Strudelify

Tender

Blur

KeyA majorTempo78 bpm
0:00/0:00
// Tender — Blur
// 78 bpm, 4/4, key A major. Source: midi.
// Generated by strudelify. One cycle = one bar.
// note: Full arrangement: all 90 bars on a 32-step grid, each part at one level; ghost notes are separate "_soft" parts. Source detail keeps the original performance.
setcpm(78/4)

// Notation: c3@3 lasts 3 steps · ~ is a rest · [c3,e3] is a chord · "a, b" plays two voices at once.
// A part's distinct bars are riffs (A, B, C...) played in order: edit a riff to change every repeat.

// other · electric guitar clean
const electric_guitar_clean = note(`<
  A B C D E F ~@8 G H G ~ G H G ~@18 G H G ~ G H G ~@14 I J K L G H G ~ G H G ~@19
>`.pickRestart({
  A: "a2 a3 c#4@2 a2 a3 c#4 e4", B: "a4@4 e4@4 c#4@4 a3@4 ~@8 a3@4 b3@3 c4",
  C: "c#4@4 b3@4 a3@3 ~ f#3 e3@8 ~@3 a3@4 b3@3 c4", D: "c#4@4 e4@4 ~@4 f#3 e3@8 ~@3 c#4@4 ~@3 c#4, ~ c#4 ~@2",
  E: "d4@4 c#4@4 b3@8 ~@7 b3 b3@8", F: "d4@4 c#4@4 ~@4 f#3 e3@8 ~@11, ~ a3@2 ~", G: "a2 a3 c#4 e4 a2 a3 c#4 e4",
  H: "g3 a3 b3 [g3,b3,d4] ~@2 [g3,b3,d4] ~ [c4,e4,g4] ~@3 [c4,e4,g4]@4", I: "c#5@4 c#5@3 c#5 c#5@3 c#5 b4 a4 f#4@2",
  J: "a4@3 a4!2 f#4 e4 ~ c#4 d4 b3@2 a3@4", K: "c#6@4 c#6@3 c#6 c#6@2 c#6@2 a5@2 ~@2",
  L: "c#4@4 d4@2 ~ g3 a3@4 g3@4 a3@2 g3 ~ e3@3 g3 a3@8",
})).s("gm_electric_guitar_clean").gain(0.35)

// chords · acoustic guitar steel
const acoustic_guitar_steel = note(`<
  A@4 B A@2 C A C A C A C A D A E A D A E@5 A@3 B A@2 C A C A C A C A D A E A D A E@5 A@3 B A@3 B A@2 C A C A D A E A D
  A E@5 A@3 B A@3 F ~@6
>`.pickRestart({
  A: "~ [a3,c#4,e4]@3 [a2,e3,a3,c#4,e4]@4 ~ [a3,c#4,e4]@3 [a2,e3,a3,c#4,e4]@4 ~ [a3,c#4,e4]@3 [a2,e3,a3,c#4,e4]@4 ~ [a3,c#4,e4]@3 [a2,e3,a3,c#4,e4]@4, [a2,e3] ~ [a2,e3] ~ [a2,e3] ~ [a2,e3] ~", // A A5
  B: "~ [e3,g#3,b3,e4]@3 [e2,b2,e3,g#3,b3,e4]@4 ~ [e3,g#3,b3,e4]@3 [e2,b2,e3,g#3,b3,e4]@4 ~ [e3,g#3,b3,e4]@3 [e2,b2,e3,g#3,b3,e4]@4 ~ [e3,g#3,b3,e4]@3 [e2,b2,e3,g#3,b3,e4]@4, [e2,b2] ~ [e2,b2] ~ [e2,b2] ~ [e2,b2] ~", // E E5
  C: "~ [d3,b3,d4,g4]@3 [g2,b2,d3,b3,d4,g4]@4 ~ [d3,b3,d4,g4]@3 [g2,b2,d3,b3,d4,g4]@4 ~ [a3,c#4,e4]@3 [a2,e3,a3,c#4,e4]@4 ~ [a3,c#4,e4]@3 [a2,e3,a3,c#4,e4]@4, [g2,b2] ~ [g2,b2] ~ [a2,e3] ~ [a2,e3] ~", // G A G A5
  D: "~ [d3,b3,d4,g4]@3 [g2,b2,d3,b3,d4,g4]@4 ~ [d3,b3,d4,g4]@3 [g2,b2,d3,b3,d4,g4]@4 ~ [g3,c4,e4]@3 [c3,e3,g3,c4,e4]@4 ~ [g3,c4,e4]@3 [c3,e3,g3,c4,e4]@4, [g2,b2] ~ [g2,b2] ~ [c3,e3] ~ [c3,e3] ~", // G C G C
  E: "~ [e3,g#3,b3,e4]@3 [e2,b2,e3,g#3,b3,e4]@4 ~ [e3,g#3,b3,e4]@3 [e2,b2,e3,g#3,b3,e4]@4 ~ [a3,d4,f#4]@3 [d3,a3,d4,f#4]@4 ~ [a3,d4,f#4]@3 [d3,a3,d4,f#4]@4, [e2,b2] ~ [e2,b2] ~ d3 ~ d3 ~", // E D E5
  F: "~ [e3,g#3,b3,e4]@3 [e2,b2,e3,g#3,b3,e4]@4 ~ [e3,g#3,b3,e4]@3 [e2,b2,e3,g#3,b3,e4]@4 ~ [e3,g#3,b3,e4]@3 [e2,b2,e3,g#3,b3,e4]@4 ~@8, [e2,b2] ~ [e2,b2] ~ [e2,b2] ~@3", // E E5
})).s("gm_acoustic_guitar_steel").gain(0.25)

