Strudelify

99 Ways to Die

Megadeth

KeyE minorTempo160 bpm
0:00/0:00
// 99 Ways to Die — Megadeth
// 160 bpm, 4/4, key E minor. Source: midi.
// Generated by strudelify. One cycle = one bar.
// note: metre changes (4/4 at bar 1, 6/4 at bar 131, 4/4 at bar 132) are rendered on a constant 4/4 grid of one bar per cycle
// note: Full arrangement: all 158 bars on a 16-step grid, each part at one level. Source detail keeps the original performance.
// note: Guitar parts that double another keep only their own notes (fills, solos): Guitar 1.
setcpm(160/4)

// Notation: c3@3 lasts 3 steps · ~ is a rest · [c3,e3] is a chord · "a, b" plays two voices at once · [...]/2 spreads a riff over 2 bars.
// A part's distinct bars are riffs (A, B, C...) played in order: edit a riff to change every repeat.

// chords · overdriven guitar · "Guitar 1"
const overdriven_guitar = note(`<
  ~@19 A B A B A B ~ C ~@26 A B A B A B ~ C ~@22 D E F G H@2 I J K L M N O P Q R S ~@23 A B A B A B ~ C T@2 ~@25
>`.pickRestart({
  A: "~ g3 b3 ~ g3 b3 ~ g3", B: "b3 ~ g3 b3@5", C: "~ g3@2 f#3 a3 g3 a3 b3", D: "b5@3 b5@3 ~@2",
  E: "~@2 b5!5 g#5 f#5@6 ~@2", F: "b5 f#5 ~ e5 c#5 b4 ~ a5 ~ e5 ~ c#5 b4 a4 ~ f#5",
  G: "e5 c#5 ~ c5 b4 a4 ~ f#4 e5@2 a4@6",
  H: "[[a#4,d#5]@4 [a#4,d#5]@3 [a#4,c#5] ~ a#4 f#4 a#4@3 d#5@6 a4 b4 c5 c#5 d5 d#5 d5 c#5 c5 b4 a4 g4]/2", // D#5 A#m
  I: "[a4,c#5]@4 ~ a4 c4@2 ~@2 e4@2 c4 a#3 a3@2", J: "f#4@2 a4 c5 d#5 f#5 ~@2 b5@7 ~",
  K: "~ a#3 c4 c#4 ~ f4 d4 c#4 ~ f4 f#4 g4 a#4 g4 f#4 g4", L: "a#4 c5 c#5 d5 c#5 c5 a#4 c5 c#5 d5 ~ f5 g5 f5 e5 d5",
  M: "c6 g5 a5 f5 ~ f5 e5 f5 ~ f5 e5 d5 ~ d5 e5 c#5", N: "d5 c#5 c5 c#5 ~ c#5 c5 a#4 c5 g5 f5 [d5,g5] ~ g5 f5 d5",
  O: "a#5@4 a#5 a#5@3", P: "a#5@2 a#5@2 ~ f5 ~ c#5 c5@2 a#4@4 ~@2", Q: "~@5 d6 ~@2 g5 e5 d#5@2 d#5 c#5 a4@2",
  R: "a#4@3 d5 e5 g5 e5@2 a#5@3 c6@2 d6@3", S: "d6 ~", T: "[c4 b3 c4 a3 a#3@8 ~@4]/2",
})).s("gm_overdriven_guitar").gain(0.54)

