Strudelify

Rattlesnake

Live

KeyD majorTempo88 bpm
0:00/0:00
// Rattlesnake — Live
// 88 bpm, 4/4, key D major. Source: midi.
// Generated by strudelify. One cycle = one bar.
// note: duplicate parts dropped: ch 9 "Synth 2" lead 4 chiff (copy of ch 8 "Synth 1" lead 3 calliope)
// note: Full arrangement: all 96 bars on a 16-step grid, each part at one level; ghost notes are separate "_soft" parts. Source detail keeps the original performance.
setcpm(88/4)

// Notation: c3@3 lasts 3 steps · ~ is a rest · [c3,e3] is a chord · "a, b" plays two voices at once · [...]/2 spreads a riff over 2 bars.
// A part's distinct bars are riffs (A, B, C...) played in order: edit a riff to change every repeat.

// bass · fretless bass · "Bass"
const bass = note(`<
  ~@2 A B A B C D E F G D H F I D J F@2 D J K L M N K L O N A B A B P Q J R S T U V S T U V W O N X L Y N Z N A B A B AA
  AB AA AC AD AE AF W AG N AH W AG N AH W O N X L Y N Z N A B A B A B A B A B A AI@2 ~
>`.pickRestart({
  A: "[d2,a2,d3]@14 [c2,g2,c3]!2", B: "[d2,a2,d3]@13 ~@3", C: "~@6 d2 ~", D: "a1@13 ~@3", E: "g1@7 a1", F: "d2@13 ~@3",
  G: "d2@5 ~ d2!2", H: "g1@13 ~@3", I: "d2@14 c2 d2", J: "g1@11 ~@3 a1 b1", K: "~@6 [a2,d3]@6 ~@2 a1 c2, d2@7 ~",
  L: "d2@3 ~ d2@2 ~ e1 a1@2 a1@3 ~ g#1@2", M: "g1@2 g1@2 ~ a1 d2@8 ~@2", N: "c2@3 ~ c2@2 ~ e1 g1@2 g1@3 ~ a1 b1",
  O: "g1@2 g1@2 a1@2 d2@3 ~ d2@2 d2@2 c#2@2", P: "d2@14 d2 e2", Q: "a1@10 ~@2 a1 b1@2 a1", R: "~@3 d3@5, d2",
  S: "d2@10 ~@2 d2@3 ~", T: "~@6 a2@5 ~ a1 b1@2 e1, a1@3 ~", U: "g1@6 [g1,g2]@6 ~@2 a1 b1",
  V: "~@6 d3@6 ~@2 a1 c2, d2@7 ~", W: "d2@3 ~ d2@2 ~ e1 a1@2 a1@5 ~", X: "d2@5 ~ [d2,a2,d3]@6 ~@2 a1 c2",
  Y: "g1@2 g1@2 a1@2 d2@6 ~ a1 d2 c#2", Z: "d2@6 [a2,d3]@6 ~ a1 d2 c#2, ~@6 d2@7 ~@3", AA: "a#1@6 ~@2 c2@2 c2@5 ~",
  AB: "f1@2 f1@3 ~ g1@3 ~ g1@2 g1 a1@2 ~", AC: "d2@3 ~ d3 e3 d3@3 ~ d3@2 a2 a1@2 ~", AD: "a#1@3 ~ c2@3 ~",
  AE: "f1@2 f1@3 ~ g1@3 ~ g1@2 g1!2 g1@2", AF: "g1@2 g1@2 g1@2 g1!2 g1@2 a1 b1 d2 e2 d#2@2",
  AG: "g1@2 g1@2 ~ a1 d2@6 ~ a1 d2 c#2", AH: "[d2,a2,d3]@10 ~@2 a2@2 a1 c2", AI: "[[d2,a2,d3]@29 ~@3]/2",
})).s("gm_fretless_bass").gain(0.8)

