Strudelify

Personal Jesus

Depeche Mode

KeyB♭ majorTempo135 bpm
0:00/0:00
// Personal Jesus — Depeche Mode
// 135.1 bpm, 4/4, key Bb major. Source: midi.
// Generated by strudelify. One cycle = one bar.
// note: Full arrangement: all 115 bars on a 24-step grid, each part at one level; ghost notes are separate "_soft" parts. Source detail keeps the original performance.
setcpm(135.1/4)

// Notation: c3@3 lasts 3 steps · ~ is a rest · [c3,e3] is a chord · "a, b" plays two voices at once · [...]/2 spreads a riff over 2 bars.
// A part's distinct bars are riffs (A, B, C...) played in order: edit a riff to change every repeat.

// chords · pad sweep · "Keyboard"
const pad_sweep = note(`<
  ~@10 A ~@7 A ~ B@4 C D E@2 F@3 G E@2 H@2 I@2 G@2 J K G@2 J K L ~@7 A ~@7 A ~ B@4 ~@8 C D E@2 F@3 G M@3 N O P Q ~@2 R O
  P N@2 O P N@2 O P N@2 O P N@2 O@2 P ~@2
>`.pickRestart({
  A: "[g3,c4,g4]", B: "[g3,d4,g4]/2", C: "d4", D: "d4 g3", E: "[d4@4 bb3@3 c4@5 a3@4]/2",
  F: "[eb4@4 eb4@3 d4@5 d4@3 [g3,d4]@5 [g4,d5,g5]@4]/3", G: "[g4,d5,g5]", H: "[d4@3 bb3@4 c4@4 a3@5]/2",
  I: "[eb4@4 eb4@3 d4@5 d4@4]/2", J: "[a3,e4,a4]", K: "[ab3,eb4]", L: "[g3,d4]",
  M: "[~ eb4@12 eb4@9 d4@15 d4@9 [g3,d4]@15 [g4,d5,g5]@11]/3", N: "~ [g4,d5,g5]@23", O: "~ [a3,e4,a4]@23",
  P: "~ [ab3,eb4]@23", Q: "~ [g3,d4,g4]@23", R: "~ [bb3,f4]@23",
})).s("gm_pad_sweep").gain(0.26)

// chords · electric guitar clean · "Keyboard" · G5
const electric_guitar_clean = note("<~@113 [~@4 [d4,g4] [d4,g4]@2 [d4,g4] [d4,g4]@2 [d4,g4] [d4,g4]@13] ~>")
  .s("gm_electric_guitar_clean").gain(0.26)

// bass · slap bass 2 · "Bass"
const bass = note(`<
  A B A B A B A B A C@2 D A B A B A B E D A B A B F@2 G H I J A B F@2 G H I J A K@2 L A K@2 L A B A B A B A C@2 D A B A
  B A B E D A B A B ~@4 A B A B F@2 G H I J A M N O P Q@2 R P S@2 T U R P Q@2 R P Q@2 R P Q@2 R P Q@2 V W X ~
>`.pickRestart({
  A: "g1 bb1 g1 bb1", B: "g1@5 ~ bb1@6 g1@6 bb1@6, ~@5 g1@2 ~@17",
  C: "[g1@5 ~ bb1@6 g1@6 bb1@5 ~ c2@6 eb2@6 c2@6 eb2@6, ~@5 g1@2 ~@16 g1@2 ~@23]/2",
  D: "bb1@6 bb1@5 ~ a1@6 a1@6, ~@11 bb1@2 ~@11", E: "c2 eb2 c2 eb2", F: "g1 ~ g1 ~", G: "bb1 ~ bb1 ~", H: "f1 ~ f1 ~",
  I: "c2 ~ c2 ~", J: "d2 ~ eb2 ~", K: "[g1@5 ~ bb1@6 g1@6 bb1@5 ~ a1@6 a1@6 a1@6 a1@6, ~@5 g1@2 ~@16 g1@2 ~@23]/2",
  L: "ab1!4", M: "g1@5 ~ bb1@6 ~ g1@6 bb1@5, ~@5 g1@2 ~@17", N: "~ c2@6 ~@6 c2@6 ~@5", O: "~ d2@6 ~@6 eb2@6 ~@5",
  P: "~ g1@6 bb1@6 g1@6 bb1@5", Q: "[~ g1@4 g1@2 bb1@6 g1@6 bb1@4 g1@2 a1@6 a1@6 a1@6 a1@5]/2",
  R: "~ ab1@6 ab1@6 ab1@6 ab1@5", S: "[~ g1@4 g1@2 bb1@6 g1@6 bb1@4 g1@2 a1@6 c2@6 a1@6 c2@5]/2",
  T: "~ bb1@6 bb1@4 bb1@2 bb1@6 bb1@5", U: "~ a1@6 a1@6 a1@6 a1@5", V: "~ a1@12 a1@11", W: "~ ab1@23",
  X: "~@4 [c2,g2] [c2,g2]@2 [c2,g2] [c2,g2]@2 [c2,g2] [c2,g2]@13", // C5
})).s("gm_slap_bass_2").gain(0.26)

