Strudelify
Sweat (A La La La Song) cover art

Blazzin' Fire

Sweat (A La La La Song)

Inner Circle

KeyC majorTempo88 bpm
0:00/0:00
// Sweat (A La La La Song) — Inner Circle
// 88 bpm, 4/4, key C major. Source: midi.
// Generated by strudelify. One cycle = one bar.
// note: pitch bends are ignored
// note: Full arrangement: all 81 bars on a 16-step grid, each part at one level; ghost notes are separate "_soft" parts. Source detail keeps the original performance.
setcpm(88/4)

// Notation: c3@3 lasts 3 steps · ~ is a rest · [c3,e3] is a chord · "a, b" plays two voices at once.
// A part's distinct bars are riffs (A, B, C...) played in order: edit a riff to change every repeat.

// bass · fretless bass · "FRETLESS"
const bass = note(`<
  ~@2 A B C D C D C D C D C D C E C D C D C D C D C D C D C D C D F G H I C D C E C D C D C D C D C D C D C D C D C D C
  D C D C E C D C D C D C D C D C D C D C D J
>`.pickRestart({
  A: "c2 c2@2 ~ g2!2 g2@2 a1!2 ~@2 a2!2 a2@2", B: "d2@2 ~@2 d2!2 d2@2 g1@2 g1!3 ~ d2 ~",
  C: "c2@3 ~ g2!3 ~ a1@2 ~@2 a2!3 ~", D: "d2@2 ~@2 d2!3 ~ g1@2 g1!3 b1 d2 ~", E: "d2@2 ~@2 d2!3 ~@2 g2 ~ g2!2 f2 ~ d2",
  F: "c2 ~@2 c2 ~@2 c2 ~ a1 ~@2 a1 ~@2 a1 ~", G: "d2 ~@2 d2 ~@2 d2 ~ g1 ~@2 g1@2 b1 d2 ~", H: "c2 ~@7 a1@2 ~@6",
  I: "d2@2 ~@6 g1@2 ~ g1@2 b1 d2 ~", J: "c2 ~@3",
})).s("gm_fretless_bass").gain(0.52)

// chords · acoustic guitar steel · "STEEL GTR"
const acoustic_guitar_steel = note(`<
  ~@2 A B A B A B A B A B A B A C D E D E D E D E D E A B A B A B ~@2 F G A B A C D E D E D E D E D E A B A B A B A B A
  B A B A C D E D E D E D E D E A B D E A B ~
>`.pickRestart({
  A: "~@2 [g3,c4,e4] ~@3 [g3,c4,e4] ~@3 [a3,c4,e4] ~@3 [a3,c4,e4] ~", // C Am
  B: "~@2 [a3,d4,f4] ~@3 [a3,d4,f4] ~@3 [g3,b3,d4] ~@3 [g3,b3,d4] ~", C: "~@2 [a3,d4,f4] ~@3 [a3,d4,f4] ~@9",
  D: "~@2 [g3,c4,e4] ~@3 [g3,c4,e4] ~@3 [a3,c4,e4]!2 ~@2 [a3,c4,e4] ~", // C Am
  E: "~@2 [a3,d4,f4] ~@3 [a3,d4,f4] ~@3 [g3,b3,d4]!2 ~@2 [g3,b3,d4] ~", F: "[e3,g3,c4] ~@7 [e3,a3,c4] ~@7",
  G: "[f3,a3,c4,d4] ~@7 [g3,b3,d4]@2 ~ [g3,b3,d4]@2 [g3,b3,d4]!2 ~", // Dm7 G
})).s("gm_acoustic_guitar_steel").gain(0.38).pan(0.3)

