Strudelify
Barbie Girl cover art

1997 · Aquarium

Barbie Girl

Aqua

KeyE majorTempo126 bpm
0:00/0:00
// Barbie Girl — Aqua
// 126 bpm, 4/4, key E major. Source: midi.
// Generated by strudelify. One cycle = one bar.
// note: Full arrangement: all 100 bars on a 16-step grid, each part at one level; ghost notes are separate "_soft" parts. Source detail keeps the original performance.
// note: Guitar parts that double another keep only their own notes (fills, solos): STEELSTR.
setcpm(126/4)

// Notation: c3@3 lasts 3 steps · ~ is a rest · [c3,e3] is a chord · "a, b" plays two voices at once · [...]/2 spreads a riff over 2 bars.
// A part's distinct bars are riffs (A, B, C...) played in order: edit a riff to change every repeat.

// bass · synth bass 2 · "SYNTHBASS"
const bass = note(`<
  ~@13 A B A C A B A C D E F G H E I G H J K L M N O P Q R O S T U V W X W Y W Z AA E F G H E I G H J K L M U V W X W Y
  W Z N O P Q AB O S T N O P Q AB O S T U V W X W Y W Z W Y W Z AC
>`.pickRestart({
  A: "~@3 c#3 ~@6 f#3 ~@3 f#1@2, c#2@5 ~ f#2@7 ~@3", B: "~@3 b2 ~@6 e3 ~ g#1@2 b1@2, b1@5 ~ e2@7 ~@3",
  C: "~@3 b2 ~@2 b1@4 b2 ~ g#1@2 b1@2, b1@5 ~@11", D: "c#3@2 ~ [c#2,c#3]@2 ~ [c#2,c#3]@2 ~@2 [c#2,c#3]@2 ~@4, c#2 ~@15",
  E: "c#2 g#1 b1 c#2 ~ c#2 ~ c#2", F: "f#1 a1 b1 c#2 ~ f#1 ~ f#1", G: "b1 f#1 a1 b1 ~ b1 ~ b1",
  H: "c#2 g#1 b1 c#2 ~ c#2 g#1 b1", I: "f#1@2 a1@2 b1 ~ c#2@2 ~@2 f#1@2 ~@2 f#1@2",
  J: "c#2@2 g#1@2 b1@2 c#2@2 f#1 ~ f#1@2 ~@2 a1@2", K: "b1@2 b1@2 d#1@4 e1 ~ e1@2 f#1@2 g#1@2",
  L: "c#2 ~ c#2@2 g#1@2 b1@2 f#1 ~ f#1@2 ~@2 a1@2", M: "b1@6 b1 ~ b1 ~ b1@2 d#1@2 f#1@2",
  N: "c#2 ~ c#2@2 e2@2 g#2 ~@3 f#1@2 c#2@2 f#1@2", O: "b1 ~ b1@2 d#2@2 f#2@2 ~@2 e2@2 b1@2 e2@2",
  P: "c#2 ~ c#2@2 e2@2 g#2@2 ~@2 f#1@2 a1@2 c#2@2", Q: "b1@4 f#1@2 b1 ~ b1@2 f#1@2 a1@2 b1 ~",
  R: "c#2!2 e2 g#2 ~ f#1 c#2 f#1", S: "c#2 ~ c#2@2 e2@2 g#2@2 ~@2 f#1@2 c#2@2 f#1@2", T: "b1@6 b1@3 ~ b1@2 f#1@2 b1 ~",
  U: "a1@4 c#2@2 e2@2 b1 ~ b1@2 d#2@2 f#2@2", V: "~@2 g#1@2 b1@2 d#2 ~ c#2 ~ c#2@2 g#1@2 b1@2",
  W: "a1 ~ a1@2 c#2@2 e2@2 b1@4 d#2@2 f#2@2", X: "~@2 g#1@2 b1@2 d#2 ~ c#2 ~ c#2@2 b1@2 c#2@2",
  Y: "~@2 g#1@2 b1@2 d#2@2 c#2 ~ c#2@2 g#1@2 c#2@2", Z: "g#1 ~ g#1@2 b1@2 d#2@2 c#2@4 b1@2 c2@2", AA: "c#2",
  AB: "c#2@2 c#2@2 e2@2 g#2 ~@3 f#1@2 c#2@2 f#1@2", AC: "c#2 ~@7",
})).s("gm_synth_bass_2").gain(0.35)

