Strudelify

I'll Have To Say I Love You In A Song

Jim Croce

KeyA majorTempo144 bpm
0:00/0:00
// I'll Have To Say I Love You In A Song — Jim Croce
// 144 bpm, 4/4, key A major. Source: midi.
// Generated by strudelify. One cycle = one bar.
// note: Full arrangement: all 68 bars on a 16-step grid, each part at one level; ghost notes are separate "_soft" parts. Source detail keeps the original performance.
setcpm(144/4)

// Notation: c3@3 lasts 3 steps · ~ is a rest · [c3,e3] is a chord · "a, b" plays two voices at once.
// A part's distinct bars are riffs (A, B, C...) played in order: edit a riff to change every repeat.

// bass · acoustic bass · "Acou Bass"
const bass = note(`<
  ~@2 A B C D E B C D F G H I J K L J A B C D E B C M F G H N J K L J A B C D E B C D F G H I J K L J A B C D E B C D F
  G H I J K L O P ~
>`.pickRestart({
  A: "a1@2 a1!2", B: "c#2", C: "b1", D: "e2!2", E: "a1!2", F: "d2 a2", G: "d#2 a1", H: "c#2 g#2", I: "f#2 d2",
  J: "a1 e2", K: "e2 b1", L: "d2 a1", M: "e2", N: "f#2@2 d2!2", O: "a1@2 e2 a1", P: "a1",
})).s("gm_acoustic_bass").gain(0.45)

// chords · acoustic guitar nylon · "Nylon Guitar"
const acoustic_guitar_nylon = note(`<
  ~@2 A B C D E B C F G H I J K L G M A B C D E B C D N H I J K L N M A B C D E B C D G H I O K P N Q A B C D E B C D N
  H R S K L G K T ~
>`.pickRestart({
  A: "a2@2 a2!2", B: "c#3", C: "b2", D: "e3!2", E: "a2!2", F: "e3", G: "~@2 [f#3,d4,a4]!2 ~@2 [f#3,d4,a4]!2, d3!2",
  H: "~@2 [f#3,c4,d#4,a4]!2 ~@2 [f#3,c4,d#4,a4]!2, d#3!2", I: "~@2 [f3,b3,c#4,g#4]!2 ~@2 [f3,b3,c#4,g#4]!2, c#3!2",
  J: "~@2 [f#3,a3,c#4]!2 ~@2 [f#3,a3,d4]!2, f#2 d3", K: "~@2 [a3,c#4,e4,a4]!2 ~@2 [a3,c#4,e4,a4]!2, a2!2",
  L: "~@2 [g#3,b3,d4,e4]!2 ~@2 [g#3,b3,d4,e4]!2, e3!2", M: "~@2 [a3,c#4,e4,a4]!2 ~@2 [g#3,d4,e4,b4]!2, a2 e3",
  N: "~@2 [f#3,a3,d4]!2 ~@2 [f#3,a3,d4]!2, d3!2", O: "~@2 [f#3,a3,c#4,f#4]!2 ~@2 [f#3,a3,d4]!2, f#2 d3",
  P: "~@2 [g#3,d4,e4,b4]!2 ~@2 [g#3,d4,e4,b4]!2, e3!2", Q: "~@2 [a3,c#4,e4]!2 ~@2 [g#3,d4,e4,b4]!2, a2 e3",
  R: "~@2 [f3,g#3,b3,c#4]!2 ~@2 [f3,g#3,b3,c#4]!2, c#3!2", S: "~@2 [f#3,a3,c#4]!2 ~@2 [f#3,d4,a4]!2, f#2 d3",
  T: "[a2,a3,c#4,e4,a4]", // A
})).s("gm_acoustic_guitar_nylon").gain(0.28)

// chords · acoustic guitar nylon · "Nylon Guitar"
const acoustic_guitar_nylon_2 = note(`<
  ~@2 A B C D E B C F G H I J K L G M A B C F E B C D G H I J K L G M A B C N E B C N G H I J K L G M A B C F E B C F G
  H I J K L G K O ~
>`.pickRestart({
  A: "~@3 g#4 ~ e3 ~ e3, ~ e3@3 ~@4, ~ c#4 ~@2", B: "~@7 b4, ~ g#3@4 g#3@3, ~ e4@2 e4, ~@3 b4@4 ~",
  C: "~@7 a4, ~ f#3@4 f#3@3, ~ d4@2 d4, ~@3 a4@4 ~", D: "~@3 g#4@2 ~@2 e3, ~ e3@6 ~, ~ d4@2 d4, ~@5 g#4@3",
  E: "~@3 g#4 ~@3 f#4, ~ e3@3 ~ e3@3, ~ c#4 ~ c#4", F: "~@7 e3, ~ g#4@4 g#4@3, ~ d4@2 d4, ~@3 e3@4 ~",
  G: "~@7 d5, ~ a3@4 a3@3, ~ a4@2 a4, ~@3 d5@4 ~", H: "~@7 f#4, ~ d#3@4 d#3@3, ~ c4@2 c4, ~@3 f#4@4 ~",
  I: "~@7 b4, ~ g#3@4 g#3@3, ~ f4@2 f4, ~@3 b4@4 ~", J: "~@3 c#5 ~@3 d5, ~ a3@3 ~ a3@3, ~ a4 ~ a4",
  K: "~@7 a4, ~ e3@4 e3@3, ~ e4@2 e4, ~@3 a4@4 ~", L: "~@7 g#4, ~ e3@4 e3@3, ~ d4@2 d4, ~@3 g#4@4 ~",
  M: "~@3 a4 ~@3 g#4, ~ e3@3 ~ e3@3, ~ e4 ~ d4", N: "~@3 e3@2 ~@2 g#4, ~ g#4@6 ~, ~ d4@2 d4, ~@5 e3@3",
  O: "[e3,e4,a4]@15 ~", // A5
})).s("gm_acoustic_guitar_nylon").gain(0.35)

