0:00/0:00
// Take a Picture — Filter
// 99 bpm, 4/4, key A major. Source: midi.
// Generated by strudelify. One cycle = one bar.
// note: Full arrangement: all 148 bars on a 16-step grid, each part at one level. Source detail keeps the original performance.
setcpm(99/4)
// Notation: c3@3 lasts 3 steps · ~ is a rest · [c3,e3] is a chord · "a, b" plays two voices at once · [...]/2 spreads a riff over 2 bars.
// A part's distinct bars are riffs (A, B, C...) played in order: edit a riff to change every repeat.
// chords · distortion guitar · "Distorted 1a"
const distortion_guitar = note(`<
A B C D A B C D A B C D A B C D ~@20 A B C D ~@16 E F G H A B C D A B C D A B C D A B C D A B C D A B C D I@2 J@2 I@2
J@2 I@2 J@2 I@2 J@2 A B C D A B C D A B C D A B C D I@2 J@2 I@2 J@2 I@2 J@2 I@2 J@2 I@2 J@2 I@2 J@2 K L M N O L M N
>`.pickRestart({
A: "~ c#5 [a3,c#5] [a3,c#5]@2 a3 [a3,c#5]@3 [a3,c#5] [a3,c#5]@2 [a3,c#5]@2 a3!2, [a3,b4] ~@7", // A Asus2
B: "b4 c#5@2 a3!3 [a3,d5]@4 [d3,d5]@2 [a3,c#5]@2 [d3,g4,g5]!2, a3@3 c#5@3 ~@10", // D5 D A G5
C: "[d3,g4,g5]@3 [g4,g5] d3!2 [d3,f#4,f#5]@5 ~ [d3,f#4,f#5]@2 d3!2", // G5 G D
D: "[d3,g4,g5]@3 [g4,g5] d3@2 [d3,f#4,f#5]@3 [d3,f#4,f#5] [d3,f#4,f#5]@2 [d3,f#4,f#5]@2 [d3,a3]!2", // G5 G D D5
E: "b4 c#5@2 a3 a3@2 [a3,c#5]@3 [a3,c#5] [a3,c#5]@2 [a3,c#5]@2 a3!2, a3@3 c#5@3 ~@10", // A
F: "b4 c#5@2 a3!3 [a3,d5]@4 [a3,c#5]!2 [a3,c#5]@2 [a3,d4]!2, a3@3 c#5@3 ~@10", // D5 A D5
G: "[g4,g5]@3 [g4,g5]@3 [d3,f#4,f#5]@3 [d3,f#4,f#5] [d3,f#4,f#5]@2 [d3,f#4,f#5]@2 d3!2", // G D
H: "[g4,g5]@3 [g4,g5]@2 [g4,g5] [d3,f#4,f#5]@4 [d3,f#4,f#5]@2 [d3,f#4,f#5]@2 [d3,a3] a3", // G D D5
I: "[[a3,e4,b4,e5]@3 ~ [a3,e4,b4,e5]@3 [a3,e4,b4,e5] [a3,e4,b4,e5]@2 [a3,e4,b4,e5]@2 [a3,e4,b4,e5] [d4,a4,e5,a5] [d4,a4,e5,a5]@4 [d4,a4,e5,a5]@2 [d4,a4,e5,a5]@3 [d4,a4,e5,a5]!3 [d4,a4,e5,a5]@2 [d4,a4,e5,a5]!4]/2", // Asus2 Dsus2
J: "[[b3,f#4,c#5,f#5]@3 ~ [b3,f#4,c#5,f#5]@3 [b3,f#4,c#5,f#5] [b3,f#4,c#5,f#5]@2 [b3,f#4,c#5,f#5]@2 [d4,a4,e5,a5]@2 [g3,d4,a4,d5]@4 [g3,d4,a4,d5]@2 [g3,d4,a4,d5]@3 [g3,d4,a4,d5]!3 [g3,d4,a4,d5]@2 [g3,d4,a4,d5]!3 [a3,e4,b4,e5]]/2", // Bsus2 Dsus2 Gsus2 Asus2
K: "[g3,d4,a4,d5,g5,a5]@5 ~ [a3,e4,b4,e5,a5,b5]@9 ~", L: "[d4,a4,f#5,a5,d6,e6]@15 ~",
