0:00/0:00
// Fortunate Son — Creedence Clearwater Revival
// 140 bpm, 4/4, key G major. Source: midi.
// Generated by strudelify. One cycle = one bar.
// note: Full arrangement: all 76 bars on a 16-step grid, each part at one level; ghost notes are separate "_soft" parts. Source detail keeps the original performance.
setcpm(140/4)
// Notation: c3@3 lasts 3 steps · ~ is a rest · [c3,e3] is a chord · "a, b" plays two voices at once · [...]/2 spreads a riff over 2 bars.
// A part's distinct bars are riffs (A, B, C...) played in order: edit a riff to change every repeat.
// chords · acoustic guitar steel
const acoustic_guitar_steel = note(`<
A B C D E F G H I J K L M N O H M N P Q E F G H I J K L M N P Q M N P Q R S T U R S T U E F G H I J K L M N P Q M N P
Q M N P Q V W P Q X ~@7
>`.pickRestart({
A: "a#3 c4 g4@14", B: "g#3 a3 f4@14", C: "f3 g3 e4@14", D: "f3 g3 d4@14",
E: "~ g4!2 e4 [b3,d4,g4]@2 [b3,d4]@2, [b3,d4]!2 ~@2", F: "a4 g4!2 e4 [a3,g4]@2 [a3,c4]@2, c4 a3 ~@2",
G: "e4@2 a#4@2 a#3@2 e4 [a#3,g4]", H: "[b3,d4,g4] [b3,d4]!3", I: "~ g4!2 e4 [b3,d4,g4]@2 [b3,d4,g4]@2, [b3,d4] ~@3",
J: "[c4,a4]@2 g4 e4 [a3,g4]@2 [a3,c4]@2, ~ a3 ~@2", K: "~ e4 g4!6, g3!3 [g3,e4]", L: "[b3,d4,g4]!3 [b3,d4]",
M: "~ g4 [b3,d4,g4]@2 [b3,d4,g4]@2 [b3,d4]@2", N: "~ a4 [c4,a#4]@2 a4 g4 c4@2, c4 ~ c4 ~",
O: "~ a#4!2 e4 g4!2 [a#3,e4,g4]@2, e4 a#3!2 ~", P: "~ e4@2 a#4!2 e4 g4!2, ~@2 a#3!2", Q: "[b3,d4]!3 ~", R: "[d4,f4]",
S: "[c#4,e4]@3 [c#4,e4]", T: "[a3,c4]", U: "[a3,c4] [b3,d4]@7", V: "[g3,d4]@4 e4 [g4,b4]@2 e4",
W: "[d3,a3,d4]@4 b3 d4@2 b3", X: "~ g4 ~@6",
})).s("gm_acoustic_guitar_steel").gain(0.17).pan(0.2)
// chords · acoustic guitar steel · soft notes
const acoustic_guitar_steel_2 = note("<~@68 A B C D E B C D>".pickRestart({
A: "~ [b3,d4,g4]!2 [b3,d4]", B: "~ a4 [c4,a#4]@2 a4 g4 c4@2, c4 ~ c4 ~", C: "~ e4@2 a#4!2 e4 g4!2, ~@2 a#3!2",
D: "[b3,d4]!3 ~", E: "~ g4 [b3,d4,g4]@2 [b3,d4,g4]@2 [b3,d4]@2",
})).s("gm_acoustic_guitar_steel").gain(0.05).pan(0.2)
// bass · fretless bass
const bass = note(`<
A@3 B C D E F C D E F C G H F C G H F C D E F C D E F C G H F C G H F A@2 I A@3 I A C D E F C D E F C G H F C G H F C
G H F C G H F J ~@7
>`.pickRestart({
A: "g2!8", B: "g2@2 g2@2 g2@2 g2@2 a#2 b2 g2@2 g2@2 g2@2", C: "g2!4", D: "f2!4", E: "c3!4", F: "g2@2 g2@2 g2@2 g2 d2",
G: "[d3,f#3]!4", H: "[c3,g3]!2 c3!2", I: "g2!6 g2@2", J: "g2 ~@3",