// chords · synth strings 1 · "SYNSTR1"
const synth_strings_1 = note(`<
  ~@8 A B C D E F G H I J K L M N O P Q R@2 S@2 T U V W X F G H I J K L M Y Z AA Z AB AC AD AE ~ O P Q AF@2 AG@2 AH U V
  W X AI AJ AK AJ AL AM AN AO AP AQ AR AS J AT AU M AP AQ AR AS J AT AU M AV AW AX AW AB AC AD AE AB AC AD AE ~
>`.pickRestart({
  A: "[c#2,c#4,e4,g#4,c#5]@7 ~ [f#1,c#4,f#4,a4,c#5]@8", B: "[b1,b3,d#4,f#4,b4]@7 ~ [e1,b3,e4,g#4,b4]@8",
  C: "[c#2,c#4,e4,g#4,c#5] [f#1,c#4,f#4,c#5], ~@4 a4@3 ~", D: "[b1,b3,e4,f#4,b4]@7 ~ [b1,b3,d#4,f#4,b4]@7 ~",
  E: "[e1,e2,b3,e4,g#4] ~@3", F: "[g#3,c#4,e4]@8 [a3,c#4,f#4]@7 ~", G: "[b3,d#4,f#4]@7 ~ [b3,e4,g#4]@7 ~",
  H: "[c#4,e4,g#4]@7 ~ [c#4,f#4,a4]@7 ~", I: "[b3,e4,f#4]@7 ~ [b3,d#4,f#4]@7 ~", J: "[c#4,e4,g#4,e5] [a3,c#4,f#4,f#5]",
  K: "[b3,d#4,f#4,d#5] [g#3,b3,e4,e5]", L: "[g#3,c#4,e4,g#5] [a3,c#4,f#4,f#5]",
  M: "[b3,e4,f#4]@7 ~ [b3,d#4,f#4]@7 ~, b4@7 ~", N: "[g#3,c#4,e4]@7 ~", O: "[g#3,c#4,e4]@15 ~", P: "[a3,c#4,f#4]@15 ~",
  Q: "[b3,d#4,f#4]@15 ~", R: "[~ e5, [g#3,c#4,e4]@31 ~]/2",
  S: "[[a3,c#4,f#4]@15 ~@9 d#5@8, f#5@3 ~, ~@16 [b3,d#4,f#4]@15 ~]/2", T: "[g#3,c#4,e4,c#5]@15 ~",
  U: "[c#4,e4,g#4,e5,g#5]@8 [c#4,f#4,a4,f#5,a5]@7 ~", V: "[b3,d#4,f#4,d#5,f#5]@7 ~ [b3,e4,g#4,e5,g#5]@7 ~",
  W: "[c#4,e4,g#4,e5,g#5]@7 ~ [c#4,f#4,a4,f#5,a5]@7 ~", X: "[b3,e4,f#4,b4,e5,f#5]@7 ~ [b3,d#4,f#4,b4,d#5,f#5]@6 ~@2",
  Y: "[e3,a3,c#4,a4,c#5]@8 [f#3,b3,f#4,b4]@7 ~", Z: "[g#3,b3,d#4,g#4,b4]@8 [g#3,c#4,e4,g#4,c#5]@7 ~",
  AA: "[e3,a3,c#4,a4,c#5]@7 ~ [f#3,b3,f#4,b4]@7 ~", AB: "[e3,a3,c#4,a4,c#5,e5]@7 ~ [f#3,b3,f#4,b4,d#5,f#5]@7 ~",
  AC: "[g#3,b3,d#4,g#4,b4,d#5,g#5]@7 ~ [g#3,c#4,e4,g#4,c#5,e5,g#5]@7 ~", // G#m C#m
  AD: "[e3,a3,c#4,a4,c#5,a5]@7 ~ [f#3,b3,f#4,b4,d#5,f#5]@7 ~", // A B
  AE: "[g#3,b3,d#4,g#4,b4,d#5,b5]@7 ~ [g#3,c#4,e4,g#4,c#5,e5,c#6]@7 ~", AF: "[~ [c#3,e3,e5], [g#3,c#4,e4]@31 ~]/2",
  AG: "[[f#3,a3,c#4,f#4]@15 ~@9 d#5@8, f#5@3 ~, ~@16 [d#3,f#3,b3,d#4,f#4]@15 ~]/2", // F#m B
  AH: "[c#4,e4,c#5]@15 ~, [e3,g#3]@13 ~@3", AI: "[a3,c#4,a4,c#5]@7 ~ [b2,f#3,b3,f#4,b4]@7 ~, [a2,e3]@5 ~@11",
  AJ: "[d#3,g#3,b3,d#4,g#4,b4]@8 [c#3,e3,g#3,c#4,e4,g#4,c#5]@7 ~", // G#m C#m
  AK: "[a2,e3,a3,c#4,a4,c#5]@7 ~ [b2,f#3,b3,f#4,b4]@7 ~", // A B5
  AL: "[a2,e3,a3,c#4,a4,c#5,e5]@7 ~ [b2,f#3,b3,f#4,b4,d#5,f#5]@7 ~", // A B
  AM: "[d#3,g#3,b3,d#4,g#4,b4,d#5,g#5]@7 ~ [c#3,e3,g#3,c#4,e4,g#4,c#5,e5,g#5]@7 ~", // G#m C#m
  AN: "[a2,e3,a3,c#4,a4,c#5,a5]@7 ~ [b2,f#3,b3,f#4,b4,d#5,f#5]@7 ~", // A B
  AO: "[d#3,g#3,b3,d#4,g#4,b4,d#5,b5]@7 ~ [c#3,e3,g#3,c#4,e4,g#4,c#5,e5,c#6]@7 ~", // G#m C#m
  AP: "[g#3,c#4,e4,c#6] [a3,c#4,f#4,a5]", AQ: "[b3,d#4,f#4,f#5] [b3,e4,g#4,e5]",
  AR: "[c#4,e4,g#4,g#5] [c#4,f#4,a4,f#5]", AS: "[b3,f#4,e5] [b3,d#4,f#4,d#5], e4@3 ~@5",
  AT: "[b3,d#4,f#4,b5] [g#3,b3,e4,g#5]", AU: "[g#3,c#4,e4,e5] [a3,c#4,f#4,f#5]",
  AV: "[e3,a3,c#4,a4,c#5,e5]@8 [f#3,b3,f#4,b4,d#5]@7 ~", AW: "[g#3,b3,d#4,g#4,b4,d#5]@8 [g#3,c#4,e4,g#4,c#5]@7 ~",
  AX: "[e3,a3,c#4,a4,c#5,e5]@7 ~ [f#3,b3,f#4,b4,d#5]@7 ~", // A B
})).s("gm_synth_strings_1").gain(0.21)