M: "[b3,f#4,d#5,f#5,b5,c#6]@15 ~", N: "[g3,d4,b4,d5,g5,a5]@15 ~", O: "[a3,e4,d5,e5,a5,b5]@15 ~",
})).s("gm_distortion_guitar").gain(0.47)
// chords · acoustic guitar steel · "Acoustic 2a"
const acoustic_guitar_steel = note(`<
~@4 A B C D E F G@2 E F G@2 E H G I E J G@2 E H G I E J G@2 E H G I E J G@2 K@2 L M K@2 L M K@2 L M K@2 L M E F G@2 E
H G I E J G@2 E H G I E J G@2 E H G I E H G I K@2 L M K@2 L M K@2 L M K@2 L M N O P Q N O P Q R S G T R S G T U@2 V M
U@2 V M U@2 V M U@2 V M U@2 V M U@2 V M W@2 ~@6
>`.pickRestart({
A: "[a3,e4,a4,b4,e5]@3 [a3,e4,a4,b4,e5] [a3,e4,a4,b4,e5]@2 [a3,e4,a4,b4,e5]@3 [a3,e4,a4,b4,e5] [a3,e4,a4,b4,e5]@2 [a3,e4,a4,b4,e5]!2 [a3,e4,a4,b4,e5]@2", // Asus2
B: "[a3,e4,a4,b4,e5]@3 [a3,e4,a4,b4,e5] [a3,e4,a4,b4,e5]@2 [a3,e4,a4,b4,e5]@3 [a3,e4,a4,b4,e5] [a3,e4,a4,b4,e5]@2 [a3,e4,a4,b4,e5]@2 [d4,g4,b4]@2", // Asus2 G
C: "[d4,a4,d5,g5]@3 [d4,a4,d5,g5]@3 [d4,a4,d5,f#5]@3 [d4,a4,d5,f#5] [d4,a4,d5,f#5]@2 [d4,a4,d5,f#5]@2 [d4,a4]!2", // Dsus4 D D5
D: "[d4,a4,d5,g5]@3 [d4,a4,d5,g5]@3 [d4,a4,d5,f#5]@3 [d4,a4,d5,f#5] [d4,a4,d5,f#5]@2 [d4,a4,d5,f#5]@2 [d4,a4]@2", // Dsus4 D D5
E: "[a3,e4,a4,b4,e5]@3 [a3,e4,a4,b4,e5] [a3,e4,a4,b4,e5]@2 [a3,e4,a4,b4,e5]@3 [a3,e4,a4,b4,e5]!3 [a3,e4,a4,b4,e5]@3 ~", // Asus2
F: "[a3,e4,a4,b4,e5]@3 [a3,e4,a4,b4,e5] [a3,e4,a4,b4,e5]@2 [a3,e4,a4,d5,e5]@3 [a3,e4,a4,d5,e5] [a3,e4,a4,c#5,e5]@2 [a3,e4,a4,c#5,e5]@2 [d4,g4]!2", // Asus2 Asus4 A G5
G: "[d4,a4,d5,g5]@3 [d4,a4,d5,g5]@3 [d4,a4,d5,f#5]@3 [d4,a4,d5,f#5] [d4,a4,d5,f#5]@2 [d4,a4,d5,f#5]@2 [d4,a4,d5,f#5]!2", // Dsus4 D
H: "[a3,e4,a4,b4,e5]@3 [a3,e4,a4,b4,e5] [a3,e4,a4,b4,e5]@2 [a3,e4,a4,d5,e5]@3 [a3,e4,a4,d5,e5] [a3,e4,a4]@2 [a3,e4,a4,c#5,e5]@2 g4!2", // Asus2 Asus4 A5 A
I: "[d4,a4,d5,g5]@3 [d4,a4,d5,g5]@3 [d4,a4,d5,f#5]@3 [d4,a4,d5,f#5] [d4,a4,d5,f#5]@2 [d4,a4,d5,f#5]@2 [d4,a4,d5,f#5]@2", // Dsus4 D
J: "[a3,e4,a4,b4,e5]@3 [a3,e4,a4,b4,e5] [a3,e4,a4,b4,e5]@2 [a3,e4,a4,d5,e5]@3 [a3,e4,a4,d5,e5] [a3,e4,a4,c#5,e5]@2 [a3,e4,a4,c#5,e5]@2 g4!2", // Asus2 Asus4 A
K: "[[b3,e4,b4,e5]@3 ~ [b3,e4,b4,e5]@3 [b3,e4,b4,e5] [b3,e4,b4,e5]@2 [b3,e4,b4,e5]@2 [b3,e4,b4,e5]@2 [e4,a4,b4,e5,a5]@4 [e4,a4,b4,e5,a5]@2 [e4,a4,b4,e5,a5]@3 [e4,a4,b4,e5,a5]!3 [e4,a4,b4,e5,a5]@2 [e4,a4,b4,e5,a5]!2 [e4,a4,b4,e5,a5]@2]/2", // E5 Esus4
