0:00/0:00
// A Good Heart — Feargal Sharkey
// 110 bpm, 4/4, key A# major. Source: midi.
// Generated by strudelify. One cycle = one bar.
// note: pitch bends are ignored
// note: Full arrangement: all 123 bars on a 16-step grid, each part at one level; ghost notes are separate "_soft" parts. Source detail keeps the original performance.
setcpm(110/4)
// Notation: c3@3 lasts 3 steps · ~ is a rest · [c3,e3] is a chord · "a, b" plays two voices at once · [...]/2 spreads a riff over 2 bars.
// A part's distinct bars are riffs (A, B, C...) played in order: edit a riff to change every repeat.
// bass · electric bass finger · "FINGERDBAS"
const bass = note(`<
~ A@2 B C A@2 B D E F G H I J K L M N O P Q N R S T U V W X U Y Z AA@2 E F G H I J K L M N O P Q N R AB T U V W X U Y
Z AA@2 N O P Q N R AB T E F G H I J K L M N O P Q N R AB T U V W X U Y Z AA@2 U V W X U Y Z AA AC AD@2 AA@2 AD@2 AA@2
AD@2 AA@2 AD@2 AA@2 AD AE ~
>`.pickRestart({
A: "bb1@2 g1 f1 bb1@2 g1 f1 bb1@2 g1 f1 bb1@2 g1 f1", B: "g1@2 f1 d1 g1@2 f1 d1 g1@2 f1 d1 g1@2 f1 d1",
C: "g1@2 f1 d1 g1@2 f1 d1 g1@2 f1 d1 f1@2 g1 c2", D: "g1@2 f1 d1 g1@2 f1 d1 g1@2 bb1@2 g1@2 f1@2",
E: "bb1 ~@2 bb1 ~@2 g1 ~ g1 ~@3 g1@3 ~", F: "f1@2 ~ f1 ~@2 bb1 ~ bb1 ~@3 bb1@2 f1 ~",
G: "bb1 ~@2 bb1 ~@2 eb2 ~ eb2 ~@3 eb2@2 c2 bb1", H: "bb1 ~@2 bb1 ~@2 f1 ~ f1 ~@2 f1 f1@2 g1 f1",
I: "bb1 ~@2 bb1 ~@2 g1 ~ g1 ~@2 f1 g1@2 f1 g1", J: "f1 ~@2 f1 ~@2 f1 ~ bb1 ~ g1 f1 bb1@2 g1 f1",
K: "bb1 ~@2 bb1 ~@2 f1 ~ f1 ~ f1!3 ~ f1!2", L: "eb1 ~@2 eb1 ~@2 eb1 ~@3 eb1 eb1@2 ~ eb1!2",
M: "eb2 ~ eb2!3 ~@2 eb2!2 ~ eb2!3 ~ eb2!2", N: "eb1@2 eb2 bb1 eb1@2 eb2 bb1 eb1@2 c2 bb1 eb1 ~ c2 bb1",
O: "eb1@2 eb2 bb1 eb1@2 ~ bb1 eb1@2 c2 bb1 eb1@2 c2 bb1, ~@3 eb2 ~@4", P: "bb1 ~ bb1!3 ~ bb1!2 g1@2 bb1!2 g1@2 bb1!2",
Q: "f1@2 a1 c2 f1@2 a1 c2 bb1 ~ g1 f1 bb1 ~ g1 f1", R: "eb1@2 eb2 bb1 eb1@2 eb2 bb1 eb1@2 c2 bb1 eb1@2 c2 bb1",
S: "f2 c2 f1!2 ~@2 f1 ~ f1@4 ~@4", T: "f1@2 ~ f1 ~@2 f1 ~ f2 ~ f2!6", U: "bb1 ~@2 bb1 ~@2 f1 ~ f1 ~ f1!3 ~ f1 gb1",
V: "g1 ~@2 g1 ~@2 eb2 ~ eb2 ~ eb2!3 ~ c2 bb1", W: "bb1 ~@2 bb1 ~@2 eb2 ~ eb2 ~ eb2!4 c2 bb1",
X: "bb1 ~@2 bb1 ~@2 f1 ~ f1 ~ f2 c2 f1 ~ f2 c2", Y: "g1 ~@2 g1 ~@2 eb2 ~ eb2 ~ eb2 c2 bb1 ~ eb2 c2",
Z: "bb1 ~@2 bb1 ~@2 g2 f2 f1 ~ f1!3 ~ f1!2", AA: "eb2 ~@2 eb2 ~@2 eb2 ~ eb2 ~ eb2!3 ~ eb2!2",
AB: "f2@2 [f1,c2] f1 ~@2 f1 ~ f1@4 ~@4", AC: "f2 ~@2 f2 ~@2 f2 ~ f2 ~ f2!3 ~ f2!2",
AD: "bb1 ~@2 bb1 ~@2 bb1 ~ bb1 ~ bb1!3 ~ bb1!2", AE: "bb1 ~@2 bb1 ~@2 bb1 ~ bb1 ~ bb1!3 ~ bb1 ~",