// drums · kick
const kick = s("bd").struct(`<
  A@3 ~ A@2 B C A@3 ~ A@2 ~ D A C E@3 F E ~ A@5 ~ E C A@5 C E@9 ~ A@2 ~ C A@3 D A@2 C@2 A ~ E@5 ~ D@4 A@3 ~ A@5 ~ E ~ G
  H I@2 J G@3 ~ I K ~ I@2 H ~ I@2 ~ H I@2 K ~ I@2 K ~@2 L ~
>`.pickRestart({
  A: "x ~@4 x ~ x ~@3 x", B: "x ~@4 x ~@2 x ~@2 x", C: "~@2 x", D: "x ~@3 x!3 ~@4 x", E: "x ~@3 x!2 ~ x ~@3 x",
  F: "x ~ x ~@2 x!2 ~ x ~@2 x", G: "~ x ~@9 x ~@3 x ~@7 x", H: "~@17 x ~@6", I: "~ x ~@7 x ~ x ~@3 x ~@7 x",
  J: "~ x ~@9 x ~@5 x ~@5 x", K: "~ x ~@7 x ~ x ~ x ~@9 x", L: "~@4 x ~@2 x ~@2 x ~@13",
})).gain(0.36)

// drums · snare
const snare = s("sd").struct(`<
  A@3 B A@2 C D A@3 E A@2 B F A D A@5 B A@5 G A D A@5 D A@9 B A@2 G D A@3 F A@2 D@2 A B A@5 G F@4 A@3 H A@5 E A I J K
  J@2 L J@3 M J N O J@2 K M J@2 P K J@2 N O J@2 N M@2 ~@2
>`.pickRestart({
  A: "~ x ~ x", B: "x ~@7 x!2 ~@2", C: "~@3 x ~@2 x!2 ~ x!2 ~", D: "~@3 x", E: "~@9 x!3", F: "~ x ~ x ~@5 x ~@2",
  G: "x ~@8 x!2 ~", H: "x ~@7 x!2 ~ x", I: "x ~@18 x ~ x ~@2", J: "~@7 x ~@11 x ~@4", K: "~@19 x ~@4",
  L: "~@7 x ~@5 x ~ x ~@3 x ~ x ~@2", M: "~ x ~@15 x ~ x ~@4", N: "~@3 x ~@3 x ~@11 x ~@4", O: "~@19 x ~ x ~ x",
  P: "~ x ~@17 x ~ x ~@2",
})).gain(0.41)

// drums · clap
const clap = s("cp").struct("<~@75 [~@8 x ~@2 x] ~@39>").gain(0.36)

// drums · low tom
const low_tom = s("lt").struct(`<
  ~@3 A ~@3 B ~@3 C ~@2 A ~@2 B ~@5 A ~@5 D ~ B ~@5 B ~@9 A ~@2 D B ~@6 B@2 ~ A ~@5 D ~@7 E ~@5 C ~ F ~ G ~@6 H ~@2 I
  ~@2 G H ~@2 F G ~@3 I ~@3 H@2 J ~
>`.pickRestart({
  A: "~@10 x!2", B: "~@3 x", C: "~@3 x!2 ~", D: "~@11 x", E: "~@5 x", F: "~@23 x", G: "~@19 x ~@4", H: "~@21 x ~ x",
  I: "~@13 x ~@3 x ~@6", J: "~@4 x ~@2 x ~@2 x ~@13",
})).gain(0.31)