L: "[c#4,f#4,b4,c#5,e5,f#5]@3 ~ [c#4,f#4,b4,c#5,e5,f#5]@3 [c#4,f#4,b4,c#5,e5,f#5]!3 [c#4,f#4,b4,c#5,e5,f#5]@2 [e4,a4,b4,e5,a5]@2 [a3,d4,a4,b4,d5,e5]@2", // C#m7 Esus4 Asus4
M: "~ [a3,d4,a4,b4,d5,e5] [a3,d4,a4,b4,d5,e5]@2 [a3,d4,a4,b4,d5,e5]@3 [a3,d4,a4,b4,d5,e5]!3 [a3,d4,a4,b4,d5,e5]@2 [a3,d4,a4,b4,d5,e5]!4", // Asus4
N: "[a3,g4,b4,e5]@2 [a3,g4,b4,e5]!2 [a3,g4,b4,e5]@2 [a3,a4,b4,c#5,e5]@3 [a3,a4,b4,c#5,e5] [a3,a4,b4,c#5,e5]@2 [a3,a4,b4,c#5,e5]@3 ~", // Em A
O: "[g4,b4,e5] [a4,c#5]@2 [a3,a4,b4,c#5,e5] [a3,a4,b4,c#5,e5]@2 [a3,a4,b4,d5,e5]@2 [a3,a4,b4,d5,e5]!2 [a3,a4,b4,c#5,e5]@2 [a3,a4,b4,c#5,e5]@2 [a3,d4]!2, a3@3 ~@13", // Em A Asus4 A D5
P: "[d3,d4,g4,b4,e5]@3 [d3,d4,g4,b4,e5]@3 [d3,d4,f#4,b4,e5]@3 [d3,d4,f#4,b4,e5] [d3,d4,f#4,b4,e5]@2 [d3,d4,f#4,b4,e5]@2 [d3,d4,f#4,b4,e5]!2", // Em7 Bm
Q: "[d3,d4,g4,b4,e5]@3 [d3,d4,g4,b4,e5]@3 [d3,d4,f#4,b4,e5]@3 [d3,d4,f#4,b4,e5] [d3,d4,f#4,b4,e5]@2 [d3,d4,f#4,b4,e5]@2 a3@2", // Em7 Bm
R: "[a3,e4,a4,b4,e5]@3 [a3,e4,a4,b4,e5] [a3,e4,a4,b4,e5]@2 [a3,e4,a4,b4,e5]@3 [a3,e4,a4,b4,e5] [a3,e4,a4,b4,e5]@2 [a3,e4,a4,b4,e5]@2 [a3,e4,a4,b4,e5]!2", // Asus2
S: "[a3,e4,a4,b4,e5]@3 [a3,e4,a4,b4,e5] [a3,e4,a4,b4,e5]@2 [a3,e4,a4,d5]@4 [a3,e4,a4,c#5]@2 [a3,e4,a4,c#5]@2 d3!2", // Asus2 Asus4 A
T: "[d4,a4,d5,g5]@3 [d4,a4,d5,g5]@3 [d4,a4,d5,f#5]@3 [d4,a4,d5,f#5] [d4,a4,d5,f#5]@2 [d4,a4,d5,f#5]@2 a3@2", // Dsus4 D
U: "[[b3,e4,b4,e5]@3 ~ [b3,e4,b4,e5]@3 [b3,e4,b4,e5] [b3,e4,b4,e5]@2 [b3,e4,b4,e5]@2 [e4,b4,e5] [e4,a4,b4,e5,a5] [e4,a4,b4,e5,a5]@4 [e4,a4,b4,e5,a5]@2 [e4,a4,b4,e5,a5]@3 [e4,a4,b4,e5,a5]!3 [e4,a4,b4,e5,a5]@2 [e4,a4,b4,e5,a5]!2 [b3,f#4,b4,c#5,e5,f#5] [e4,a4,b4,e5,a5], ~@12 b3@3 ~@17]/2", // E5 Esus4 Bsus4 Esus4
V: "[e4,a4,b4,e5,a5]@3 ~ [e4,a4,b4,e5,a5]@3 [e4,a4,b4,e5,a5]!3 [e4,a4,b4,e5,a5]@2 [e4,a4,b4,e5,a5]@2 [a3,d4,a4,b4,d5,e5]@2", // Esus4 Asus4
W: "[[g3,d4,a4,d5,g5,a5]@31 ~]/2", // Gsus2
})).s("gm_acoustic_guitar_steel").gain(0.4)
// chords · acoustic guitar steel · "Acoustic 3a"
const acoustic_guitar_steel_2 = note(`<
~@8 A B C D A B C D A B C D A B C D A B C D A B C D A B C D A B C D E@2 F G E@2 F G E@2 F G E@2 F G A B C D A B C D A
B C D A B C D A B C D A B C D A B C D E@2 F G E@2 F G E@2 F G E@2 F G A B C D A B C D A B H D A B C D ~@24 I@2 ~@6