// chords · distortion guitar · "Guitar 2"
const distortion_guitar = note(`<
  A@3 B C D E F G B E B C B E B G B E H@4 I@2 J K L@2 M@2 L@2 M@2 N@2 B O D E F G B E B O B E B G B E H@4 I@2 J K L@2
  M@2 L@2 M@2 L@2 P@2 L@2 P@2 Q@2 R@2 S@2 T@8 U@4 V@2 W@2 X ~ Y Z Y Z AA AB B C D E F G B E B C B E B G B E H@4 I@2 J K
  AC@2 AD@2 AE@2 AD@2 AE@2 AD@2 AE@2 AD@2 AE@8 AF@3
>`.pickRestart({
  A: "[~@6 [b2,f#3,b3] [a#2,f3,a#3]@3 [b2,f#3,b3] [a#2,f3,a#3]@3 [b2,f#3,b3] [a#2,f3,a#3]@3 [b2,f#3,b3] [a#2,f3,a#3]@2 g2 [g2,d3,g3]@2]/3", // B5 A#5 B5 A#5 B5 A#5 B5 A#5 …
  B: "e2@2 e2@2 [e2,b2]!2 [e2,b2]@2 [e3,b3,e4]@6 ~@2", C: "~ [d3,g3] e3 a2 b2 d3 e3 [d3,g3]",
  D: "[e2,b2]@2 e2@2 [e2,b2]!2 [e2,b2]@2 [e3,b3,e4]@6 ~@2", E: "~ [g3,c#4] [g#3,d4] [e2,e4,a4] [d4,g4,b4]@3 ~",
  F: "[e2,b2]@2 [e2,b2]@2 [e2,b2]!2 [e2,b2]@2 [e3,b3,e4]@6 ~@2", G: "~ e3 d3 b2 a#2 a2 g3 f3",
  H: "[e3@3 f#3@3 g3@3 a3@3 g3 f#3 d3 b2]/2", I: "[e3@3 f#3@3 g3@3 a3@3 g3 f#3 d3 a2]/2", J: "b2@2 a2 c3@2 b2 d#3@2",
  K: "c3 e3@2 d#3 f#3 e3 f#3 g3",
  L: "[e2@2 e2@2 e2!2 e2@2 [e3,b3,e4]@2 e2@2 [b2,f#3,b3]@2 [a#2,f3,a#3]@12 e2@2 [f2,c3,f3]@4]/2", // E5 B5 A#5 F5
  M: "[e2@2 e2@2 e2!2 e2@2 [e3,b3,e4]@2 e2@2 [b2,f#3,b3]@2 [a#2,f3,a#3]@6 [b2,f#3,b3]@2 [a#2,f3,a#3]@6 [f2,c3,f3]@4]/2", // E5 B5 A#5 B5 A#5 F5
  N: "[[f#2,c#3,f#3]@3 [e2,b2,e3]@3 [a2,e3,a3]@3 [g2,d3,g3,b3,d4,g4]@3 [f#2,c#3,f#3]@2 [f2,c3,f3]@2]/2", // F#5 E5 A5 G F#5 F5
  O: "~ d3 e3 a2 b2 d3 e3 [d3,g3]", // G5
  P: "[e2@2 e2@2 e2!2 e2@2 [e3,b3,e4]@2 ~@2 [b2,f#3,b3]@2 [a#2,f3,a#3]@6 [b2,f#3,b3]@2 [a#2,f3,a#3]@6 [f2,c3,f3]@4]/2", // E5 B5 A#5 B5 A#5 F5
  Q: "[[f#2,c#3,f#3]@3 [e2,b2,e3]@3 [a2,e3,a3]@3 [g2,d3,g3,d4,g4]@3 [f#2,c#3,f#3]@2 [f2,c3,f3]@2]/2", // F#5 E5 A5 G5 F#5 F5
  R: "[[f#2,c#3,f#3]@6 e2@4 f#2@2 [g2,d3,g3,d4,g4]@6 [e2,b2]@2 ~@2 [f#2,c#3]@2 [g2,d3,g3]@3 [f#2,c#3]@2 [e2,b2]@3]/2", // F#5 G5 E5 F#5 G5 F#5 E5
  S: "[[f#2,c#3,f#3]@6 e2@4 f#2@2 [g2,d3,g3,d4,g4]@6 [e2,b2]@2 ~@2 [f#2,c#3]@2 [d3,a3,d4]@3 [c#3,g#3,c#4]@2 [b2,f#3,b3]@3]/2", // F#5 G5 E5 F#5 D5 C#5 B5
  T: "[f#2!2 [f#2,b2] f#2 [f#2,b2]@2 f#2 [f#2,b2]@2 f#2!2 [a2,e3,a3]@2 [a#2,f3,a#3] [a2,e3,a3] [g2,d3,g3]]/2", // B5 A5 A#5 A5 G5
  U: "[[g2,d3] g2 [g2,d3] g2 [g2,d3,g3]!2 g2 [g2,d3,g3]@2 [g2,d3]!2 [g2,d3,g3]@2 e2 [f2,c3] [f#2,c#3]]/2", // G5 F5 F#5
  V: "[[g2,d3]!7 [g2,d3]@2 [g2,d3]!2 [g2,d3]@2 e2 [f#2,c#3] [g2,d3]]/2", // G5 F#5 G5
  W: "[[a2,e3]!7 [g#2,d#3]@2 [g#2,d#3]!2 [g#2,d#3]@2 [a2,e3] [g2,d3] [f2,c3]]/2", X: "[e2,b2]!3 ~@2 [e2,b2]!3",
  Y: "e2!2 [e2,b2,e3] ~@2 e2!2 [e2,b2,e3]", Z: "~@3 g2@2 [g#2,d#3,g#3] [g2,d3,g3] [f2,c3,f3]",
  AA: "[e2,b2,e3] ~@2 [g2,d3,g3]@2 [g#2,d#3,g#3] [g2,d3,g3] [f2,c3,f3]", // E5 G5 G#5 G5 F5
  AB: "[e2,b2,e3] ~@2 [e2,b2,e3] ~@2 [e2,b2,e3] ~", AC: "[a3@2 g3@2 a3@2 a#3@2 b3@16 e2@2 e2@2 e2!2 e2@2]/2",
  AD: "[[e3,b3,e4]@2 e2@2 [b2,f#3,b3]@2 [a#2,f3,a#3]@12 e2@2 [f2,c3,f3]@4 e2@2 e2@2 e2!2 e2@2]/2", // E5 B5 A#5 F5
  AE: "[[e3,b3,e4]@2 ~@2 [b2,f#3,b3]@2 [a#2,f3,a#3]@6 [b2,f#3,b3]@2 [a#2,f3,a#3]@6 [f2,c3,f3]@4 e2@2 e2@2 e2!2 e2@2]/2", // E5 B5 A#5 B5 A#5 F5
  AF: "[[e3,b3,e4] ~ [b2,f#3,b3] [a#2,f3,a#3]@3 [b2,f#3,b3] [a#2,f3,a#3]@3 [b2,f#3,b3] [a#2,f3,a#3]@3 [b2,f#3,b3] [a#2,f3,a#3]@3 [b2,f#3,b3] [e2,b2,e3] ~@4]/3", // E5 B5 A#5 B5 A#5 B5 A#5 B5 …
})).s("gm_distortion_guitar").gain(0.54)