})).s("gm_fretless_bass").gain(0.35)
// bass · fretless bass · soft notes
const bass_soft = note("<~@68 A B C D E B C F>".pickRestart({
A: "~ g2!3", B: "[d3,f#3]!4", C: "[c3,g3]!2 c3!2", D: "g2@2 g2@2 g2@2 g2 d2", E: "g2!4", F: "g2@2 g2@2 g2@2 g2 ~",
})).s("gm_fretless_bass").gain(0.1)
// other · acoustic guitar steel
const acoustic_guitar_steel_3 = note(`<
A B C D E ~@2 F G ~@2 H I J K L I J M N I ~@2 O I ~@2 P I J M Q I J M R S T U V S T U V I ~@2 O I ~@2 P I J M Q I J M
R I J M Q I J M R I ~@7
>`.pickRestart({
A: "b4 g5@7", B: "a#4 f5@7", C: "f4 g4 e5@14", D: "f4 g4 d5@14", E: "[g3,d4,g4]",
F: "~@2 [f4,a#4] [g4,b4]@2 e4 g4 b3", G: "g3", H: "~@2 b3 g3 [d4,g4] f4 [d4,g4] b3", I: "[g3,d4]", J: "d3!2 f3 d4@5",
K: "c4@2 e4 c5@3 b4 a4", L: "g4@2 a#3@2 g3!2 b3@2", M: "c4 d#4 e4 c5@3 b4 a4", N: "g4@2 f4@2 e4 d4 a#3 g4",
O: "~@2 b3 g3 g4 e4 g4 b3", P: "~@2 [f4,a#4] [g4,b4]@2 f4 g4 b3", Q: "g4@2 b4@2 a4 g4 e4 g4", R: "g4 b3 [b3,d4]@2",
S: "[d5,f5]", T: "[c#5,e5]@3 [c#5,e5]", U: "[a4,c5]", V: "[a4,c5] [b4,d5]@7",
})).s("gm_acoustic_guitar_steel").gain(0.4).pan(0.8)
// other · acoustic guitar steel · soft notes · G5 Bm
const acoustic_guitar_steel_4 = note(`<
~@69
[d3!2 f3 d4@5]
[c4 d#4 e4 c5@3 b4 a4]
[g4@2 b4@2 a4 g4 e4 g4]
[[g3,d4]]
[d3!2 f3 d4@5]
[c4 d#4 e4 c5@3 b4 a4]
[g4 b3 [b3,d4]@2]
>`).s("gm_acoustic_guitar_steel").gain(0.15).pan(0.8)
// chords · distortion guitar
const distortion_guitar = note(`<
A@4 B C D B@2 C D E F G H I F G H I B C D B@2 C D E F G H I F G H I J@4 K@4 B C D B@2 C D E F G H I F G H I F G H I F
G H I L ~@7
>`.pickRestart({
A: "[~@4 a#3 g3@23 a#3 g3@3]/4", B: "[g3,d4,g4]!2 ~ [g3,d4,g4] ~ [g3,d4,g4]@2 e3",
C: "[f3,c4,f4]!2 ~ [f3,c4,f4] ~ [f3,c4,f4]@2 [f3,c4,f4]", D: "[g3,c4,g4]!2 ~ [g3,c4,g4] ~ [g3,c4,g4]@2 [g3,c4,g4]",
E: "[g3,d4,g4]!2 ~ [g3,d4,g4] ~ [g3,d4,g4]@2 [e3,c4,e4]", F: "[g3,d4,g4]!2 ~ [g3,d4,g4] ~ [g3,d4,g4]@2 [d3,a3,d4]",
G: "[d3,a3,d4]!2 ~ [d3,a3,d4] ~ [d3,a3,d4]@2 [d3,a3,d4]", H: "[c3,g3,c4]!2 ~ [c3,g3,c4] ~ [c3,g3,c4]@2 [c3,g3,c4]",
I: "[g3,d4,g4]!2 ~ [g3,d4,g4] ~ [g3,b3,d4,g4]!3", J: "g3!8", K: "g3", L: "[g3,d4,g4]!2 ~@6",
})).s("gm_distortion_guitar").gain(0.12).pan(0.4)
// chords · distortion guitar · soft notes
const distortion_guitar_soft = note("<~@68 A B C D E B C F>".pickRestart({
A: "~@3 [g3,d4,g4] ~ [g3,d4,g4]@2 [d3,a3,d4]", B: "[d3,a3,d4]!2 ~ [d3,a3,d4] ~ [d3,a3,d4]@2 [d3,a3,d4]",