>`.pickRestart({
A: "[a3,g4,b4,e5]@2 [a3,g4,b4,e5]!2 [a3,g4,b4,e5]@2 [a3,a4,b4,c#5,e5]@3 [a3,a4,b4,c#5,e5] [a3,a4,b4,c#5,e5]@2 [a3,a4,b4,c#5,e5]@3 ~", // Em A
B: "[g4,b4,e5] [a4,c#5]@2 [a3,a4,b4,c#5,e5] [a3,a4,b4,c#5,e5]@2 [a3,a4,b4,d5,e5]@2 [a3,a4,b4,d5,e5]!2 [a3,a4,b4,c#5,e5]@2 [a3,a4,b4,c#5,e5]@2 [a3,d4]!2, a3@3 ~@13", // Em A Asus4 A D5
C: "[d3,d4,g4,b4,e5]@3 [d3,d4,g4,b4,e5]@3 [d3,d4,f#4,b4,e5]@3 [d3,d4,f#4,b4,e5] [d3,d4,f#4,b4,e5]@2 [d3,d4,f#4,b4,e5]@2 [d3,d4,f#4,b4,e5]!2", // Em7 Bm
D: "[d3,d4,g4,b4,e5]@3 [d3,d4,g4,b4,e5]@3 [d3,d4,f#4,b4,e5]@3 [d3,d4,f#4,b4,e5] [d3,d4,f#4,b4,e5]@2 [d3,d4,f#4,b4,e5]@2 a3@2", // Em7 Bm
E: "[[b3,e4,b4,e5]@3 ~ [b3,e4,b4,e5]@3 [b3,e4,b4,e5] [b3,e4,b4,e5]@2 [b3,e4,b4,e5]@2 [b3,e4,b4,e5]@2 [e4,a4,b4,e5,a5]@4 [e4,a4,b4,e5,a5]@2 [e4,a4,b4,e5,a5]@3 [e4,a4,b4,e5,a5]!3 [e4,a4,b4,e5,a5]@2 [e4,a4,b4,e5,a5]!2 [e4,a4,b4,e5,a5]@2]/2", // E5 Esus4
F: "[c#4,f#4,b4,c#5,e5,f#5]@3 ~ [c#4,f#4,b4,c#5,e5,f#5]@3 [c#4,f#4,b4,c#5,e5,f#5]!3 [c#4,f#4,b4,c#5,e5,f#5]@2 [e4,a4,b4,e5,a5]@2 [a3,d4,a4,b4,d5,e5]@2", // C#m7 Esus4 Asus4
G: "~ [a3,d4,a4,b4,d5,e5] [a3,d4,a4,b4,d5,e5]@2 [a3,d4,a4,b4,d5,e5]@3 [a3,d4,a4,b4,d5,e5]!3 [a3,d4,a4,b4,d5,e5]@2 [a3,d4,a4,b4,d5,e5]!4", // Asus4
H: "[d3,d4,g4,b4,e5]@3 [d3,d4,g4,b4,e5]@3 [d3,d4,f#4,b4,e5]@3 e5 [d3,d4,f#4,b4,e5]@2 [d3,d4,f#4,b4,e5]@2 [d3,d4,f#4,b4,e5]!2", // Em7 Bm
I: "[[g3,d4,a4,d5,g5,a5]@31 ~]/2", // Gsus2
})).s("gm_acoustic_guitar_steel").gain(0.48)
// other · distortion guitar · "Distorted 2"
const distortion_guitar_2 = note("<~@100 A B C D E F G H A B C D E F G H ~@32>".pickRestart({
A: "[e3,e4]@2 [f#3,f#4]@4 [a3,a4]@3 [a3,a4] [a3,a4]@2 [a3,a4]!2 [a3,a4]@2", // E F# A
B: "[e3,e4]@2 [f#3,f#4]@4 [a3,a4]@3 [a3,a4] [a3,a4]@2 [a3,a4]!4", // E F# A
C: "[c4,c5]@3 [c4,c5] [c4,c5]@2 [c4,c5] [b3,b4]@2 [b3,b4] [b3,b4]@2 [b3,b4]!4", // C B
D: "[b3,b4] [c4,c5]!3 [c4,c5]@2 [c4,c5] [b3,b4]@3 [a3,a4]!4 [a3,a4]@2", // B C B A
E: "[d4,d5]@3 [d4,d5] [d4,d5]@2 [d4,d5] [c#4,c#5]@2 [c#4,c#5] [c#4,c#5]@2 [c#4,c#5]@2 [c#4,c#5] [d4,d5]", // D C# D
F: "[d4,d5]@2 [d4,d5]!2 [d4,d5]@2 [d4,d5] [d4,d5]@2 [c#4,c#5]!3 [c#4,c#5]@2 [c#4,c#5] [c4,c5]", // D C# C
G: "[d4,d5]@3 [d4,d5] [d4,d5]@2 [d4,d5] [d4,d5]@2 [c#4,c#5]@2 [b3,b4]@2 [b3,b4] [b3,b4]@2", // D C# B