// drums · hihat
const hihat = s("hh").struct(`<
  A B A ~ A B C ~ A@3 ~ A B ~@2 A ~ D@5 ~ A@5 ~ D ~ A B A@3 ~ D@9 ~ A@2 ~@2 A@3 ~ A@2 ~@2 A ~ D@5 ~@5 A B A ~ A@5 ~ D ~
  E ~ F@2 G E@3 ~ F ~@2 F@2 ~@2 F@2 ~@2 F@2 ~@2 F@2 ~@5
>`.pickRestart({
  A: "x!12", B: "x!11 ~", C: "x!3 ~@9", D: "x", E: "~ x ~ x ~ x ~ x ~ x ~ x ~ x ~ x ~ x ~ x ~ x ~ x", F: "~ x ~@22",
  G: "~ x ~ x ~ x ~@18",
})).gain(0.31)

// drums · mid tom
const mid_tom = s("mt").struct(`<
  ~@3 A ~@3 B ~@3 C ~@2 A D ~ B ~@5 A ~@5 A ~ B ~@5 B ~@9 A ~@2 A B ~@3 D ~@2 B@2 ~ A ~@5 A D@4 ~@3 A ~@5 C ~ A ~ E ~@6
  F ~ G H ~@2 E F ~@2 F E ~@2 G H ~@2 G F@2 ~@2
>`.pickRestart({
  A: "~@5 x ~@6", B: "~@2 x!2 ~@2", C: "x ~ x!2 ~ x!3 ~@4", D: "~@5 x", E: "~@9 x ~@3 x ~@10", F: "~@11 x ~@12",
  G: "~@7 x", H: "~ x ~@3 x ~ x ~@3 x ~ x ~ x ~@8",
})).gain(0.31)

// drums · open hat
const open_hat = s("oh").struct("<~ A ~@3 A ~@7 A ~@19 A ~@6 A ~ A ~@20 A@4 ~@6 A ~@13 B ~@27>".pickRestart({
  A: "~@11 x", B: "~@23 x",
})).gain(0.36)

// drums · high tom
const high_tom = s("ht").struct(`<
  ~@3 A ~@3 B ~@3 C ~@2 A D ~ B ~@5 A ~@5 A ~ B ~@5 B ~@9 A ~@2 A B ~@3 D ~@2 B@2 ~ A ~@5 A D@4 ~@3 E ~@5 C ~ A ~ F ~@6
  G ~ H I ~@2 F G ~@2 G F ~@2 H I ~@2 H G@2 ~@2
>`.pickRestart({
  A: "~ x ~@2", B: "x!2 ~@4", C: "x!2 ~ x!2 ~@7", D: "~@7 x!2 ~@3", E: "~@3 x ~@4 x ~@2 x", F: "~ x ~@3 x ~@18",
  G: "~@7 x ~@16", H: "~@15 x ~ x ~@6", I: "~ x ~ x ~@3 x ~ x ~@14",
})).gain(0.36)

// drums · crash
const crash = s("cr").struct(`<
  A ~@3 A ~@3 A ~@3 A ~@3 A ~ A ~@5 A ~@5 A ~ A ~@5 A ~@9 A ~@3 A ~@3 A ~@3 A ~ A ~@9 A ~@3 A ~@5 A ~ B ~ B ~@2 B ~@3 B
  ~@2 B ~@3 B ~@3 B ~@3 B ~@4 C ~
>`.pickRestart({
  A: "x", B: "~ x ~@22", C: "~@13 x ~@10",
})).gain(0.41)

