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// Scatman's World — John Paul Larkin
// 144 bpm, 4/4, key D major. Source: midi.
// Generated by strudelify. One cycle = one bar.
// note: ch 1 "Electric Bass" named as a bass, played on electric bass finger (its overdriven guitar patch is not one)
// note: Transcription provider: pdmx. https://musescore.com/score/6406122; license: https://creativecommons.org/publicdomain/zero/1.0/
// note: Full arrangement: all 132 bars on a 16-step grid, each part at one level; ghost notes are separate "_soft" parts. Source detail keeps the original performance.
setcpm(144/4)
// Notation: c3@3 lasts 3 steps · ~ is a rest · [c3,e3] is a chord · "a, b" plays two voices at once · [...]/2 spreads a riff over 2 bars.
// A part's distinct bars are riffs (A, B, C...) played in order: edit a riff to change every repeat.
// bass · electric bass finger · "Electric Bass"
const bass = note(`<
A B C D E A F B A B C D E A F B A B C D E A F ~ A B C D E A F B A B C D E A F B@2 A B C D E A F B A B C D E A F B A B
C D E A F B A B C D E A F B@2 A B C D E A F B A B C D E A F B A B C D E A F B A B C D E A F B A B C D E A F B@2 G H G
I E J H K G H G I E J H K G
>`.pickRestart({
A: "d2@3 d2@3 d2@4 d2@4 d2@2", B: "a1@3 a1@3 a1@4 a1@4 a1@2", C: "b1@3 b1@3 b1@4 b1@4 b1@2",
D: "f#1@3 f#1@3 f#1@4 f#1@4 f#1@2", E: "g1@3 g1@3 g1@4 g1@4 g1@2", F: "e2@3 e2@3 e2@4 e2@4 e2@2",
G: "a#1@3 a#1@3 a#1@4 a#1@4 a#1@2", H: "d#2@3 d#2@3 d#2@4 d#2@4 d#2@2", I: "c2@3 c2@3 c2@4 c2@4 c2@2",
J: "g#1@3 g#1@3 g#1@4 g#1@4 g#1@2", K: "f2@3 f2@3 f2@4 f2@4 f2@2",
})).s("gm_electric_bass_finger").gain(0.4)
// other · lead 2 sawtooth · "Saw Synthesizer"
const lead_2_sawtooth = note(`<
~@8 A B A B A B A B A B A B A B A ~@9 A B A B A B A B ~@9 A B A B A B A B ~@8 A B A B A B A B ~@9 A B A B A B A B ~@16
A B A B A B A B A C D C D C D C D C ~@8
>`.pickRestart({
A: "c#4 ~ d4 ~ a4 ~ c#4 d4 ~ a4 ~ c#4 d4 ~ a4 ~", B: "c#4 ~ d4 ~ a4 ~ c#4 d4 ~ a4 ~ d4 a4 ~ b4 ~",
C: "d4 ~ d#4 ~ a#4 ~ d4 d#4 ~ a#4 ~ d#4 a#4 ~ c5 ~", D: "d4 ~ d#4 ~ a#4 ~ d4 d#4 ~ a#4 ~ d4 d#4 ~ a#4 ~",
})).s("gm_lead_2_sawtooth").gain(0.25)
// other · electric guitar clean · "Electric Guitar"
const electric_guitar_clean = note(`<
~@9 A ~ A B@3 A ~ A ~ A B@3 ~@27 A ~ A B@3 C ~@26 A ~ A B@3 C ~@17 A ~ A B@3 D ~@3 E ~ E F@3 E ~ G H G H ~@3
>`.pickRestart({
A: "f#4@3 g4@3 f#4@4 e4@2 d4@2 e4@2", B: "d4@3 a3@3 d4@4 a3@2 d4@2 e4@2", C: "f#4@3 g4@3 f#4@4 e4@6",
