Strudelify
I Got 5 On It cover art

1995 · Operation Stackola

I Got 5 On It

Luniz

KeyE♭ majorTempo87 bpm
0:00/0:00
// I Got 5 On It — Luniz
// 87 bpm, 4/4, key D# major. Source: midi.
// Generated by strudelify. One cycle = one bar.
// note: ch 5 "Bass Hit" named as a bass, played on electric bass finger (its synth drum patch is not one)
// note: duplicate parts dropped: ch 3 "Organ" drawbar organ (copy of ch 1 "Bass" fretless bass)
// note: Full arrangement: all 92 bars on a 16-step grid, each part at one level. Source detail keeps the original performance.
setcpm(87/4)

// Notation: c3@3 lasts 3 steps · ~ is a rest.
// A part's distinct bars are riffs (A, B, C...) played in order: edit a riff to change every repeat.

// bass · fretless bass · "Bass"
const bass = note(`<
  A@3 B C@3 D A@3 B C@3 D A@3 B C@3 D A@3 B C@3 D A@3 B C@3 D A@3 B C@3 D A@3 B C@3 D A@3 B C@3 D A@3 B C@3 D A@3 B C@2
  E F A@3 B C@3 D A@3 G
>`.pickRestart({
  A: "bb1 ~ bb1 ~@12 f1", B: "bb1 ~ bb1 ~@4 f1 ab1 ~ ab1 ~@4 f1", C: "gb1 ~ gb1 ~@12 f1",
  D: "gb1 ~ gb1 ~@4 f1 a1 ~ a1 ~@4 f1", E: "gb1 ~ gb1 ~@13", F: "~@15 f1", G: "bb1 ~ bb1 ~@13",
})).s("gm_fretless_bass").gain(0.8)

// other · tinkle bell · "Bells"
const tinkle_bell = note(`<
  A B A C D E D F G H G I D E D F G H G I D E D F G H G I D E ~@2 G H G I D E D F G H G I D E D F G H G I D E D F G H G
  I D E D F G H G I D E D F G H G I D E D F G H G I D E D F ~@4
>`.pickRestart({
  A: "~@2 ab4 ~ c4 ~ g4 ~ bb3@2 ~@6", B: "~@2 ab4 ~ c4 ~ g4@7 ~@3", C: "~@2 ab4 ~ c4 ~ g4 ~@3 eb4 ~ c4 ~ f4 ~",
  D: "~@2 f4 ~ ab3 ~ eb4 ~ g3@8", E: "~@2 f4 ~ ab3 ~ eb4@9 ~", F: "~@2 f4 ~ ab3 ~ eb4@2 ~@2 g4 ~ eb4 ~ f4@2",
  G: "~@2 ab4 ~ c4 ~ g4 ~ bb3@7 ~", H: "~@2 ab4 ~ c4 ~ g4@6 ~@4", I: "~@2 ab4 ~ c4 ~ g4@2 ~@2 eb4 ~ c4 ~ f4@2",
})).s("gm_tinkle_bell").gain(0.55).pan(0.6)

// bass · electric bass finger · "Bass Hit"
const bass_2 = note(`<
  A B C ~ A B C ~ C B C D C B C D C B C D C B C D C B C D C B C ~ C B C D C B ~@2 C B C D C B C D C B C D C B C ~ C B C
  D C B ~@2 C ~@3 C B C D C B C D C B C D C B C D C B C B ~@4
>`.pickRestart({
  A: "~@9 ab0@3 ~@4", B: "~@11 ab0@4 ~", C: "~@10 ab0@3 ~@3", D: "~@11 ab0@3 ~@2",
})).s("gm_electric_bass_finger").gain(0.8)

// drums · kick
const kick = s("bd").struct(`<
  ~@8 A B A B A B A B C B A B A B A B A B A B A B A D A B A B A B A ~ A B A B A B A B A B A B A B A ~ A B A B A B A ~ A
  ~@3 A B A B A B A B A B A B A B A B A B A B ~@4
>`.pickRestart({
  A: "x!2 ~ x!3 ~@2", B: "x ~ x ~@3 x ~ x ~@2 x ~@4", C: "~ x ~ x!3 ~@2", D: "x!2 ~@6",
})).gain(0.51)

// drums · rim
const rim = s("rim").struct("<~@8 [~ x ~ x]!80 ~@4>").gain(0.51)

// drums · clap
const clap = s("cp").struct("<~@7 [~@10 x!3 ~@3] [~ x ~ x]!80 ~@4>").gain(0.41)

// drums · hihat
const hihat = s("hh").struct(`<
  ~@8 A B A B A B A B A B A B A B A B ~@4 A B A B A B A B A B A ~ A B A B ~@4 A B A B A B A B A B A B A B A B A ~@3 A B
  A B A B A B A B A B A B A B A B A ~@5
>`.pickRestart({
  A: "~ x!6 ~", B: "x!7 ~",
})).gain(0.41)

// drums · open hat
const open_hat = s("oh").struct("<~@8 A@16 ~@4 A@11 ~ A@4 ~@4 A@39 ~@5>".pickRestart({
  A: "~@7 x",
})).gain(0.41)

// drums · tambourine
const tambourine = s("tb").struct("<~@8 A@8 ~@4 A@4 ~@4 A@38 ~@2 A@20 ~@4>".pickRestart({
  A: "~@2 x!2 ~@12",
})).gain(0.46)

// drums · cabasa
const cabasa = s("cabasa:4").struct("<~@19 A@5 ~@3 A@12 B A@23 B A@2 ~@2 A@20 ~@4>".pickRestart({
  A: "~@10 x!2 ~@4", B: "~@10 x!2 ~@2 x ~",
})).gain(2.6)

stack(bass, tinkle_bell, bass_2, kick, rim, clap, hihat, open_hat, tambourine, cabasa)