})).s("gm_electric_bass_finger").gain(0.48)
// other · distortion guitar · "DISTORTION"
const distortion_guitar = note("<~@60 A@2 B C D E F@2 G ~@54>".pickRestart({
A: "[~@16 g5@15 ~, ~@15 bb4@2 ~@15]/2", B: "g5@2 eb5@10 ~@2 bb4 ~", C: "d5@12 ~@2 f5 ~", D: "bb5@12 ~@2 eb5 ~",
E: "g5@6 g5@4 eb5@2 ~@2 eb4 ~", F: "[g4@6 eb4@6 f4@17 ~@3]/2", G: "d5 ~@2 eb5 ~@2 f5@9 ~",
})).s("gm_distortion_guitar").gain(0.5).pan(0.3)
// chords · piano · "HONKY TONK"
const piano = note(`<
~ A@2 B@2 A@2 C@2 ~@9 D@2 E F G@2 H@2 ~@18 D@2 E F G@2 H@2 ~@9 D@2 E F G@2 H@2 ~@9 D@2 E F G@2 H@2 ~@20 I J K@2 L M
N@2 I J K@2 L M N@2 ~
>`.pickRestart({
A: "[f4@23 ~ c5@4 bb4@4]/2", B: "[c4@3 bb3@12 ~]/2", C: "[[c4,g4]@3 [bb3,f4]@12 ~]/2",
D: "[[bb3,eb4,ab4]@6 [eb3,bb3,eb4,g4]@10 [eb3,bb3,eb4,ab4]@5 ~ [eb3,bb3,eb4,g4]@9 ~, eb2@29 ~@3, eb3 ~@7]/2", // Ebsus4 Eb Ebsus4 Eb
E: "[bb2,bb3,d4,f4]@3 [g2,d4]@5, ~@3 [g3,bb3]@4 ~", F: "[f2,f3,a3,c4]@6 [bb2,d4]@9 ~, ~@6 [f3,bb3]@7 ~@3",
G: "[[eb2,eb3,bb3,eb4,ab4]@6 [bb3,eb4,g4]@9 ~ [eb2,ab4]@6 [eb3,bb3,eb4,g4]@9 ~, ~@6 eb3@15 ~@11, ~@16 [bb3,eb4]@5 ~@11]/2", // Ebsus4 Eb Ab5 Eb Eb5
H: "[[f2,a3,c4,f4]@31 ~]/2", I: "[eb3,bb3,eb4,ab4]@3 [eb3,bb3,eb4,g4]@12 ~",
J: "[eb3,bb3,eb4,ab4]@3 ~ eb3@11 ~, ~@3 [bb3,g4]@12 ~, ~@3 eb4@10 ~@3", // Ebsus4 Eb
K: "[d4@6 c4@10 bb2@15 ~, [bb3,f4]@15 ~, bb2@15 ~ d4@13 ~@3]/2", L: "ab4@3 ~ eb2@12, [eb3,bb3,eb4]@15 ~, ~@3 g4@12 ~",
M: "ab4@2 [eb2,g4]@5 ~, [eb3,bb3]@15 ~, eb4@13 ~@3", // Eb Eb5
N: "[~@4 bb3 ~@17 d4@7 ~@3, f4@29 ~@3, c4@6 bb3@25 ~, ~ bb2@29 ~@2, ~@3 d4@5 c4@6 ~@2]/2",
})).s("gm_piano").gain(0.48).pan(0.3)
// chords · lead 2 sawtooth · "SAW WAVE"
const lead_2_sawtooth = note(`<
~ A@2 B@2 A@2 B@2 C D E F C D G H@3 I C D H I J@2 G K L G@2 K G H@2 C D E F C D G H@3 I C D H I J@2 G K L G@2 K G H@3
I C D H I J@2 C D E F C D G H@3 I C D H I J@2 ~@9 G K L G@2 K G H J A@2 M@2 A@2 M@2 A@2 M@2 A@2 M@2 A N ~
>`.pickRestart({
A: "[f3,bb3,d4]!16", B: "[f3,g3,c4]!16", C: "[f3,bb3,d4]!8 [g3,bb3,d4]!8", D: "[f3,a3,c4]!6 [f3,bb3,d4]!10",
E: "[f3,bb3,d4]!6 [g3,bb3,eb4]!10", F: "[f3,bb3,d4]!6 [f3,a3,c4]!10", G: "[f3,bb3,d4]!8 [f3,a3,c4]!8",
H: "[g3,bb3,eb4]!16", I: "[ab3,c4,f4]!6 [g3,bb3,eb4]!10", J: "[a3,c4,f4]!16", K: "[g3,bb3,d4]!8 [g3,bb3,eb4]!8",
L: "[f3,bb3,d4]!8 [g3,bb3,eb4]!8", M: "[c4,f4,ab4]!3 [bb3,eb4,g4]!13", N: "[f3,bb3,d4]!15 ~",
})).s("gm_lead_2_sawtooth").gain(0.15).pan(0.9)
// chords · pad halo · "HALO PAD"
const pad_halo = note(`<