// other · lead 2 sawtooth · "SAWWAVE"
const lead_2_sawtooth = note(`<
  A B C ~@9 D ~@12 E@5 ~@12 F ~ F ~ F ~ F ~@5 E@5 ~@4 F ~ F ~ F ~ F ~@17 F ~ F ~ F ~ F ~@2 G ~@3
>`.pickRestart({
  A: "~@6 b4@2 c#5 e5 f#5@2 ~@4", B: "~@14 g#4 b4", C: "c#5 e5 ~@6", D: "e4 ~ e4@2 c#4@2 b3 ~ e4 ~ e4@2 c#4@2 b3 ~",
  E: "[~@10 e4@2 f#4@2 g#4@4 e4 ~ f#4 ~ g#4@4 e4 ~ f#4 ~ g#4@4 a4 ~ g#4 ~ f#4@4 d#4@2 e4 ~ f#4@4 d#4@2 e4@2 f#4@3 ~ f#4@2 g#4 ~ f#4@4 e4@6 ~@8]/5",
  F: "e4 ~ e4@2 c#4@2 b3@2 e4 ~ e4@2 c#4@2 b3@2", G: "~@4 d#5@2 g#4 ~ b4 ~ c#5@4 ~@2",
})).s("gm_lead_2_sawtooth").gain(0.33)

