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// One Day in Your Life — Anastacia
// 120 bpm, 4/4, key F# minor. Source: midi.
// Generated by strudelify. One cycle = one bar.
// note: pitch bends are ignored
// note: duplicate parts dropped: ch 7 pad sweep (copy of ch 6 synth strings 2)
// note: Full arrangement: all 104 bars on a 16-step grid, each part at one level; ghost notes are separate "_soft" parts. Source detail keeps the original performance.
// note: Guitar parts that double another keep only their own notes (fills, solos): guitar program 25.
setcpm(120/4)
// Notation: c3@3 lasts 3 steps · ~ is a rest · [c3,e3] is a chord · "a, b" plays two voices at once · [...]/2 spreads a riff over 2 bars.
// A part's distinct bars are riffs (A, B, C...) played in order: edit a riff to change every repeat.
// bass · electric bass pick
const bass = note(`<
~ A B C D ~@3 D E A F G@2 D F H@2 I J K L M J K L M J K L M N O@2 J K L M J K L M J K J K P@2 Q J K L M J K L M J K L
M N O@2 F C R S F C S T U@2 J K L M J K L M J K L M N V@2 J K L M J K L M J K L M N O@2
>`.pickRestart({
A: "f#2 e2", B: "d2 c#2", C: "f#1", D: "e2", E: "f2", F: "b1", G: "c#2", H: "e2/2", I: "~@3 e1",
J: "d2@2 ~@2 d2@2 ~@2 d2 ~ a1@2 d2 ~ e2@2", K: "e2@2 ~@2 e2@2 ~@2 e2 ~ b1@2 e2@2 ~@2",
L: "c#2@2 ~@2 c#2@2 ~@2 c#2 ~ g#1@2 c#2 ~ g#1@2", M: "f#2@2 c#2 ~ f#2@2 c#2 ~ a2@2 g#2@2 f#2@2 e2@2",
N: "d2@2 ~@2 d2@2 ~@2 d2 ~ a1@2 d2 ~ d2@2", O: "c#2/2", P: "b1@2 ~@2 b1@2 ~@2 b1 ~ f#1@2 b1 ~ c#2@2", Q: "b1@5 ~@3",
R: "e1", S: "b0", T: "c#1", U: "c#3/2", V: "[c#2@21 ~@11]/2",
})).s("gm_electric_bass_pick").gain(0.45)
// chords · synth strings 2
const synth_strings_2 = note(`<
~ A B C D E A C D F A G D C D G H@3 I J E K I J E K I J E K I L@2 I J E K I J E K I J I J M@3 I J E K I J E K I J E K
I L@2 N O D P N O Q@2 R@2 I J E K I J E K I J E K I L@2 I J E K I J E K I J E K I L@2
>`.pickRestart({
A: "[c#4,f#4,a4] [b3,e4,g#4]", B: "[a3,f#4] [g#3,e4], c#4", C: "[a3,c#4,f#4]", D: "[g#3,b3,e4]", E: "[c#4,f4,g#4]",
F: "[g#3,c#4,f4]", G: "[b3,d4,f#4,a4]", H: "[g#3,b3,e4]/3", I: "[a3,d4,f#4]", J: "[b3,e4,g#4]", K: "[c#4,f#4,a4]",
L: "[g#3,c#4,e4]/2", M: "[c#4,f#4,a4]/3", N: "[f#3,b3,d4]", O: "[f#3,a3,c#4]", P: "[f#3,b3,d#4]", Q: "[g#3,b3,e4]/2",