// bass · electric bass pick · "Bass"
const bass = note(`<
  A@3 B C B D B E B D B C B D B E B D F@4 G@2 H I J@2 K@2 L@2 M@2 N@2 B C B D B E B D B C B D B E B D F@4 G@2 H I J@2
  K@2 L@2 M@2 J@2 O@2 J@2 O@2 N@2 P@2 Q@2 R@8 S@6 T@2 U ~ U V U V W X B C B D B E B D B C B D B E B D F@4 G@2 H I Y@2 Z
  AA AB@2 Z AA AB@2 Z AA AB@2 Z AA AB@2 AC@6 AD@3
>`.pickRestart({
  A: "[~@6 b1 a#1@3 b1 a#1@3 b1 a#1@3 b1 a#1@2 g1 g1@2]/3", B: "e1!4 e2@2 e1!2", C: "e1!8", D: "e1 g1 g#1 e1 a1 g1@3",
  E: "e1!7 f1", F: "[e1@3 f#1@3 g1@3 a1@3 d2 c#2 d2 e2]/2", G: "[e1@3 f#1@3 g1@3 a1@3 d2 a1 d2 a1]/2",
  H: "b1@2 a1 c2@2 b1 d#2@2", I: "c2 e2@2 d#2 f#2 e2 f#2 g2",
  J: "[e1@2 e1@2 e1!2 e1@2 e2@2 e1@2 b1@2 a#1@4 a#1@2 a#1@2 a#1@2 a#1@2 e1@2 f1@4]/2",
  K: "[e1!3 e2!2 ~ b1 a#1@3 b1 a#1@3 f1@2]/2", L: "[e1!4 e2 e1 b1 a#1@2 a#1!4 e1 f1@2]/2",
  M: "[e1@2 e1@2 e1!2 e1@2 e2@2 e1@2 b1@2 a#1@6 b1@2 a#1@6 f1@4]/2", N: "[f#1@3 e1@3 a1@3 g1@3 f#1@2 f1@2]/2",
  O: "[e1!4 e2 e1 b1 a#1@3 b1 a#1@3 f1@2]/2", P: "[f#1@6 e1@4 f#1@2 g1@6 e1@2 ~@2 f#1@2 g1@3 f#1@2 f1@3]/2",
  Q: "[f#1@6 e1@4 f#1@2 g1@6 e1@2 ~@2 f#1@2 d2@3 c#2@2 b1@3]/2", R: "[f#1!7 f#1@2 f#1!2 a1@2 a#1 a1 g1]/2",
  S: "[g1!7 g1@2 g1!2 g1@2 e1 f1 f#1]/2", T: "[a1!7 a#1@2 a#1!2 a#1@2 a1 g1 f1]/2", U: "e1!3 ~@2 e1!3",
  V: "~@3 g1@2 g#1 g1 f1", W: "e1 ~@2 g1@2 g#1 g1 f1", X: "e1 ~@2 e1 ~@2 e1 ~",
  Y: "[a2@2 g2@2 a2@2 a#2@2 b2@16 e1@2 e1@2 e1!2 e1@2]/2", Z: "e2 e1 b1 a#1@2 a#1!3", AA: "a#1 e1 f1@2 e1!3 e2",
  AB: "[e2@2 ~@2 b1@2 a#1@4 b1@2 a#1@8 f1@4 e1@2 e1@2 e1!2 e1@2]/2",
  AC: "[e2@2 ~@2 b1@2 a#1@6 b1@2 a#1@6 f1@4 e1@2 e1@2 e1!2 e1@2]/2",
  AD: "[e2 ~ b1 a#1@3 b1 a#1@3 b1 a#1@3 b1 a#1@3 b1 e1 ~@4]/3",
})).s("gm_electric_bass_pick").gain(0.54).pan(1)