// chords · distortion guitar · "Guitar 1"
const distortion_guitar = note(`<
  ~@2 A B C D@2 E F G@2 E F G@2 E F G@2 E F H I J K L I J K G M N G O E F G@2 E F P G E F Q I J K R I J K S T U@2 V G W
  X W Y W Z AA I J K R I J K G I J K R I J K S T U@11 AB@3
>`.pickRestart({
  A: "[d3,a3,d4,e4]@7 [d3,a3,d4,e4]", B: "[d3,a3,d4,e4]@13 ~@3",
  C: "[a3,e4]@8 d4@3 d3@2 ~ [d3,a3,d4,e4]@2, [d3,d4]@3 ~@5", D: "[d3,a3,d4,e4]/2", E: "[a2,e3,a3]@13 ~@3",
  F: "[g2,d3,g3,d4]@13 ~@3", G: "[d3,a3,d4]@13 ~@3", H: "[d3,a3,d4,f4]@6 [d3,a3,d4,f4]@5 ~ [d3,a3,d4,e4,f4]!4",
  I: "[d3,a3,d4,f4]@3 ~ [d3,a3,d4,f4]@2 [d3,a3,d4,f4]!2 [a2,e3,c#4,e4]@3 ~ [a2,e3,c#4,e4]@2 [a2,e3,c#4,e4]!2", // Dm A
  J: "[g2,d3,g3,b3]@2 [g2,d3,g3,b3]@2 [g2,d3,g3,b3]@2 [d3,a3,d4,f4]@5 ~ [d3,a3,d4,f4]@2 [d3,a3,d4,f4]!2", // G Dm
  K: "[c3,e3,g3,c4]@3 ~ [c3,e3,g3,c4]@2 [c3,e3,g3,c4]!2 [g2,d3,g3,b3]@3 ~ [g2,d3,g3,b3]@2 [g2,d3,g3,b3]!2", // C G
  L: "[d3,a3,d4]@3 ~ [d3,a3,d4] ~ [d3,a3,d4]@5 ~ [d3,a3,d4] [d3,a3,d4,f4] [d3,a3,d4] [d3,a3,d4,f4]", // D5 Dm D5 Dm
  M: "[d3,a3,d4,e4]@10 ~@2 [d3,a3,d4,e4]!4", N: "[d3,a3,d4,e4]@11 ~@3 [d3,a3,d4,e4]@2", O: "[d3,a3]@13 ~@3",
  P: "[d3,a3,d4]@5 ~ [d3,a3,d4]@8 ~@2", Q: "[d3,a3,d4,f4]@5 ~ [d3,a3,d4,e4,f4]@5 ~ [d3,a3,d4,e4,f4]!4",
  R: "[d3,b3,d4]@3 ~ [d3,b3,d4] ~ [d3,b3,d4]@5 ~ [d3,b3,d4] [d3,b3,d4,f4] [d3,b3,d4] [d3,b3,d4,f4]", // G Bdim G Bdim
  S: "[d3,a3,d4,f4]@3 ~ [d3,a3,d4,f4] ~ [d3,a3,d4,f4]@5 ~ [d3,a3,d4,f4]@2 [d3,a3,d4,f4]!2", // Dm
  T: "[c3,g3,c4]@3 ~ [c3,g3,c4]@2 [c3,g3,c4]!2 [g2,d3,g3]@3 ~ [g2,d3,g3]@2 [g2,d3,g3]!2", // C5 G5
  U: "[d3,a3,d4]@10 ~@2 [d3,a3,d4]!4", V: "[d3,a3,d4]@11 ~@3 [d3,a3,d4]@2",
  W: "~ [a#3,c4,f4]@6 ~ [c3,g3,c4,d4,g4]@6 ~@2, [a#2,f3]@3 ~@5", X: "[f2,c3,f3,a3]@3 [g2,d3,g3,b3]@3 ~@2",
  Y: "[d3,a3,d4,e4,f4]@5 ~ e4@3 ~ f4@2 d4@3 ~", // Dm
  Z: "[f2,c3,f3]@5 ~ [g2,d3,g3]@3 ~ [g2,d3,g3]@2 [g2,d3,g3]@2 [g2,d3,g3]@2", AA: "[g2,d3,g3]!8",
  AB: "[[d3,a3,d4]@17 ~@7]/3", // D5
})).s("gm_distortion_guitar").gain(0.51).pan(0.9)

// chords · acoustic guitar steel · "Guitar 3"
const acoustic_guitar_steel = note(`<
  ~@6 A B C D A B C D A B C D A B C D ~@11 A B C D A B C D A B C D ~@51
>`.pickRestart({
  A: "[d3,b3,d4,e4,f#4]@3 ~ [d3,b3,d4,e4,f#4]@2 ~ [d3,b3,d4,e4,f#4] [d3,b3,d4,e4,f#4]@3 ~ [d3,b3,d4,e4,f#4]!4", // Bm
  B: "[a2,e3,b3,c#4,e4]@2 ~ [a2,e3,b3,c#4,e4]@2 ~ [a2,e3,b3,c#4,e4]@2 ~ [a2,e3,b3,c#4,e4]@2 ~ [a2,e3,b3,c#4,e4]!4", // A
  C: "[g2,d3,g3,b3,e4]@2 ~ [g2,d3,g3,b3,e4]@2 ~ [g2,d3,g3,b3,e4]@2 ~ [g2,d3,g3,b3,e4]@2 [g2,d3,g3,b3,e4]!5", // Em7
  D: "[d3,b3,d4,e4,f#4]@2 ~ [d3,b3,d4,e4,f#4]@2 ~ [d3,b3,d4,e4,f#4]@2 [d3,b3,d4,e4,f#4] [d3,b3,d4,e4,f#4]@2 ~ [d3,b3,d4,e4,f#4]!4", // Bm
})).s("gm_acoustic_guitar_steel").gain(0.25)