// chords · acoustic guitar steel · "STEELSTRG"
const acoustic_guitar_steel = note(`<
  ~@8 A B A C D E F E G E H I G J K L M K@2 L M K ~@4 E F E G E H I G N O P O P O P Q ~ K L M K@2 L M K ~@4 N O P O P O
  P Q E F E G E H I G E F E G E H I G N O P O P O P Q P O P Q ~
>`.pickRestart({
  A: "[e4,g#4,c#5] ~@2 [e4,g#4,c#5] ~@2 [e4,g#4,c#5] ~@2 [f#4,a4,c#5] ~@2 [f#4,a4,c#5]@2 ~@2", // C#m F#m
  B: "[d#4,f#4,b4] ~@2 [d#4,f#4,b4] ~@2 [d#4,f#4,b4] ~@2 [e4,g#4,b4] ~@2 [e4,g#4,b4]@2 ~@2", // B E
  C: "[e4,f#4,b4] ~@2 [e4,f#4,b4] ~@2 [e4,f#4,b4] ~@2 [d#4,f#4,b4] ~@2 [d#4,f#4,b4]@3 ~", D: "[b3,e4,g#4] ~@7",
  E: "[c#4,e4,g#4] ~@2 [c#4,e4,g#4] ~@2 [c#4,e4,g#4] ~@2 [c#4,f#4,a4] ~@2 [c#4,f#4,a4]@3 ~", // C#m F#m
  F: "[b3,d#4,f#4] ~@2 [b3,d#4,f#4] ~@2 [b3,d#4,f#4] ~@2 [b3,e4,g#4] ~@2 [b3,e4,g#4]@3 ~", // B E
  G: "[b3,e4,f#4] ~@2 [b3,e4,f#4] ~@2 [b3,e4,f#4] ~@2 [b3,d#4,f#4] ~@2 [b3,d#4,f#4]@3 ~", // Bsus4 B
  H: "[b3,d#4,f#4] ~@2 [b3,d#4,f#4] ~@2 [b3,d#4,f#4] ~@2 [b3,e4,g#4] ~@2 e4 e4@2 ~, ~@12 [b3,g#4]@3 ~", // B E
  I: "[c#4,e4,g#4] ~@2 [c#4,e4,g#4] ~@2 [c#4,e4,g#4] ~@2 [c#4,f#4,a4] ~@2 [c#4,f#4,a4]@2 ~@2", J: "[g#3,c#4,e4]@3 ~",
  K: "[g#3,c#4,e4] ~@2 [g#3,c#4,e4] ~@2 [g#3,c#4,e4] ~@3 [g#3,c#4,e4] ~@2 [g#3,c#4,e4] ~@2", // C#m
  L: "[a3,c#4,f#4] ~@2 [a3,c#4,f#4] ~@2 [a3,c#4,f#4] ~@3 [a3,c#4,f#4] ~@2 [a3,c#4,f#4] ~@2", // F#m
  M: "[b3,d#4,f#4] ~@2 [b3,d#4,f#4] ~@2 [b3,d#4,f#4] ~@3 [b3,d#4,f#4] ~@2 [b3,d#4,f#4] ~@2", // B
  N: "[c#4,e4,g#4] ~@2 [c#4,e4,g#4] ~@2 [c#4,e4,g#4] ~@2 [b3,e4,f#4] ~@2 [b3,e4,f#4] ~ [b3,d#4,f#4] ~", // C#m Bsus4 B
  O: "[b3,d#4,g#4] ~@2 [b3,d#4,g#4] ~@2 [b3,d#4,g#4] ~@2 [c#4,e4,g#4] ~@2 [c#4,e4,g#4] ~ [c#4,e4,g#4] ~", // G#m C#m
  P: "[c#4,e4,a4] ~@2 [c#4,e4,a4] ~@2 [c#4,e4,a4] ~@2 [b3,e4,f#4] ~@2 [b3,e4,f#4] ~ [b3,d#4,f#4] ~", // A Bsus4 B
  Q: "[b3,d#4,g#4] ~@2 [b3,d#4,g#4] ~@2 [b3,d#4,g#4] ~@2 [c#4,e4,g#4] ~@2 [c#4,e4,g#4]@2 ~@2", // G#m C#m
})).s("gm_acoustic_guitar_steel").gain(0.36)

// chords · acoustic guitar steel · "STEELSTR"
const acoustic_guitar_steel_2 = note("<~@21 A ~@8 B C B D ~@25 B C B D ~@37>".pickRestart({
  A: "~@3 [g#3,c#4,e4] ~@2 [g#3,c#4,e4] ~@3 [g#3,c#4,e4] ~@2 [g#3,c#4,e4] ~@2", // C#m
  B: "[g#3,c#4,e4] ~@2 [g#3,c#4,e4] ~@2 [g#3,c#4,e4] ~@3 [a3,c#4,f#4] ~@2 [a3,c#4,f#4] ~@2", // C#m F#m
  C: "[b3,d#4,f#4] ~@2 [b3,d#4,f#4] ~@2 [b3,d#4,f#4] ~@3 [g#3,b3,e4] ~@2 [g#3,b3,e4] ~@2", // B E
  D: "[b3,e4,f#4] ~@2 [b3,e4,f#4] ~@2 [b3,e4,f#4] ~@3 [b3,d#4,f#4] ~@2 [b3,d#4,f#4] ~@2", // Bsus4 B
})).s("gm_acoustic_guitar_steel").gain(0.24)