// chords · piano · "A.PIANO 1"
const piano = note(`<
  ~@2 A B A B A B A B A B A B A C D E D E D E D E D E A B A B A B ~@4 A B A C D E D E D E D E D E A B A B A B A B A B A
  B A C D E D E D E D E D E A B D E A B ~
>`.pickRestart({
  A: "~@2 [c4,e4,g4] ~@3 [c4,e4,g4] ~@3 [c4,e4,a4] ~@3 [c4,e4,a4] ~", // C Am
  B: "~@2 [d4,f4,a4] ~@3 [d4,f4,a4] ~@3 [b3,d4,g4] ~@3 [b3,d4,g4] ~", C: "~@2 [d4,f4,a4] ~@3 [d4,f4,a4] ~@9",
  D: "~@2 [c4,e4,g4] ~@3 [c4,e4,g4] ~@3 [c4,e4,a4]!2 ~@2 [c4,e4,a4] ~", // C Am
  E: "~@2 [d4,f4,a4] ~@3 [d4,f4,a4] ~@3 [b3,d4,g4]!2 ~@2 [b3,d4,g4] ~", // Dm G
})).s("gm_piano").gain(0.48).pan(0.7)

// chords · rock organ · "ORGAN 3"
const rock_organ = note(`<
  ~@2 A B ~@8 C D C E F G F G F G F G H B H B ~@6 I ~ C D C E F G F G F G F G H B H B H B H J K L M ~ C D C E F G F G F
  G F G H B H B H B H B ~
>`.pickRestart({
  A: "[g4,c5,e5] [a4,c5,e5]", B: "[a4,d5,f5] [b4,d5,g5]", C: "~ [c5,e5], c4",
  D: "[a5,c6]@2 [f5,a5] ~ [a5,c6]@2 [f5,a5] ~ [g4,b4,d5,g5]@8, d5 ~", // Am F Am F G
  E: "[a5,c6]@2 [f5,a5] ~ [a5,c6]@2 [f5,a5] ~@9, d5 ~", F: "~@3 b5, c5, ~ a4", G: "[c5,a5] b4, d4",
  H: "[c5,e5] [a4,c5,e5]", I: "g4@7 ~ a4@8, [c5,e5]", J: "[a4,d5,f5]@8 g5@4 g5 ~ a5 ~, ~@8 [b4,d5]@7 ~",
  K: "c6@2 a5 ~ c6@2 ~@2 e5@8, c5 ~, b5 ~@5 a5@5 ~@5",
  L: "c6@2 ~@2 d6@2 ~@2 f6@2 e6 ~ d6@2 c6 ~, f5@2 g4 ~, ~@8 e6 ~@7",
  M: "c6@2 a5 ~ c6@2 a5 [g5,a5] [c5,d5,e5,f5] [d4,e4,f4,g4,a4,b4] [b3,c4] ~@5, c5@7 ~@9, b5 ~@15", // Gsus2 Dm7 Em7 Cmaj7
})).s("gm_rock_organ").gain(0.42).pan(0.4)

// drums · kick
const kick = s("bd").struct("<~@2 A B C@11 D C@16 E F G C@4 D C@23 D C@16 ~>".pickRestart({
  A: "x!2 ~@2 x!3 ~ x!2 ~@5 x", B: "x ~@6 x!3 ~@5 x", C: "x ~@7 x ~@6 x", D: "x ~@7 x!2 ~ x!2 ~@2 x",
  E: "x ~@2 x ~@2 x ~ x ~@2 x ~@2 x ~", F: "x ~@2 x ~@2 x ~ x ~@2 x ~ x!3", G: "x!2",
})).gain(0.6)

// drums · rim
const rim = s("rim").struct(`<
  ~@3
  [~@7 x]
  ~@28
  [~ x!2 ~ x!2 ~@3 x!2 ~ x!2 ~@2]
  [~ x!2 ~ x!2 ~ x ~ x!2 ~ x ~@3]
  ~
  [~@11 x ~@4]
  ~@45
>`).gain(0.4)