H: "[d4,d5]@3 [d4,d5] [d4,d5]@2 [c#4,c#5] [c#4,c#5]@2 [b3,b4]!3 [b3,b4]@2 [b3,b4]!2", // D C# B
})).s("gm_distortion_guitar").gain(0.56)
// bass · fretless bass
const bass = note(`<
~@8 A@2 B@2 A@2 B@2 A@2 B@2 A@2 B C A@2 B@2 A@2 B@2 A@2 B@2 A@2 B C D B E@2 D B E@2 D B E@2 D B E@2 A@2 F@2 A@2 B@2
A@2 B G A@2 B@2 A@2 B G A@2 B@2 A@2 B G D B E@2 D B E@2 D B E@2 D B E@2 A@2 H B A@2 H B A@2 H B A@2 H B I J K@2 I J
K@2 I J K@2 I J K@2 I J K@2 I J K@2 ~@8
>`.pickRestart({
A: "a2@3 ~ a2@2 a2@2 a2@2 a2@2 a2@2 a2@2", B: "d2@3 ~ d2@2 d2@2 d2@2 d2@2 d2@2 d2@2",
C: "d2@3 ~ d2@2 d2@2 d2@2 g2@2 g2@2 a2@2", D: "a2@3 ~ a2@3 ~ a2@2 a2@2 a2@2 d2@2",
E: "[b2@3 ~ b2@2 b2@2 b2@2 b2@2 d3@2 g2@4 g2@2 g2@2 g2@2 g2@2 g2@2 g2@2 g2@2]/2",
F: "d2@3 ~ d2@3 ~ d2@2 d2@2 d2@2 d2@2", G: "d2!5 g2!3", H: "d2@3 ~ d2@2 d2@2 d2@3 ~ d2@2 d2@2",
I: "a2@3 ~ a2@2 a2@2 a2@2 a2@2 a2@2 d2@2", J: "d2@2 d2@2 d2@3 ~ d2@2 d2@2 d2@2 d2@2",
K: "[b2@2 b2@2 b2@3 ~ b2@2 b2@2 d3@2 g2@4 g2@2 g2@2 g2@2 g2@2 g2@2 g2@2 g2@2]/2",
})).s("gm_fretless_bass").gain(0.36)
// drums · kick
const kick = s("bd").struct("<~@8 A@32 B@16 A@28 B@16 C@16 B@24 D ~@7>".pickRestart({
A: "x!4", B: "x ~@3 x!2 ~@2", C: "x ~ x!2", D: "x",
})).gain(0.32)
// drums · rim
const rim = s("rim").struct("<~@8 [x!5 ~@3 x!5 ~@3]!132 ~@8>").gain(0.32)
// drums · snare
const snare = s("sd").struct(`<
~@56 A@29 B A B A B A C A B A C A B A D A@3 E A@3 F A B A B A@2 G H A B A@3 B A ~ A B A B@9 A I A@2 ~@8
>`.pickRestart({
A: "~ x ~ x", B: "~@4 x ~@7 x ~ x!2", C: "~@4 x ~@2 x ~@4 x ~ x!2", D: "~@4 x!2 ~@10", E: "~@4 x ~@2 x ~@4 x ~@3",
F: "~ x ~@2", G: "~@4 x ~@5 x!3 ~@2 x", H: "~@2 x!3 ~@7 x ~@3", I: "~@4 x ~@7 x ~@2 x",
})).gain(0.32)
// drums · clap
const clap = s("cp").struct("<~@40 [~ x ~ x]!16 ~@92>").gain(0.32)
// drums · hihat
const hihat = s("hh").struct("<~@8 [x!16]!132 ~@8>").gain(0.32)
// drums · low tom
const low_tom = s("lt").struct("<~@83 A ~@19 B ~@3 C ~@6 D E ~@3 D ~@2 F G ~@24>".pickRestart({
A: "~@7 x ~@3 x ~@3 x", B: "~@7 x", C: "~@11 x ~@3 x", D: "~@15 x", E: "x ~@10 x ~@3 x", F: "~@3 x",
G: "~@2 x ~@3 x ~@4 x ~@3 x",
})).gain(0.32)
// drums · mid tom
const mid_tom = s("mt").struct("<~@83 A ~@15 B ~@3 C ~@3 D ~@6 E F ~@3 G ~@2 H I ~@24>".pickRestart({