// chords · overdriven guitar · "Guitar 2"
const overdriven_guitar = note(`<
  ~@2 A@5 B C A@2 B C D A B C D A B C E F G H I F G H J K J L ~@3 M A B C D A B C D F G H I F G H I N J@4 O P O J O Q R
  F G H I F G H J F G H I F G H I N J@11 S@3
>`.pickRestart({
  A: "~ d4@15, [d3,a3]", B: "~ a3@15, [a2,e3]@15 ~", C: "~ [g3,d4]@13 ~@2, [g2,d3]@13 ~@3",
  D: "~ d4@6 ~ d3@3 d3@2 d3@3, d3 ~, a3@3 ~@5", E: "[d3,g3,d4] a3@4 ~ a4@3 ~ a#4@2 a4@3 ~",
  F: "[d3,a3,d4]@3 ~ [a2,e3,a3,d4]@3 ~", G: "[g2,d3,g3,d4]@5 ~ [d3,a3,d4]@8 ~@2", H: "c3 e3 [g3,d4]!2 b2 d3 [g3,d4]!2",
  I: "[d3,a3,d4]@5 ~ [d3,a3,d4]@8 ~@2", J: "[d3,a3,d4]@13 ~@3", K: "[d3,a3,d4]", L: "d4 d4@15, [d3,a3]",
  M: "[d3,g3] a3@4 ~ d4@5 ~ d4@3 ~", N: "c3 e3 [g3,d4]!2 b3 d4 [g3,d4]!2",
  O: "[a#2,f3,a#3,c4,f4]@3 ~ [c3,g3,c4,d4,g4]@3 ~", P: "[f2,c3,f3,a3]@5 ~ [g2,d3,g3,b3]@8 ~@2",
  Q: "[f2,c3,f3,c4]@5 ~ [g2,d3,g3,d4,g4]@3 ~ [g3,d4,g4]@2 [g3,d4,g4]@2 [g3,d4,g4]@2", R: "[g3,d4,g4]!8",
  S: "[[d3,a3,d4]@11 ~@5]/3", // D5
})).s("gm_overdriven_guitar").gain(0.47).pan(0.1)

// other · lead 3 calliope · "Synth 1"
const lead_3_calliope = note("<[~ c4 d4 e4] [d4 c4 e4@2 d4@2 c4 d4] ~@94>").s("gm_lead_3_calliope").gain(0.51)

// drums · kick
const kick = s("bd").struct(`<
  ~@2 A@5 ~@14 B C D@5 E F@2 G A@2 ~@11 C D@5 E C E F@2 G E F@2 G F G F H C D@3 C D@3 C D@8 F@2 G F G F G F G F G A ~@2
>`.pickRestart({
  A: "x", B: "~@7 x", C: "x ~@2 x!2 ~@3", D: "x ~@2 x!2 ~@2 x", E: "x ~@6 x", F: "x ~@3 x ~@2 x", G: "x!2",
  H: "x ~@2 x ~ x ~@2",
})).gain(0.4)

// drums · rim
const rim = s("rim").struct("<~@29 A@3 ~@22 A@3 ~ A@6 ~@18 A@11 ~@3>".pickRestart({
  A: "~ x ~ x",
})).gain(0.45)

// drums · snare
const snare = s("sd").struct(`<
  ~@2 A@4 B ~@14 C D@6 E ~@3 A B ~@10 F D@6 E D E ~@3 E ~@6 G D@3 ~ D@3 ~ D@8 ~@15
>`.pickRestart({
  A: "x ~@7 x ~@2 x!3 ~@2", B: "x", C: "~ x!2 ~ x ~ x ~ x ~ x ~ x ~@3", D: "~ x ~ x", E: "x!3 ~ x ~ x ~ x ~ x ~ x ~@3",
  F: "~@8 x ~@2 x!3 ~@2", G: "~@8 x!2 ~@2 x ~ x!2",
})).gain(0.4)