D: "f#4@3 g4@3 f#4@10", E: "g4@3 g#4@3 g4@4 f4@2 d#4@2 f4@2", F: "d#4@3 a#3@3 d#4@4 a#3@2 d#4@2 f4@2",
G: "~@10 a#3@2 d#4!2 f4@2", H: "g4@3 g#4@3 g4@4 f4@2 d#4!2 f4@2",
})).s("gm_electric_guitar_clean").gain(0.15)
// other · electric guitar clean · "Electric Guitar" · soft notes
const electric_guitar_clean_2 = note(`<
~@129
[~@10 a#3@2 d#4!2 f4@2]
[g4@3 g#4@3 g4@4 f4@2 d#4!2 f4@2]
[~@10 a#3@2 d#4!2 f4@2]
>`).s("gm_electric_guitar_clean").gain(0.05)
// chords · synth strings 1 · "String Synthesizer"
const synth_strings_1 = note(`<
A@2 B C D@6 B C D@6 B C E@4 ~@17 A@2 B C D@6 B C D@6 B C D@6 B C E@4 ~ A@2 B C D@6 B C E@4 ~@8 A@2 B C D@6 B C F@5 G@3
H I J@6 H I K@4
>`.pickRestart({
A: "[[d4,f#4]@2 ~ g4, a3, ~ [c#4,e4]]/2", B: "[b3,d4,f#4]", C: "~ e4, [f#3,a3,c#4]",
D: "[[g3,b3]@2 [f#3,a3]@2 ~@2 f#4 [c#4,e4] [d4,f#4]@2 ~ g4, d4@7 ~@3 [c#4,e4]@2, ~ g3 ~, ~@4 b3@3 a3@5]/6", // G F#m C#m D C#m
E: "[[g3,b3]@2 [f#3,a3]@2 ~@2 f#4 [a3,c#4,e4], d4@7 ~, ~ g3, ~@4 b3@3 ~]/4", // G F#m A
F: "[[g3,b3]@2 [f#3,a3]@2 ~@2 f#4 [a3,c#4,e4]@3, d4@7 ~@3, ~@2 g3@3, ~@4 b3@3 ~@3]/5", // G F#m A
G: "[[g#3,d4,f4]@2 [d#4,g4]@2 ~ g#4, a#3, ~@2 [d4,f4]]/3", H: "[c4,d#4,g4]", I: "~ f4, [g3,a#3,d4]",
J: "[[g#3,c4]@2 [g3,a#3]@2 ~@2 g4 [d4,f4] [d#4,g4]@2 ~ g#4, d#4@7 ~@3 [d4,f4]@2, ~ g#3 ~, ~@4 c4@3 a#3@5]/6", // G# Gm Dm D# Dm
K: "[[g#3,c4]@2 [g3,a#3]@2 ~@2 g4 [a#3,d4,f4], d#4@7 ~, ~ g#3, ~@4 c4@3 ~]/4", // G# Gm A#
})).s("gm_synth_strings_1").gain(0.25)
// chords · string ensemble 1 · "Strings"
const string_ensemble_1 = note(`<
A B A B C@4 A B A B C@4 A B A B C@4 ~@17 A B A B C@4 A B A B C@4 A B A B C@4 A B A B C@4 ~ A B A B C@4 A B A B C@4 ~@8
A B A B C@4 A B A B D@5 E F@2 G@2 H@2 I J@3 G@2 H@2 I K
>`.pickRestart({
A: "[d5,f#5]", B: "[c#5,e5]", C: "[b4@2 a4@2 b4@2 f#5 [c#5,e5], d5@7 ~]/4",
D: "[b4@2 a4@2 b4@2 f#5 [c#5,e5]@3, d5@7 ~@3]/5", E: "[d5,f5]", F: "[[a#4,a#5]@3 [c5,c6]]/2",
G: "[[g4,g5]@6 [a#4,a#5] [c5,c6]]/2", H: "[[d#4,d#5]@14 [f4,f5] [g4,g5]]/2", I: "[f4,f5]",
J: "[[a#4,a#5]@10 [c5,c6] [d5,d6]]/3", K: "[a#4,a#5]",
})).s("gm_string_ensemble_1").gain(0.2)
// bass · synth bass 1 · "Bass Synthesizer"
const bass_2 = note(`<
~@16 A B C D E F G ~ H I J K L H M I H I J K L H M I@2 H I J K L H M I A B C D E F G B H I J K L H M I H I J K L H M
I@2 H I J K L H M I A B C D E F G B H I J K L H M I H I J K L H M I H I J K L H M I@2 N O N P L Q O R N O N P L Q O R