~ A@2 B@2 A@2 C@2 D E F G H I J K@2 L M N O P Q R@2 J S T U V S W K@2 D E F G H I J K@2 L M N O P Q R@2 J S T U V S W
K@2 L M N O P Q R@2 D E F G H I J K@2 L M N O P Q R@2 ~@9 J S T U V S W X Y A@2 Z AA AB@2 Z AA AB@2 Z AA AB@2 Z AA
AC@2 ~
>`.pickRestart({
A: "[[f3,bb3,d4]@31 ~]/2", B: "[f3,g3,c4]/2", C: "[[f3,g3,c4]@31 ~]/2", D: "~@8 g3@7 ~, [f3,bb3,d4]@15 ~",
E: "[a3,c4]@6 [f3,d4]@9 ~, f3@5 ~ bb3@7 ~@3", F: "[f3,bb3,d4]@6 [g3,bb3,eb4]@9 ~",
G: "[bb3,d4]@3 [a3,c4]@4 ~, f3@7 ~", H: "f3@5 ~ g3@9 ~, [bb3,d4]@15 ~", I: "[a3,c4]@6 [bb3,d4]@9 ~, f3@15 ~",
J: "[bb3,d4]@8 [a3,c4]@7 ~, f3@15 ~", K: "[g3,bb3,eb4]/2", L: "ab4@6 g4@9 ~, [bb3,eb4]@15 ~",
M: "ab4@3 g4@4 ~, [bb3,eb4]@7 ~", N: "[bb3,d4,f4]@6 [g3,bb3,d4]@9 ~", O: "[a3,c4]@6 [bb3,d4]@9 ~, f3@7 ~",
P: "ab4@3 g4@4 ~, [bb3,eb4]@15 ~", Q: "ab4@6 g4@9 ~, bb3@15 ~, eb4@13 ~@3", R: "[[a3,c4,f4]@31 ~]/2",
S: "d4@8 eb4@7 ~, [g3,bb3]@15 ~", T: "[f3,bb3,d4]@8 [g3,bb3,eb4]@7 ~", U: "[bb3,d4]@7 ~ [a3,c4]@7 ~, f3@15 ~",
V: "[bb3,d4]@7 ~ [a3,c4]@7 ~, f3@7 ~", W: "[bb3,d4]@7 ~ [a3,c4]@8, f3@15 ~", X: "[g3,bb3,eb4]", Y: "[a3,c4,f4]",
Z: "ab4@3 g4@12 ~, [bb3,eb4]@15 ~", AA: "ab4@3 g4@11 ~@2, [bb3,eb4]@15 ~", AB: "[bb3,d4,f4]/2",
AC: "[[bb3,d4], f4@15 ~]/2", // Bb
})).s("gm_pad_halo").gain(0.17).pan(0.2)
// drums · kick
const kick = s("bd").struct("<A B@16 C B@8 D@6 B@2 C B@8 C B@8 D@6 B@2 C B@16 C B@8 D@6 B@2 C D@6 B@21 ~>".pickRestart({
A: "~@5 x ~@2", B: "x!2", C: "x!2 ~ x!2 ~@3", D: "x ~@2 x!2 ~@3",
})).gain(0.45)
// drums · snare
const snare = s("sd").struct("<A B@16 C B@7 D B@17 C B@7 D B@16 D B@8 C B@7 D B@36 ~>".pickRestart({
A: "~@3 x", B: "~ x ~ x", C: "~@4 x ~@7 x!2 ~@2", D: "~@4 x ~@6 x!2 ~@3",
})).gain(0.5)
// drums · hihat
const hihat = s("hh").struct(`<
~ A@11 B A@4 B A@3 B A@3 C A@12 B A@4 B A@3 B A@3 C A@12 B A@3 C A@3 B A@4 B A@3 B A@3 C A@36 ~
>`.pickRestart({
A: "x ~ x!3 ~ x ~ x ~ x!3 ~ x ~", B: "x ~ x!3 ~ x ~ x ~ x!3 ~@3", C: "x ~ x!3 ~ x ~ x ~@3 x ~@3",
})).gain(0.35)
// drums · low tom
const low_tom = s("lt").struct("<[~@11 x ~@4] ~@122>").gain(0.45)
// drums · open hat
const open_hat = s("oh").struct(`<
~@12 A ~@4 A ~@3 A ~@3 B ~@12 A ~@4 A ~@3 A ~@3 B ~@12 A ~@3 B ~@3 A ~@4 A ~@3 A ~@3 B ~@37
>`.pickRestart({
A: "~@7 x", B: "~@5 x ~ x",
})).gain(0.45)
// drums · crash
const crash = s("cr").struct(`<
~@9 A ~@3 A ~@4 A ~@3 A ~@3 A ~@3 A ~@4 A ~@3 A ~@4 A ~@3 A ~@3 A ~@3 A ~@4 A ~@3 A ~@3 A ~@3 A ~@4 A ~@3 A ~@3 A ~@3
A ~@4 A ~@3 A ~@23
>`.pickRestart({
A: "x",
})).gain(0.45)
// drums · tambourine