// other · electric guitar clean · "Fill Guitar"
const electric_guitar_clean = note("<~@20 A B ~@32 C@3 ~@66 D@2 E F ~@31>".pickRestart({
  A: "~ f#4 g4 ~ f#4 g4 e4 d4", B: "e4 ~@3",
  C: "[~ [f#4,a4] [g4,a#4] [a4,c5] ~ [g4,a#4] [f#4,a4] [g4,a#4]@4 [e4,g4]@13]/3", // F#m Gm Am Gm F#m Gm Em
  D: "[~@8 e4@12 ~@3 [e4,g4] e5@3 d5@2 c5@3, ~@24 b4 ~@7]/2", E: "d5@4 ~@2 b4 a4 b4@8", F: "a4@4 ~@2 g4 f#4 g4@8",
})).s("gm_electric_guitar_clean").gain(0.8)

// drums · kick
const kick = s("bd").struct(`<
  A B C D E F G D E F G D E F G D E F H I J I K I L I M N O P Q N O P Q I M D E F G D E F G D E F G D E F H I J I K I L
  I M N O P Q N O P Q N O P Q N O P Q I M I R I R P S T U E U E V E U E U E U E U W ~ W X W Y Z I D E F G D E F G D E F
  G D E F H I J I AA I L I M AB AC AD E AE AF AD E AE AF AD E AE AF AD E AD AG AH@6 AI AJ J
>`.pickRestart({
  A: "~@6 x!2", B: "~@2 x!2 ~@2 x!2", C: "~@2 x!2 ~ x ~@2", D: "x!2 ~@2 x ~@3", E: "x!2 ~@2 x!2 ~ x",
  F: "x!2 ~ x!2 ~@3", G: "x!2 ~@2 x!2 ~@2", H: "x ~ x ~@3 x!2 ~@2 x ~@5", I: "x ~@2 x ~@2 x ~", J: "~@3 x ~@4",
  K: "~@3 x ~ x!2 ~", L: "~ x ~ x ~ x!2 ~", M: "~ x ~@2 x ~@3", N: "x!2 ~@2 x ~@2 x", O: "~ x ~@2 x!2 ~@2",
  P: "x!2 ~ x!2 ~@2 x", Q: "~@2 x ~@3 x ~@3 x!2 ~@4", R: "~@2 x ~@3 x ~@4 x ~@2 x ~", S: "~ x ~ x ~ x ~ x",
  T: "x!2 ~ x!3 ~ x", U: "~ x ~ x ~ x ~@2", V: "~@2 x ~@3 x ~@3 x!2 ~@2 x ~", W: "x!2 ~@3 x!2 ~", X: "~@3 x ~ x ~@2",
  Y: "~@3 x ~ x ~ x", Z: "~@3 x ~@2 x ~", AA: "~@6 x ~@4 x ~@3 x", AB: "~ x", AC: "~ x ~ x!3 ~ x!2 ~ x ~@5",
  AD: "x ~@2 x ~ x ~@2", AE: "x ~@2 x ~ x ~ x", AF: "~@2 x!2 ~@4 x ~ x ~@5", AG: "~@10 x ~@3 x!2",
  AH: "~@2 x!2 ~@2 x!2 ~@2 x!2 ~@2 x!2", AI: "~ x ~ x ~@3 x", AJ: "~@3 x ~@3 x",
})).gain(0.6)