// drums · snare
const snare = s("sd").struct(`<
  ~ A B C B D B D B E B F B D B G B E B F B D B D B E B F B D B D H I J K B D B G B E B F B D B D B E B F B F B F B F B
  F B D B G B E B F B D B D B E B F B E B F ~
>`.pickRestart({
  A: "~@7 x", B: "~ x ~ x", C: "~@4 x ~@7 x!2 ~@2", D: "~@4 x ~@6 x!2 ~@3", E: "~@4 x ~@6 x!3 ~@2",
  F: "~@4 x ~@2 x!2 ~@2 x!2 ~@3", G: "~@4 x ~@4 x ~ x!4 ~", H: "x ~@2 x ~@2 x ~ x ~@2 x ~@2 x ~",
  I: "x ~@2 x ~@2 x ~ x ~@2 x ~@4", J: "x!2", K: "x ~ x!2",
})).gain(0.47)

// drums · clap
const clap = s("cp").struct("<[~ x ~ x]!2 ~@79>").gain(0.47)

// drums · hihat
const hihat = s("hh").struct(`<
  A B A B A B A B A B A C A B A D A B A C A B A B A B A C A B A B ~@3 E A B A D A B A C A B A B A B A C A C A C A C A C
  A B A D A B A C A B A B A B A C A B A C ~
>`.pickRestart({
  A: "x ~ x ~ x ~ x!3 ~ x ~ x ~@2 x", B: "x ~ x ~ x ~ x!3 ~ x ~ x ~@3", C: "x ~ x ~ x ~ x!3 ~ x ~@5",
  D: "x ~ x ~ x ~ x!3 ~@7", E: "~@11 x!3 ~ x",
})).gain(0.27)

// drums · low tom
const low_tom = s("lt").struct(`<
  ~@11 A ~@3 B ~@3 A ~@7 A ~@11 B ~@3 A ~@7 A ~ A ~ A ~ A ~ A ~@3 B ~@3 A ~@7 A ~@3 A ~
>`.pickRestart({
  A: "~@13 x ~@2", B: "~@9 x ~ x ~ x ~@2",
})).gain(0.33)

// drums · open hat
const open_hat = s("oh").struct(`<
  A ~ A ~ A@7 B A@3 ~ A@3 B A@7 B A@4 ~@3 A@4 ~ A@3 B A@7 B A B A B A B A B A@3 ~ A@3 B A@7 B A@3 B ~
>`.pickRestart({
  A: "~@7 x", B: "~@3 x",
})).gain(0.27)

// drums · mid tom
const mid_tom = s("mt").struct(`<
  ~@7 A ~@3 B ~@3 A ~@3 B ~@3 A ~@3 B ~@3 A ~@7 A ~@3 B ~@3 A ~@3 B ~ B ~ B ~ B ~ B ~@3 A ~@3 B ~@3 A ~@3 B ~@3 B ~
>`.pickRestart({
  A: "~@13 x ~@2", B: "~@7 x",
})).gain(0.47)

// drums · crash
const crash = s("cr").struct("<~ A ~ B ~@11 A ~@16 C ~ C@2 ~@3 A ~@23 A ~@17>".pickRestart({
  A: "~@7 x", B: "~@15 x", C: "x",
})).gain(0.33)

// drums · high tom
const high_tom = s("ht").struct("<~@7 A ~@7 B ~@7 A ~@7 A ~@7 B ~@7 A ~@15 B ~@7 A ~@9>".pickRestart({
  A: "~@7 x", B: "~@3 x",
})).gain(0.53)

// drums · tambourine
const tambourine = s("tb").struct("<A@15 B A@16 ~@2 A@5 B A@23 B A@16 ~>".pickRestart({
  A: "x!16", B: "x!9 ~@7",
})).gain(0.2)

stack(
  bass, acoustic_guitar_steel, piano, rock_organ, kick, rim, snare, clap, hihat, low_tom, open_hat, mid_tom, crash,
  high_tom, tambourine
)

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