// drums · kick
const kick = s("bd").struct("<~@2 A@8 B@3 C B@4 A@8 B@8 A@8 B@7 C A@8 B@3 C B@3 C A ~>".pickRestart({
  A: "x", B: "x!2", C: "x ~ x!2",
})).gain(0.5)

// drums · kick · soft notes
const kick_soft = s("bd").struct(`<
  ~@5 A ~@3 A ~@7 B ~@7 A ~@3 B ~@3 B ~@3 A ~@3 A ~@3 B ~@7 A ~@3 A ~@3 B ~@2 B ~@3
>`.pickRestart({
  A: "~@3 x", B: "~@7 x",
})).gain(0.3)

// drums · rim
const rim = s("rim").struct(`<
  A B C@3 D C@3 E F@3 G F@4 C@7 E F@7 G C@3 D C@3 H F@7 G C@3 D C@3 E F@3 I F@2 G@2 J ~
>`.pickRestart({
  A: "x!2", B: "x!4", C: "~ x", D: "~@2 x!2", E: "~@2 x!3 ~@3", F: "~ x ~ x", G: "~@2 x ~@3 x!2", H: "~@4 x!4",
  I: "~ x!3", J: "x",
})).gain(0.35)

// drums · low tom
const low_tom = s("lt").struct("<~@9 A ~@7 B ~@7 A ~@31 A ~@10>".pickRestart({
  A: "~@7 x", B: "~@15 x",
})).gain(0.45)

// drums · hihat
const hihat = s("hh").struct(`<
  ~@2 A B C B D E A B F G F B H B G B D I A B A B A B F@2 G B F I F B J B C B A E D B F I F B K L K B A I A B D B C M L
  B F E G F B@2 ~@2
>`.pickRestart({
  A: "x ~ x!3 ~ x!2", B: "x ~ x!2 ~ x ~ x", C: "x ~ x ~ x ~ x!2", D: "x ~ x!3 ~ x ~", E: "x ~ x ~@2 x ~ x", F: "x!8",
  G: "x!3 ~ x!4", H: "x!3 ~ x!3 ~", I: "x ~ x!2 ~ x ~@2", J: "x!4", K: "x!7 ~", L: "x!3 ~ x ~ x!2",
  M: "x ~ x ~@2 x ~@2",
})).gain(0.3)

// drums · mid tom
const mid_tom = s("mt").struct("<~@9 [~@5 x ~@2] ~@7 [~@13 x ~@2] ~@43 [~@7 x] ~@6>").gain(0.35)

// drums · open hat
const open_hat = s("oh").struct(`<
  ~@4 A ~ B A ~@3 A ~@2 C ~ A ~ B@2 ~@8 A ~@2 B ~@2 C ~ A ~@2 A B ~@2 B ~@2 B D B ~@2 B ~@2 B ~ A C D ~@2 A@2 ~@3 E ~
>`.pickRestart({
  A: "~@3 x ~@4", B: "~@7 x", C: "~@3 x ~@3 x", D: "~@3 x ~ x ~@2", E: "x",
})).gain(0.35)

// drums · high tom
const high_tom = s("ht").struct("<~@17 A ~@7 B ~@31 B ~@3 B ~@6>".pickRestart({
  A: "~ x ~@3 x ~@2", B: "~@5 x ~@2",
})).gain(0.35)

// drums · crash
const crash = s("cr").struct("<~@26 x ~@39 x ~>").gain(0.35)

// drums · ride
const ride = s("rd").struct("<~@2 A ~@7 B@8 A ~@7 C B@7 A ~@7 B@7 D A ~@7 B@7 E ~@2>".pickRestart({
  A: "x", B: "x!4", C: "~ x!3", D: "x ~ x ~ x ~ x!2", E: "x ~@3 x ~ x!2",
})).gain(0.35)

stack(
  bass, acoustic_guitar_nylon, acoustic_guitar_nylon_2, kick, kick_soft, rim, low_tom, hihat, mid_tom, open_hat,
  high_tom, crash, ride
)

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