// chords · piano · "PIANO3"
const piano = note(`<
  ~@13 A B C D E F C D G ~@8 H I H J A B C D E F C D K L K L M N O P ~@9 H I H J K L K L M N O P A B C D E F C D A B C D
  E F C D K L K L M N O P M N O P ~
>`.pickRestart({
  A: "c#3@2 [g#3,c#4]!2 c#3 ~ [g#3,c#4]!2 f#3@2 [a3,c#4]!2 f#3@2 [a3,c#4]!2", // C#5 A
  B: "d#3 ~ [f#3,b3]!2 d#3@2 [f#3,b3]!2 e3@2 [g#3,b3]!2 e3@2 [g#3,b3]!2", // B5 G#m
  C: "c#3@2 [g#3,c#4]!2 c#3@2 [g#3,c#4]!2 f#3@2 [a3,c#4]!2 f#3@2 [a3,c#4]!2", // C#5 A
  D: "b2@2 [e3,b3]!2 b2@2 [e3,b3]!2 b2@2 [f#3,b3]!2 b2@2 [f#3,b3]!2", // E5 B5
  E: "c#3@2 [g#3,c#4]!2 e3@2 [g#3,c#4]!2 f#3@2 [a3,c#4]!2 f#3@2 [a3,c#4]!2", // C#5 A
  F: "d#3@2 [f#3,b3]!2 d#3@2 [f#3,b3]!2 e3@2 [g#3,b3]!2 e3@2 [g#3,b3]!2", G: "[c#3,g#3]@7 ~",
  H: "[g#3,c#4] ~@2 [g#3,c#4] ~ [g#3,b3] [g#3,c#4] ~@2 [a3,c#4]!2 ~ [a3,c#4] [a3,b3] [a3,c#4] ~", // C#5 G#m C#5 A Asus2 A
  I: "[b3,e4] ~@2 [b3,d#4] ~ [b3,c#4] [b3,d#4] ~@2 [b3,e4]!2 ~ [b3,e4] [b3,d#4,e4] [b3,e4] ~", // E5 B Bsus2 B E5 Emaj7 E5
  J: "[b3,e4] ~@2 [b3,e4] ~ [b3,e4]!2 ~@2 [b3,d#4,f#4] b3 ~ [b3,d#4,f#4]!3 ~", // E5 B
  K: "e3 ~ [a3,c#4]!2 e3 ~ [a3,c#4]!2 f#3 ~ [a3,b3]!2 f#3 ~ [a3,b3]!2", // A Asus2
  L: "g#3 ~ [b3,d#4]!2 g#3 ~ [b3,d#4]!2 g#3 ~ [c#4,e4]!2 g#3 ~ [c#4,e4]!2", // B C#m
  M: "e3 ~ [a3,c#4]!2 e3 ~ [a3,c#4]!2 f#3@2 [a3,b3]!2 f#3@2 [a3,b3]!2", // A Asus2
  N: "g#3@2 [b3,d#4]!2 g#3@2 [b3,d#4]!2 g#3@2 [c#4,e4]!2 g#3 ~ [c#4,e4]!2", // B C#m
  O: "e3 ~ [a3,c#4]!2 e3@2 [a3,c#4]!2 f#3@2 [a3,b3]!2 f#3@2 [a3,b3]!2", // A Asus2
  P: "g#3@2 [b3,d#4]!2 g#3@2 [b3,d#4]!2 g#3@2 [c#4,e4]!2 g#3@2 [c#4,e4]!2", // B C#m
})).s("gm_piano").gain(0.27)

// chords · synth strings 2 · "SYNSTRING"
const synth_strings_2 = note("<A B C D A B C D A B C D ~ A B C D A B C D ~@79>".pickRestart({
  A: "[c#4,e4,g#4]@7 ~ [c#4,f#4,a4]@8", B: "[b3,d#4,f#4] [b3,e4,g#4]", C: "[c#4,e4,g#4] [c#4,f#4,a4]",
  D: "[e4,f#4] [d#4,f#4], b4@15 ~", // Esus2 D#m
})).s("gm_synth_strings_2").gain(0.26)

// other · synth strings 1 · "SYNSTRING"
const synth_strings_1_2 = note("<~@4 A B C D A B C D ~ A B C D A B C D ~@79>".pickRestart({
  A: "g#5 a5", B: "b5 g#5", C: "e5 a5", D: "f#5",
})).s("gm_synth_strings_1").gain(0.26)