// drums · clap
const clap = s("cp").struct("<~@2 [~ x ~ x]!4 ~@15 [~ x ~ x]!12 ~@11 [~ x ~ x]!49 ~@3>").gain(0.3)

// drums · low tom
const low_tom = s("lt").struct("<~@2 A@4 ~@26 A ~@11 A ~@23 B ~@3 B ~@8 B ~@14>".pickRestart({
  A: "~@7 x", B: "~@5 x!2 ~",
})).gain(0.4)

// drums · hihat
const hihat = s("hh").struct(`<
  ~@22 A B A@3 B ~ A@2 C ~@13 A B A@3 B ~ A ~ A@2 D ~ A E A E A B F A B A G A B A G A B A@3 B A@2 G A@5 E A@2 D E A G
  ~@2
>`.pickRestart({
  A: "x!4", B: "x ~ x!3 ~ x ~", C: "x!3 ~ x ~ x ~", D: "x ~@3 x ~@3 x ~@3 x ~@2 x", E: "x!7 ~", F: "x ~ x!2 ~@12",
  G: "x",
})).gain(0.4)

// drums · hihat · soft notes
const hihat_soft = s("hh").struct(`<
  ~@22 A B A@3 B ~ A@2 C ~@13 A B A@3 B ~ A ~ A@3 ~ A ~ A ~ A B ~ A B A ~ A B A ~ A D E A@2 B A B ~ A@5 ~ A@3 F A ~@3
>`.pickRestart({
  A: "~ x ~ x ~ x ~ x", B: "~ x ~@3 x ~ x", C: "~@3 x ~ x ~ x", D: "~@5 x ~ x", E: "~ x ~ x ~@3 x", F: "~@7 x",
})).gain(0.25)

// drums · mid tom
const mid_tom = s("mt").struct("<~@2 A@4 ~@26 A ~@11 A ~@23 B ~@3 B ~@8 B ~@14>".pickRestart({
  A: "~@5 x ~@10", B: "~@3 x!2 ~@3",
})).gain(0.4)

// drums · open hat
const open_hat = s("oh").struct("<~@21 A ~@6 A ~@22 A ~ A ~@3 A ~ A ~ A ~@2 B ~@9 C D ~@4 E ~@6 A ~@8>".pickRestart({
  A: "~@7 x", B: "~@2 x!2 ~@4", C: "~ x ~@6", D: "~@5 x ~@2", E: "~@3 x ~@4",
})).gain(0.35)

// drums · high tom
const high_tom = s("ht").struct("<~@2 A@4 ~@26 A ~@11 A ~@23 B ~@3 B ~@8 B ~@14>".pickRestart({
  A: "~ x ~@6", B: "~ x!2 ~@5",
})).gain(0.35)

// drums · crash
const crash = s("cr").struct("<~@22 A ~@6 A ~@15 A ~@6 A ~ A ~@3 A ~@6 A ~@2 B A ~@2 B A ~@7 B A ~@13>".pickRestart({
  A: "x", B: "~@7 x",
})).gain(0.35)

// drums · tambourine
const tambourine = s("tb").struct(`<
  ~@2 A@4 ~@15 A ~ A ~ A ~ A@2 ~@3 A ~@11 A ~ A ~ A ~ A@2 ~ A ~@3 A ~@6 A ~ A ~ A ~ A ~ A ~ A ~ A ~ A ~ A@2 ~@14
>`.pickRestart({
  A: "~@4 x!2 ~@2",
})).gain(0.35)

// drums · cabasa
const cabasa = s("cabasa:4").struct("<~@2 A@4 ~@15 B A@11 ~@11 B A@48 C ~@2>".pickRestart({
  A: "x!4", B: "~ x!3", C: "x",
})).gain(2.01)

// drums · cabasa · soft notes
const cabasa_soft = s("cabasa:4").struct(`<
  ~@2
  [~ x ~ x ~ x ~ x]!4
  ~@15
  [~ x ~ x ~ x ~ x]!12
  ~@11
  [~ x ~ x ~ x ~ x]!49
  ~@3
>`).gain(1.26)

stack(
  bass, distortion_guitar, acoustic_guitar_steel, overdriven_guitar, lead_3_calliope, kick, rim, snare, clap, low_tom,
  hihat, hihat_soft, mid_tom, open_hat, high_tom, crash, tambourine, cabasa, cabasa_soft
)

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