N
>`.pickRestart({
A: "~@2 [d5,f#5,a5] ~ [d5,f#5,a5] ~@2 [d5,f#5,a5] ~@4 [d5,f#5,a5] ~ [d5,f#5,a5] ~", // D
B: "~@2 [c#5,e5,a5] ~ [c#5,e5,a5] ~@2 [c#5,e5,a5] ~@4 [c#5,e5,a5] ~ [c#5,e5,a5] ~", // A
C: "~@2 [b4,d5,f#5] ~ [b4,d5,f#5] ~@2 [b4,d5,f#5] ~@4 [b4,d5,f#5] ~ [b4,d5,f#5] ~", // Bm
D: "~@2 [a4,c#5,f#5] ~ [a4,c#5,f#5] ~@2 [a4,c#5,f#5] ~@4 [a4,c#5,f#5] ~ [a4,c#5,f#5] ~", // F#m
E: "~@2 [b4,d5,g5] ~ [b4,d5,g5] ~@2 [b4,d5,g5] ~@4 [b4,d5,g5] ~ [b4,d5,g5] ~", // G
F: "~@2 [a4,d5,f#5] ~ [a4,d5,f#5] ~@2 [a4,d5,f#5] ~@4 [a4,d5,f#5] ~ [a4,d5,f#5] ~", // D
G: "~@2 [b4,e5,g5] ~ [b4,e5,g5] ~@2 [b4,e5,g5] ~@4 [b4,e5,g5] ~ [b4,e5,g5] ~", H: "d2!16", I: "a1!16", J: "b1!16",
K: "f#1!16", L: "g1!16", M: "e2!16", N: "a#1!16", O: "d#2!16", P: "c2!16", Q: "g#1!16", R: "f2!16",
})).s("gm_synth_bass_1").gain(0.25)
// drums · kick
const kick = s("bd").struct(`<
~@8 A@7 B A@7 ~ A@16 ~ A@7 B A@24 ~ A@7 B A@7 B ~@8 A@7 B A@3 B A@3 B A ~ A@3 B A@7 B A@4
>`.pickRestart({
A: "x!4", B: "x ~ x ~ x ~ x!2",
})).gain(0.25)
// drums · snare
const snare = s("sd").struct(`<
~@7 A B@7 C B@7 ~ B@16 D B@7 C B@7 E B@16 D B@7 C B@15 F B@7 C B@9 C B@7 E B@7 E
>`.pickRestart({
A: "~@4 x ~ x ~@3 x ~ x!4", B: "~ x ~ x", C: "x!16", D: "~@4 x ~@2 x!2 ~@3 x ~ x ~", E: "~@4 x ~@5 x!6",
F: "x ~ x ~ x ~ x ~ x!5 ~ x!2",
})).gain(0.25)
// drums · clap
const clap = s("cp").struct("<~@8 [~ x ~ x]!15 ~ [~ x ~ x]!16 ~ [~ x ~ x]!32 ~ [~ x ~ x]!58>").gain(0.2)
// drums · hihat
const hihat = s("hh").struct("<A@7 ~ A@15 ~ A@16 ~ A@32 ~ A@58>".pickRestart({
A: "x!2 ~ x!3 ~ x!3 ~ x!3 ~ x",
})).gain(0.25)
// drums · mid tom
const mid_tom = s("mt").struct("<~@40 [~@5 x ~@2] ~@32 [~@5 x ~@2] ~@58>").gain(0.25)
// drums · open hat
const open_hat = s("oh").struct("<A@7 ~ A@15 ~ A@16 ~ A@32 ~ A@58>".pickRestart({
A: "~ x ~ x ~ x ~ x",
})).gain(0.25)
// drums · crash
const crash = s("cr").struct(`<
~@8 A ~@7 A ~@7 A ~@7 A ~@8 A ~@7 A ~@7 A ~@7 A ~@8 A ~@7 A ~@7 A ~@6 B A ~@7 A ~@9 A ~@7 A ~@7
>`.pickRestart({
A: "x", B: "x!4",
})).gain(0.25)
// drums · tambourine
const tambourine = s("tb").struct("<[x!16]!7 ~ [x!16]!16 ~@17 [x!16]!16 ~@17 [x!16]!58>").gain(0.25)
stack(
bass, lead_2_sawtooth, electric_guitar_clean, electric_guitar_clean_2, synth_strings_1, string_ensemble_1, bass_2,
kick, snare, clap, hihat, mid_tom, open_hat, crash, tambourine
)
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