// drums · kick
const kick = s("bd").struct(`<
  ~@13 A B A B A@4 C A@7 B A@5 B A B A@5 B A B A@4 C A@7 B A@4 D E D E D E D ~ A B A B A@5 B A B A@5 B A B A@5 ~@3 C
>`.pickRestart({
  A: "x!4", B: "x ~ x ~ x ~ x!2", C: "x", D: "x!2", E: "~@7 x",
})).gain(0.45)

// drums · clap
const clap = s("cp").struct("<~@13 A@8 ~ A@28 ~ A@12 ~@8 A@25 ~@4>".pickRestart({
  A: "~ x ~ x",
})).gain(0.5)

// drums · snare
const snare = s("sd").struct("<~@13 A@8 ~ A@11 B A@16 ~ A@11 B ~@8 A@25 ~@4>".pickRestart({
  A: "~ x ~ x", B: "~@4 x ~@7 x!3 ~",
})).gain(0.45)

// drums · hihat
const hihat = s("hh").struct("<~@13 A@8 ~ A B A B A B A@22 ~ A@12 ~@8 A@24 B ~@4>".pickRestart({
  A: "x ~ x!3 ~ x!3 ~ x!3 ~ x!2", B: "~@2 x!3 ~ x!3 ~ x!3 ~ x!2",
})).gain(0.3)

// drums · low tom
const low_tom = s("lt").struct("<~@50 [~@7 x] ~@48 x>").gain(0.35)

// drums · open hat
const open_hat = s("oh").struct("<~@21 x ~@28 x ~@49>").gain(0.4)

// drums · high tom
const high_tom = s("ht").struct(`<
  ~@11 A B ~@3 C ~@3 D E ~@11 F ~@3 C ~@3 D ~@3 G ~@3 H I ~@11 F ~@3 G ~@3 J ~@3 G ~@3 H ~@3 G ~@3 H ~@3 G ~@3 H ~@5
>`.pickRestart({
  A: "~@14 x!2", B: "x ~@3 x ~@6 x ~ x!2 ~", C: "~@10 x!2 ~ x ~ x", D: "~@3 x!2 ~@6 x!2 ~ x!2", E: "~@2 x!2",
  F: "~@6 x!4 ~@2 x ~ x!2", G: "~@10 x!2 ~@3 x", H: "~@12 x ~ x!2", I: "~@8 x ~@3 x!2 ~@2", J: "~@8 x!3 ~ x ~ x!2",
})).gain(0.35)

// drums · crash
const crash = s("cr").struct(`<
  ~@12 A@2 ~@3 A ~@3 A ~@8 A ~@2 A@2 ~@3 A ~@3 A ~@3 A ~@3 A@2 ~@7 A ~@2 A@2 ~@3 A ~@3 A ~@3 A ~@3 A ~@3 A ~@3 A ~@3 A
  ~@3 A ~@4
>`.pickRestart({
  A: "x",
})).gain(0.35)

// drums · cowbell
const cowbell = s("cb").struct(`<
  ~@13 A@4 B A@3 C D@12 A@4 B A@7 B A@3 C D@12 ~@8 A@4 B A@7 B A@7 B A@3 D ~@4
>`.pickRestart({
  A: "x ~@3 x ~@3 x ~@2 x!2 ~ x ~", B: "x ~@3 x ~@2 x!2 ~@2 x!2 ~ x ~", C: "x", D: "~@8 x ~@2 x ~@2 x ~",
})).gain(0.3)

// drums · bongos
const bongos = s("bongo:4").struct(`<
  ~@13 A ~ B C A ~ B C ~ B ~ B ~ B ~ B ~ B ~ B ~ A ~ B C A ~ B C B ~ B ~ B ~ B ~@3 B ~ B ~ B ~ B ~ B ~ B ~@9 B ~ B ~ B ~
  B ~ B ~ B ~ B ~ B ~ B ~ B ~ B ~ B ~@5
>`.pickRestart({
  A: "~@2 x!2 ~@4", B: "x ~@2 x ~@2 x ~ x ~@7", C: "~@3 x ~ x ~ x ~@8",
})).gain(0.65)

// drums · bongos
const bongos_2 = s("bongo:18").struct(`<
  ~@13 A B C D A B C D ~ C B C B C B C B C B C B A B C D A B C D C B C B C B C B ~ B C B C B C B C B C B C ~@8 B C B C B
  C B C B C B C B C B C B C B C B C B C B ~@4
// … 84 more lines

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