A: "~@5 x!2 ~ x!3 ~ x!3 ~", B: "~@6 x!2 ~ x!3 ~ x!3", C: "~@12 x!2 ~@2", D: "~@9 x!2 ~@2 x!2 ~",
E: "~@10 x!2 ~ x!2 ~", F: "~@3 x!5 ~ x!2 ~@2 x!2 ~", G: "~@13 x!2 ~", H: "~@10 x!2 ~@2 x!2",
I: "x!2 ~@2 x!2 ~@3 x!2 ~@2 x!2 ~",
})).gain(0.32)
// drums · high tom
const high_tom = s("ht").struct("<~@99 A ~@7 B ~@6 C D ~@3 C ~@3 B ~@24>".pickRestart({
A: "~@4 x!2 ~@2 x ~@3 x ~@3", B: "~@2 x!2", C: "~@3 x", D: "~ x ~@2 x ~ x ~",
})).gain(0.32)
// drums · crash
const crash = s("cr").struct(`<
~@84 A ~@3 A ~@3 A ~@3 A ~@3 A ~@3 A ~@3 A ~ A ~ A ~@3 A ~@3 A ~@3 A ~@3 A ~@3 A ~@3 A ~@3 A ~@7
>`.pickRestart({
A: "x",
})).gain(0.32)
// drums · congas
const congas = s("conga:13").struct("<~@7 [~@14 x!2] [x!5 ~@3 x!5 ~@3]!132 ~@8>").gain(1.03)
// drums · congas
const congas_2 = s("conga:33").struct("<~@7 [~@14 x!2] [~ x ~ x]!132 ~@8>").gain(1.03)
// drums · woodblocks
const woodblocks = s("woodblock:5").struct("<~@99 [~@10 x!3 ~@3] ~@48>").gain(0.47)
// drums · woodblocks
const woodblocks_2 = s("woodblock:4").struct(`<
~@7
[~@14 x!2]
[x ~ x!3 ~@3 x ~ x!3 ~@3]!91
[x ~ x!3 ~@3 x ~@7]
[x ~ x!3 ~@3 x ~ x!3 ~@3]!40
~@8
>`).gain(0.47)
stack(
distortion_guitar, acoustic_guitar_steel, acoustic_guitar_steel_2, distortion_guitar_2, bass, kick, rim, snare, clap,
hihat, low_tom, mid_tom, high_tom, crash, congas, congas_2, woodblocks, woodblocks_2
)
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Real transcriptions · Editable patterns · Instrumental
Type a song.
Get Strudel code.
Chords, structure, melody, bass and drums compiled from open transcriptions into Strudel live-coding patterns. Play it here, scrub through the bars, then open it in strudel.cc and start hacking.
Smells Like Teen SpiritNirvana
The JokerSteve Miller Band · 1973
Love Me DoThe Beatles · 1964
I Don't MindJames Brown · 1961
- Real transcriptionsMcGill chord charts, Lakh MIDI and quality-filtered PDMX scores. The library includes alternate transcriptions of some songs.
- One bar, one cycleEvery layer follows the same bar timeline, keeping the code, playback and song structure aligned.
- Instrumental by designDetected vocal parts are removed. Guitar riffs, harmonica and other instrumental leads stay.