// chords · acoustic guitar steel · soft notes · E E5 A A5 E E5 A A5
const acoustic_guitar_steel_2 = note(`<
  ~@83
  [~@25 [e3,g#3,b3,e4]@3 [e2,b2,e3,g#3,b3,e4]@4, ~@6 [e2,b2] ~]
  [~ [a3,c#4,e4]@3 [a2,e3,a3,c#4,e4]@4 ~ [a3,c#4,e4]@3 [a2,e3,a3,c#4,e4]@4 ~ [a3,c#4,e4]@3 [a2,e3,a3,c#4,e4]@4 ~ [a3,c#4,e4]@3 [a2,e3,a3,c#4,e4]@4, [a2,e3] ~ [a2,e3] ~ [a2,e3] ~ [a2,e3] ~]!3
  [~ [e3,g#3,b3,e4]@3 [e2,b2,e3,g#3,b3,e4]@4 ~ [e3,g#3,b3,e4]@3 [e2,b2,e3,g#3,b3,e4]@4 ~ [e3,g#3,b3,e4]@3 [e2,b2,e3,g#3,b3,e4]@4 ~ [e3,g#3,b3,e4]@3 [e2,b2,e3,g#3,b3,e4]@4, [e2,b2] ~ [e2,b2] ~ [e2,b2] ~ [e2,b2] ~]
  [~ [a3,c#4,e4]@3 [a2,e3,a3,c#4,e4]@4 ~ [a3,c#4,e4]@3 [a2,e3,a3,c#4,e4]@4 ~ [a3,c#4,e4]@3 [a2,e3,a3,c#4,e4]@4 ~ [a3,c#4,e4]@3 [a2,e3,a3,c#4,e4]@4, [a2,e3] ~ [a2,e3] ~ [a2,e3] ~ [a2,e3] ~]
  ~
>`).s("gm_acoustic_guitar_steel").gain(0.1)

// bass · acoustic bass
const bass = note(`<
  A B A B C B A D A D A D A D A E A F A E A G H@4 A@2 B C B A D A D A D A D A E A F A E A G H@4 A ~@8 A D A D A E A F A
  E A G H@4 A ~@4 A B C ~@6
>`.pickRestart({
  A: "a1!4", B: "a1@4 a1@3 a1 a1@4 a1@4", C: "e1!4", D: "g1@4 g1@3 g1 a1@4 a1@4", E: "g1@4 g1@3 g1 c2@4 c2@4",
  F: "e2@4 e2@3 e2 d2@4 d2@4", G: "e2@4 e2@3 e2 f#2@4 f#2@4", H: "e2!2 f#2!2",
})).s("gm_acoustic_bass").gain(0.4)

// bass · acoustic bass · soft notes
const bass_soft = note("<~@52 A B C B A B C B ~@17 A B C B ~@3 B A B C B ~>".pickRestart({
  A: "a1!4", B: "a1@4 a1@3 a1 a1@4 a1@4", C: "e1!4",
})).s("gm_acoustic_bass").gain(0.25)

// drums · kick
const kick = s("bd").struct("<[x!2]!84 ~@6>").gain(0.4)

// drums · kick · soft notes
const kick_soft = s("bd").struct("<~@84 [x!2]!5 ~>").gain(0.15)

// drums · snare
const snare = s("sd").struct("<[~ x ~ x]!84 ~@6>").gain(0.4)

// drums · snare · soft notes
const snare_soft = s("sd").struct("<~@84 [~ x ~ x]!5 ~>").gain(0.15)

// drums · hihat
const hihat = s("hh").struct("<[x!8]!83 [x!7 ~] ~@6>").gain(0.4)

// drums · hihat · soft notes
const hihat_soft = s("hh").struct("<~@83 [~@7 x] [x!8]!5 ~>").gain(0.15)

// drums · tambourine
const tambourine = s("tb").struct("<[x!8]!83 [x!7 ~] ~@6>").gain(0.4)

// drums · tambourine · soft notes
const tambourine_soft = s("tb").struct("<~@83 [~@7 x] [x!8]!5 ~>").gain(0.15)

stack(
  electric_guitar_clean, acoustic_guitar_steel, acoustic_guitar_steel_2, bass, bass_soft, kick, kick_soft, snare,
  snare_soft, hihat, hihat_soft, tambourine, tambourine_soft
)

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