// drums · ride
const ride = s("rd").struct(`<
  ~@18 A B C D E ~@7 A ~@7 A F G H I J G C K ~@15 A L M B N ~@15 A ~@3 O P ~@5 O ~@2 O Q ~@2 O P ~@2 O R ~@2 O P ~@5
>`.pickRestart({
  A: "x!12", B: "x!6 ~ x!5", C: "x!2 ~@2 x!4 ~ x!3", D: "x!3 ~ x!2 ~ x ~ x!3", E: "x!2 ~ x!6 ~ x!2",
  F: "x!2 ~ x!3 ~ x ~ x!3", G: "x!3 ~ x!4 ~ x!3", H: "x!9 ~ x!2", I: "x!6 ~ x!2 ~ x!2", J: "x!3 ~ x!2 ~ x!5",
  K: "x!2 ~ x!5 ~ x!3", L: "x!2 ~@2 x!8", M: "x!2 ~ x!3 ~ x ~@2 x!2", N: "x!2 ~@2 x!2 ~ x!5",
  O: "~ x ~ x ~ x ~ x ~ x ~ x ~ x ~ x ~ x ~ x ~ x ~ x", P: "~ x ~ x ~ x ~@3 x ~ x ~@3 x ~@3 x ~ x ~ x",
  Q: "~ x ~ x ~ x ~ x ~ x ~ x ~@3 x ~ x ~@3 x ~ x", R: "~ x ~ x ~@5 x ~ x ~@3 x ~@5 x ~ x",
})).gain(0.31)

// drums · tambourine
const tambourine = s("tb").struct(`<
  ~@3 A ~@2 B A ~@3 B ~@2 A C ~ A B@5 A ~@5 A B A ~@5 A B@9 A ~@2 A@2 ~@3 C ~@2 A@2 ~ A B@5 A C@4 ~@3 A ~@5 B@2 D ~ E
  F@3 ~@3 E F G F@3 E@2 F@2 E@2 F@2 G F@3 G E@2 ~@2
>`.pickRestart({
  A: "x ~ x!5 ~ x!4", B: "x!12", C: "x!3 ~ x!2 ~ x!2 ~ x!2", D: "x ~@3 x ~ x ~ x ~ x ~@2 x ~@3 x ~ x ~ x ~ x",
  E: "~ x ~@3 x ~ x ~ x ~ x ~ x ~@3 x ~ x ~ x ~ x", F: "~ x ~ x ~ x ~ x ~ x ~ x ~ x ~ x ~ x ~ x ~ x ~ x",
  G: "~ x ~ x ~ x ~@3 x ~ x ~@3 x ~ x ~@3 x ~ x",
})).gain(0.31)

// drums · tambourine · soft notes
const tambourine_soft = s("tb").struct(`<
  ~@3 A ~@3 A ~@6 A ~@2 A ~@5 A ~@5 A ~ A ~@5 A ~@9 A ~@2 A@2 ~@6 A@2 ~ A ~@5 A ~@7 A ~@7 B ~ C ~@6 C ~@5 C@2 ~@2 C@2
  ~@7 C@2 ~@2
>`.pickRestart({
  A: "~ x ~@5 x ~@4", B: "~@2 x ~@12 x ~@8", C: "~ x ~@3 x ~@2",
})).gain(0.2)

// drums · cabasa
const cabasa = s("cabasa:4").struct("<A@15 B A@39 B A@12 B@4 A@11 C D@10 E D@11 E D@3 E D@2 ~@2>".pickRestart({
  A: "~ x!2 ~ x!2 ~ x!2 ~ x!2", B: "x!12", C: "~@2 x ~ x ~@3 x ~ x ~@4 x ~ x ~@3 x ~ x",
  D: "~@3 x ~ x ~@3 x ~ x ~@3 x ~ x ~@3 x ~ x", E: "~ x ~ x ~ x ~ x ~ x ~ x ~ x ~ x ~ x ~ x ~ x ~ x",
})).gain(1.56)

// drums · shaker
const shaker = s("sh").struct(`<
  ~@3 A ~@2 A@2 ~@3 A ~@2 A ~@2 A@7 ~@5 A@3 ~@5 A@11 ~@2 A@2 ~@6 A@2 ~ A@7 ~@7 A ~@5 A@2 B ~ C@4 ~@3 C@2 ~ C@11 ~ C@3 ~
  C@2 ~@2
>`.pickRestart({
  A: "x!12", B: "x ~ x ~ x ~ x ~ x ~ x ~@2 x ~ x ~ x ~ x ~ x ~ x", C: "~ x ~ x ~ x ~ x ~ x ~ x ~ x ~ x ~ x ~ x ~ x ~ x",
})).gain(0.31)

stack(
  pad_sweep, electric_guitar_clean, bass, kick, snare, clap, low_tom, hihat, mid_tom, open_hat, high_tom, crash, ride,
  tambourine, tambourine_soft, cabasa, shaker
)

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