C: "[c3,g3,c4]!2 ~ [c3,g3,c4] ~ [c3,g3,c4]@2 [c3,g3,c4]", D: "[g3,d4,g4]!2 ~ [g3,d4,g4] ~ [g3,b3,d4,g4]!3",
E: "[g3,d4,g4]!2 ~ [g3,d4,g4] ~ [g3,d4,g4]@2 [d3,a3,d4]", F: "[g3,d4,g4]!2 ~ [g3,d4,g4] ~ [g3,b3,d4,g4]!2 ~",
})).s("gm_distortion_guitar").gain(0.05).pan(0.4)
// drums · kick
const kick = s("bd").struct(`<
A B A B A B A B A B A B A B A B A B A C A B A D A B A B A B A E A B A F C D C@3 D C G A B A H A B A B A B A D A B A F
G A B A I J K L ~@8
>`.pickRestart({
A: "x ~@2 x!2 ~@2 x", B: "x ~@2 x!3 ~ x", C: "x!2 ~ x!3 ~ x", D: "x!2 ~ x ~ x ~ x", E: "~@4 x!2 ~@2",
F: "~ x!2 ~ x!2 ~@2", G: "~@9 x ~@6", H: "~ x ~@6", I: "x ~@2 x!3 ~@2", J: "x ~@2 x!2 ~@3", K: "x!2 ~ x ~@4",
L: "~@7 x",
})).gain(0.36)
// drums · kick · soft notes
const kick_soft = s("bd").struct("<~@64 A@2 ~@2 B C B D B C B E>".pickRestart({
A: "~@7 x", B: "x ~@2 x!2 ~@2 x", C: "x ~@2 x!3 ~ x", D: "x!2 ~ x!3 ~ x", E: "x!2 ~ x ~ x ~@2",
})).gain(0.1)
// drums · snare
const snare = s("sd").struct("<A@19 B A@3 C A@7 D A@3 E A C A@3 C A F A@3 G A@7 C A@3 E F A@5 B H ~@8>".pickRestart({
A: "~ x ~ x", B: "~@2 x ~ x!4", C: "~ x!3", D: "x!3 ~ x ~ x ~@5 x ~@3", E: "x ~@2 x ~@3 x",
F: "x!2 ~ x!2 ~ x!2 ~@2 x!3 ~@3", G: "x ~@2 x ~@2 x!2", H: "x ~@5 x ~@6 x ~@2",
})).gain(0.41)
// drums · snare · soft notes
const snare_soft = s("sd").struct("<~@19 A ~@46 B C D@3 E D@3 F>".pickRestart({
A: "~@3 x ~@4", B: "~@9 x ~ x ~@4", C: "~ x!5 ~ x!6 ~@3", D: "~ x ~ x", E: "~@2 x!6", F: "~ x!3",
})).gain(0.15)
// drums · low tom
const low_tom = s("lt").struct("<~@19 A ~@6 B ~@8 C ~@7 D ~@15 C D ~@15>".pickRestart({
A: "~@2 x!6", B: "~@5 x ~@2", C: "~@3 x", D: "~@7 x",
})).gain(0.31)
// drums · low tom · soft notes
const low_tom_soft = s("lt").struct("<~@71 [~@2 x!6] ~@4>").gain(0.1)
// drums · hihat
const hihat = s("hh").struct(`<
A B A B A@5 B A@3 B C B A B C A@4 D A@2 E A E B A ~ A@3 ~ A D A@3 D A F A@3 ~ A@3 B C B A D A@3 ~ F A B A B A G ~ H
~@7
>`.pickRestart({
A: "x!8", B: "x!7 ~", C: "x!3 ~ x ~ x ~ x ~ x ~ x ~ x ~", D: "x!2 ~@6", E: "x!5 ~ x!2", F: "x!4", G: "x",
H: "x!2 ~ x",
})).gain(0.31)
// drums · hihat · soft notes
const hihat_soft = s("hh").struct("<~@66 [~ x ~@6] ~ [~ x ~ x!3 ~ x] [x!8]!4 [x!7 ~] [x!8] [x!2 ~@6]>").gain(0.1)
// drums · mid tom
const mid_tom = s("mt").struct("<~@35 A ~@7 B ~@3 C ~@11 A B ~@15>".pickRestart({