// drums · snare
const snare = s("sd").struct(`<
  ~@2 A B@15 C D E D F D G H I B@8 J ~ B@15 C D E D F D G H K B@16 J ~ D@4 B@16 L ~ L A L A M ~ B@15 C D E D N D G H I ~
  O B@15 P Q@6 R B S
>`.pickRestart({
  A: "~@3 x", B: "~ x ~ x", C: "~ x!2 ~", D: "~ x", E: "~ x ~@2 x ~@3", F: "~ x ~@2 x ~@2 x", G: "~@4 x ~@2 x",
  H: "~@2 x ~@2 x ~@2", I: "x ~@2 x ~@4", J: "~ x!2 ~ x!2 ~@2", K: "x ~@5 x ~@3 x!3 ~ x ~", L: "~@2 x ~@4 x",
  M: "x ~@4 x ~ x", N: "~@2 x ~@5 x!2 ~@2 x!2 ~@2", O: "x ~@2 x", P: "~@2 x!2", Q: "x!4", R: "x!2 ~ x", S: "~ x ~@2",
})).gain(0.6)

// drums · low tom
const low_tom = s("lt").struct("<~@20 A ~@5 A ~@9 B ~@17 A ~@23 B ~@45 A ~@6 C ~@16 C ~@9>".pickRestart({
  A: "~@6 x!2", B: "~@5 x!3", C: "~ x!3 ~@4",
})).gain(0.6)

// drums · mid tom
const mid_tom = s("mt").struct("<~@20 A ~@5 B ~@8 C D ~@17 A ~@22 C D ~@45 A ~@5 E F ~@15 G F ~@9>".pickRestart({
  A: "~@5 x ~@2", B: "~@10 x!2 ~@4", C: "~@7 x", D: "x ~ x!2 ~@4", E: "~@5 x!3", F: "x", G: "~@14 x!2",
})).gain(0.6)

// drums · open hat
const open_hat = s("oh").struct(`<
  ~@3 A B@3 A B@3 A B@3 A B@2 C ~@8 A B@2 D B@3 D ~@2 A B@3 A B@3 A B@3 A B@2 C ~@8 A B@2 D B@3 D A B@2 D B@3 D ~@2 E F
  E F A B@6 D ~@10 G H@3 ~@2 A B@2 I A B@3 A B@3 A B@2 C ~@9 J B@3 K B@3 K B@3 K B@2 I J B@6 L ~@2
>`.pickRestart({
  A: "~ x!7", B: "x!8", C: "x!4 ~@4", D: "x!6 ~@2", E: "~ x!2 ~", F: "x!3 ~", G: "~ x!3", H: "x!4", I: "x!7 ~",
  J: "~@5 x!3", K: "x!2 ~@2 x!4", L: "x!2 ~@6",
})).gain(0.6)

// drums · crash
const crash = s("cr").struct(`<
  A B C D ~@3 D ~@3 D ~@3 D ~@2 E D ~ D ~ F ~ G H D ~@2 I ~@3 I G H D ~@3 D ~@3 D ~@3 D ~@2 E D ~ D ~ D ~ G H D ~@2 I
  ~@3 I D ~@2 I ~@3 I G H F J F J D ~@6 I K ~ L ~ L M L M ~@2 D ~@3 N G D ~@3 D ~@3 D ~@3 D ~@2 E D ~ D O F ~ G H P@2
  ~@3 Q ~@3 Q ~@3 Q ~@3 P ~@6 R@2 M
>`.pickRestart({
  A: "~@6 x!2", B: "~@2 x!2 ~@2 x!2", C: "~@2 x!2 ~@4", D: "x", E: "~@5 x ~@2", F: "x ~@2 x", G: "x ~@2 x ~@2 x ~",
  H: "~ x ~@2 x ~@3", I: "~@3 x", J: "~@11 x ~@2 x ~", K: "x ~@6 x", L: "~@7 x", M: "~@3 x ~@4", N: "~@3 x ~@2 x ~",
  O: "~@15 x", P: "~ x", Q: "~ x ~@2", R: "~@3 x ~@3 x",
})).gain(0.6)

// drums · ride bell
const ride_bell = s("rd").struct(`<
  ~@19 A B A C D C ~@28 A B A C A C ~@32 E F G F G H I H ~@24 A B A J D C ~@29
>`.pickRestart({
  A: "~ x!3", B: "x!2 ~@2", C: "x!4", D: "~ x!2 ~", E: "~ x!5 ~@2", F: "x!8", G: "x!6 ~@2", H: "x!2 ~@2 x!4",
  I: "x!7 ~", J: "x ~@3 x ~@3 x ~@2 x ~@4",
})).gain(0.6)

stack(
  overdriven_guitar, distortion_guitar, bass, electric_guitar_clean, kick, snare, low_tom, mid_tom, open_hat, crash,
  ride_bell
)

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