R: "[c#4,e4,f#4,a4]/2", // F#m7
})).s("gm_synth_strings_2").gain(0.09)
// chords · acoustic guitar steel
const acoustic_guitar_steel = note(`<
~@19 A B C D A B C D A B C D A E ~@16 A B C D A B C D A B C D A E ~@11 A B C D A B C D A B C D A E ~ F B C D A B C D A
B C D A E ~
>`.pickRestart({
A: "[f#3,a3,d4]!2 [f#3,a3,d4,f#4] [f#3,a3,d4] ~ [f#3,a3,d4] [f#3,a3,d4,f#4]!2, ~@3 f#4@3 ~@2", // D
B: "[g#3,b3,e4]!2 [g#3,b3,e4,g#4] [g#3,b3,e4] ~ [g#3,b3,e4] [g#3,b3,e4,g#4]!2, ~@3 g#4@3 ~@2", // E
C: "[g#3,c#4,f4]!2 [g#3,c#4,f4,g#4] [g#3,c#4,f4] ~ [g#3,c#4,f4] [g#3,c#4,f4,g#4]!2, ~@3 g#4@3 ~@2", // C#
D: "[f#3,a3,c#4]!2 [f#3,a3,c#4,f#4] [f#3,a3,c#4] ~ [f#3,a3,c#4] [f#3,a3,c#4,f#4]!2, ~@3 f#4@3 ~@2", // F#m
E: "[e3,g#3], c#4@13 ~@3", // E
F: "d4 [f#3,a3,d4] [f#3,a3,d4,f#4] [f#3,a3,d4] ~ [f#3,a3,d4] [f#3,a3,d4,f#4]!2, ~@3 f#4@3 ~@2", // D
})).s("gm_acoustic_guitar_steel").gain(0.23).pan(0.1)
// chords · epiano2
const epiano2 = note(`<
~ A@2 B C D@2 E@2 F G H I J K J L@2 ~@16 M@2 N O M@2 N O M@2 P Q ~@17 R S T U V S T U T ~@32
>`.pickRestart({
A: "[~@4 a4@7 ~ g#4@7 ~ f#4@4 e4@7 ~]/2", B: "f#4@7 ~@3 f#4@6", C: "e4@11 ~@5",
D: "[~@16 a3@7 ~ g#3@7 ~, f3@9 ~@7]/2", E: "[~@5 f#4@3 e4@8, f#3@9 ~@7]/2", F: "~@2 b3 f4", G: "[f#4,a4] [e4,g#4]",
H: "~@5 a4@3, [b2,a3,b3,d4,f#4]", I: "e4", J: "f#4", K: "~@3 a4@2 g#4@2 ~, e4 ~", L: "[e4@5 e4@6 ~@5]/2",
M: "[[f#3,a3,d4]@9 ~ [f#3,a3,d4] ~ [a3,d4,f#4] ~ [g#3,b3,e4]@13 ~@5]/2", N: "[g#3,c#4,f4]", O: "[a3,c#4,f#4]",
P: "[f#3,a3,d4]", Q: "[g#3,b3,e4]", R: "~@4 e3 c#4 e4 ~", S: "d4!2 f#4 d4 ~ d4 f#4 d4",
T: "~ c#4 f#4 c#4 ~ c#4 f#4 c#4", U: "~ b3 e4 b3 ~ b3 e4 b3", V: "~ b3 f#4 b3 ~ b3 f#4 b3",
})).s("gm_epiano2").gain(0.13).pan(0.6)
// other · epiano1
const epiano1 = note("<~ A@2 B@2 C D E F G H ~ F I F J K@2 ~@14 L@2 ~@28 L@2 ~@23 L@2 ~@13 L@2>".pickRestart({
A: "[~ a3 c#4 ~@2 g#3 b3 ~@2 a3 c#4 ~@2 g#3 c#4 ~, f#3@5 ~@3 d3@5 ~@3, ~@4 e3@5 ~@3 c#3@4]/2",
B: "[~ f#3 a3 c#4 ~@5 g#3 b3 e4 ~ e3 b3 g#3, c#3@5 ~@3, ~@8 e3@5 ~@3]/2", C: "~ f3 g#3 f3 ~ f3 g#3 f3",
D: "~ f#3 a3 f#3 ~ e3 g#3 e3, ~@8 g#2@7 ~", E: "~ f#3 a3 f#3 ~ f#3 a3 f#3", F: "~ e3 g#3 e3 ~ e3 g#3 e3",
G: "~@4 f3 g#3 c#3 f3", H: "~ f#3 a3 f#3 ~ e3 g#3 e3", I: "~ a3 c#4 e4 ~ a3 c#4 e4",