A: "~@3 x ~@2 x ~", B: "~@13 x ~@2", C: "~@4 x!2 ~@2",
})).gain(0.41)
// drums · open hat
const open_hat = s("oh").struct(`<
~ A ~ A ~@5 A ~@3 A B A ~ A B C ~@3 D ~@4 E A ~@6 F D F G F D F ~@8 A B A ~ D ~@6 A ~ A ~ D ~@9
>`.pickRestart({
A: "~@7 x", B: "~@15 x", C: "x!4", D: "~ x ~@2", E: "~ x ~@8 x ~@4 x", F: "x!8", G: "x ~ x ~ x ~ x ~ x ~ x ~ x ~ x!2",
})).gain(0.31)
// drums · open hat · soft notes
const open_hat_soft = s("oh").struct("<~@71 [x!4] ~ [~@7 x] ~ [~ x ~@2]>").gain(0.15)
// drums · high tom
const high_tom = s("ht").struct("<~@35 x ~@11 [~ x ~@2] ~@11 x ~@16>").gain(0.41)
// drums · ride
const ride = s("rd").struct(`<
A ~@3 A ~@3 A ~@3 A ~@7 A ~@3 A ~@7 A ~@3 A ~ A ~@3 A ~ A ~@3 A ~@7 A ~@4 A ~@6 A ~@3 A ~@3
>`.pickRestart({
A: "x",
})).gain(0.36)
// drums · tambourine
const tambourine = s("tb").struct("<~@19 A ~@16 A ~ A@3 ~ A ~@33>".pickRestart({
A: "x!8",
})).gain(0.36)
// drums · tambourine · soft notes
const tambourine_soft = s("tb").struct("<~@71 [x!8] ~@4>").gain(0.15)
stack(
acoustic_guitar_steel, acoustic_guitar_steel_2, bass, bass_soft, acoustic_guitar_steel_3, acoustic_guitar_steel_4,
distortion_guitar, distortion_guitar_soft, kick, kick_soft, snare, snare_soft, low_tom, low_tom_soft, hihat,
hihat_soft, mid_tom, open_hat, open_hat_soft, high_tom, ride, tambourine, tambourine_soft
)
More by Creedence Clearwater Revival
Not in the database
That song isn't here.
Nothing in the database matches this link. It may have been renamed, or the address was mistyped. The closest songs to :
Real transcriptions · Editable patterns · Instrumental
Type a song.
Get Strudel code.
Chords, structure, melody, bass and drums compiled from open transcriptions into Strudel live-coding patterns. Play it here, scrub through the bars, then open it in strudel.cc and start hacking.
Smells Like Teen SpiritNirvana
The JokerSteve Miller Band · 1973
Love Me DoThe Beatles · 1964
I Don't MindJames Brown · 1961
- Real transcriptionsMcGill chord charts, Lakh MIDI and quality-filtered PDMX scores. The library includes alternate transcriptions of some songs.
- One bar, one cycleEvery layer follows the same bar timeline, keeping the code, playback and song structure aligned.
- Instrumental by designDetected vocal parts are removed. Guitar riffs, harmonica and other instrumental leads stay.