const tambourine = s("tb").struct(`<
~ A B A B A B A B A B A B A B A B A B A B A B A B A B A B A B A B A B A B A B A B A B A B A B A B A B A B A B A B A B
A B@2 A B A B A B A@2 B A B A B A B A B A B A B A B A B A B A B A B A B@2 A B A B A B A@3 B A@3 B A@3 B A@3 B A@3 C ~
>`.pickRestart({
A: "x!3 ~ x!7 ~ x!4", B: "x!16", C: "x!15 ~",
})).gain(0.25)
// drums · tambourine · soft notes
const tambourine_soft = s("tb").struct(`<
~ A ~ A ~ A ~ A ~ A ~ A ~ A ~ A ~ A ~ A ~ A ~ A ~ A ~ A ~ A ~ A ~ A ~ A ~ A ~ A ~ A ~ A ~ A ~ A ~ A ~ A ~ A ~ A ~ A ~
A ~@2 A ~ A ~ A ~ A@2 ~ A ~ A ~ A ~ A ~ A ~ A ~ A ~ A ~ A ~ A ~ A ~ A ~@2 A ~ A ~ A ~ A@3 ~ A@3 ~ A@3 ~ A@3 ~ A@3 ~@2
>`.pickRestart({
A: "~@3 x ~@7 x ~@4",
})).gain(0.15)
// drums · cabasa
const cabasa = s("cabasa:4").struct(`<
~ A@3 B C A@6 B C A@7 B C A@6 B C A@7 B C A@7 B C A@6 B C A@7 B C A@6 B C A@7 B C A@6 B C A@7 B C A@22 ~
>`.pickRestart({
A: "~@12 x!3 ~", B: "~@12 x!2 ~@2", C: "~@12 x!2 ~ x",
})).gain(1.51)
// drums · cabasa · soft notes
const cabasa_soft = s("cabasa:4").struct(`<
~ A@3 B ~@2 A ~ A@3 B ~@2 A ~@2 A@3 B ~@2 A ~ A@3 B ~@2 A ~@2 A@3 B ~@2 A ~@2 A@3 B ~@2 A ~ A@3 B ~@2 A ~@2 A@3 B ~@2
A ~ A@3 B ~@2 A ~@2 A@3 B ~@2 A ~ A@3 B ~@2 A ~@2 A@3 B ~@2 A ~@2 A@2 ~@2 A@2 ~@2 A@2 ~@2 A@2 ~@2 A ~@2
>`.pickRestart({
A: "~@15 x", B: "~@7 x",
})).gain(1.01)
stack(
bass, distortion_guitar, piano, lead_2_sawtooth, pad_halo, kick, snare, hihat, low_tom, open_hat, crash, tambourine,
tambourine_soft, cabasa, cabasa_soft
)
More by
Not in the database
That song isn't here.
Nothing in the database matches this link. It may have been renamed, or the address was mistyped. The closest songs to :
Real transcriptions · Editable patterns · Instrumental
Type a song.
Get Strudel code.
Chords, structure, melody, bass and drums compiled from open transcriptions into Strudel live-coding patterns. Play it here, scrub through the bars, then open it in strudel.cc and start hacking.
Smells Like Teen SpiritNirvana
The JokerSteve Miller Band · 1973
Love Me DoThe Beatles · 1964
I Don't MindJames Brown · 1961
- Real transcriptionsMcGill chord charts, Lakh MIDI and quality-filtered PDMX scores. The library includes alternate transcriptions of some songs.
- One bar, one cycleEvery layer follows the same bar timeline, keeping the code, playback and song structure aligned.
- Instrumental by designDetected vocal parts are removed. Guitar riffs, harmonica and other instrumental leads stay.