J: "[a3,b3,d4,f#4]@2 ~ [a3,b3,d4,f#4]@4 ~", K: "e4 b4 g#4 e4 ~ b4 g#4 e4", L: "e3 g#3 c#4 e4@2 e3 c#4 g#3",
})).s("gm_epiano1").gain(0.18).pan(0.3)
// other · string ensemble 1
const string_ensemble_1 = note(`<
~@19 A B@2 C A B@2 C A B@2 C A D@2 ~@8 E F G F H@3 A B@2 C A B@2 C A B@2 C A D@2 ~@10 A B@2 C A B@2 C A B@2 C A D@2 A
B@2 C A B@2 C A B@2 C A D@2
>`.pickRestart({
A: "[a5,a6]", B: "[g#5,g#6]/2", C: "[f#5,f#6]", D: "[e5,e6]/2", E: "a5", F: "e5", G: "f#5", H: "[f#5@3 ~]/3",
})).s("gm_string_ensemble_1").gain(0.06).pan(0.4)
// other · string ensemble 1 · soft notes
const string_ensemble_1_soft = note("<~@11 A B A B A C@3 ~@85>".pickRestart({
A: "[f#5,f#6]", B: "[e5,e6]", C: "[e5,e6]/3",
})).s("gm_string_ensemble_1").gain(0.03).pan(0.4)
// drums · kick
const kick = s("bd").struct("<~@19 A@13 B ~ A@14 B A@13 B ~@11 A@13 B ~ A@13 B ~>".pickRestart({
A: "x!4", B: "x",
})).gain(0.45)
// drums · snare
const snare = s("sd").struct("<~@19 A@13 ~@2 A@14 ~ A@13 ~@12 A@13 ~@2 A@13 ~@2>".pickRestart({
A: "~ x ~ x",
})).gain(0.45)
// drums · hihat
const hihat = s("hh").struct("<A ~@17 B C@13 D ~ C@14 E C@13 D ~ C@9 F C@13 D ~ C@13 D ~>".pickRestart({
A: "x ~ x!2", B: "~@8 x!8", C: "x!8", D: "x", E: "x ~@7 x!8", F: "x ~ x ~ x ~ x ~ x!8",
})).gain(0.35)
// drums · crash
const crash = s("cr").struct("<~@19 A ~@14 A ~@14 A ~@24 A ~@14 A ~@14>".pickRestart({
A: "x",
})).gain(0.3)
// drums · tambourine
const tambourine = s("tb").struct("<~@19 A@13 ~@2 A@14 ~ A@13 ~@12 A@13 ~@2 A@13 ~@2>".pickRestart({
A: "~ x ~ x",
})).gain(0.3)
// drums · shaker
const shaker = s("sh").struct("<~@11 A@6 ~@2 A@15 ~@15 A@24 ~ A@29 ~>".pickRestart({
A: "x!16",
})).gain(0.15)
stack(
bass, synth_strings_2, acoustic_guitar_steel, epiano2, epiano1, string_ensemble_1, string_ensemble_1_soft, kick,
snare, hihat, crash, tambourine, shaker
)
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- Real transcriptionsMcGill chord charts, Lakh MIDI and quality-filtered PDMX scores. The library includes alternate transcriptions of some songs.
- One bar, one cycleEvery layer follows the same bar timeline, keeping the code, playback and song structure aligned.
- Instrumental by designDetected vocal parts are removed. Guitar riffs, harmonica and other instrumental leads stay.