Strudelify

Dream On

Nazareth

KeyD majorTempo74 bpm
0:00/0:00
// Dream On — Nazareth
// 74 bpm, 4/4, key D major. Source: midi.
// Generated by strudelify. One cycle = one bar.
// note: pitch bends are ignored
// note: Full arrangement: all 56 bars on a 16-step grid, each part at one level. Source detail keeps the original performance.
setcpm(74/4)

// Notation: c3@3 lasts 3 steps · ~ is a rest · [c3,e3] is a chord · "a, b" plays two voices at once · [...]/2 spreads a riff over 2 bars.
// A part's distinct bars are riffs (A, B, C...) played in order: edit a riff to change every repeat.

// bass · fretless bass · "FRETLESS"
const bass = note(`<
  ~@8 A B C D E F G H I J K L M N K L M N@2 C D E F G H I O P Q R S C D E F G H I J K L M N K L M N T
>`.pickRestart({
  A: "~@14 c#2 d2", B: "e2@12 e2 ~ e2@2", C: "a1@5 ~ a1@2 a1@8", D: "g1@6 g1 ~ d2@8", E: "a1@3 a1 a1@4",
  F: "g1@6 g1@2 d2@4 g2 f#2 e2 d2", G: "a1@6 a1@2 a1@7 ~", H: "g1@5 ~ g1@2 d2@8", I: "a1@5 ~ a1 ~ a1@7 ~",
  J: "g1@3 g1 a1@2 f#1@2", K: "d1@3 d1 d1@2 d1@2", L: "g1@3 g1 d1@3 d1", M: "g1@5 ~ g1@2 d1@4 d1@4",
  N: "a1@5 ~ a1@2 a1@4 a1@4", O: "g1@3 g1 a1@2 a2@2", P: "d1@6 d1 ~ d2 f#2 a2 f#2 b2@3 a2", Q: "g1@6 g1@2 g1@5 ~ a1@2",
  R: "d1@3 d2 b2 a2 f#2 d2", S: "g1@3 g1 g1@3 g1", T: "d1@5 ~@11",
})).s("gm_fretless_bass").gain(0.52)

// chords · acoustic guitar steel · "STEEL GTR"
const acoustic_guitar_steel = note(`<
  ~ A B@2 C A B@2 C@3 B C B C B C D E B@2 C A B@2 C@3 B C B C B C D E F A F C B C B C B C D E B@2 C A B@2 C G
>`.pickRestart({
  A: "[a3,d4,a4]@3 ~ [a3,d4,a4]@3 ~ [a3,d4,a4]@3 ~ [a3,d4,a4]@3 ~", // D5
  B: "[b3,d4,b4]@3 ~ [b3,d4,b4]@3 ~ [a3,d4,a4]@3 ~ [a3,d4,a4]@3 ~", // Bm D5
  C: "[a3,e4,a4]@3 ~ [a3,e4,a4]@3 ~ [a3,e4,a4]@3 ~ [a3,e4,a4]@3 ~", // A5
  D: "[b3,d4,b4]@3 ~ [b3,d4,b4]@3 ~ [a3,e4,a4]@3 ~ [a3,e4,a4]@4", // Bm A5
  E: "[d4,a4]@3 ~ [a3,d4,a4]@3 ~ [a3,d4,a4]@3 ~ [a3,d4,a4]@3 ~, a3 ~@15", // D5
  F: "[b3,d4,b4]@3 ~ [b3,d4,b4]@3 ~ [b3,d4,b4]@3 ~ [b3,d4,b4]@3 ~", G: "[a3,d4,a4]@3 ~@13",
})).s("gm_acoustic_guitar_steel").gain(0.37).pan(0.4)

// chords · acoustic guitar nylon · "NYLON GTR"
const acoustic_guitar_nylon = note(`<
  ~ A B@2 C A B@2 C@2 D B E B D B E F A B@2 C A B@2 C@2 D B E B D B E F A G H I D B E B D B E F A B@2 C A B@2 C J
>`.pickRestart({
  A: "~ a3 ~ a3 ~ a3 ~ a3, d3@3 ~ d3@3 ~, ~ f#4 ~ f#4", B: "~ b3 g4 b3 ~ a3 f#4 a3, g2@7 ~ d3@6 ~@2",
  C: "~ e3 ~ e3 ~ e3 ~ e3, a2@3 ~ a2@3 ~, ~ c#4 ~ d4", D: "~ a3 ~ a3 ~ a3 ~ a3, a2@3 ~ a2@3 ~, ~ c#4 ~ c#4",
  E: "~ e3 ~ e3 ~ e3 ~ e3, a2@3 ~ a2@3 ~, ~ c#4 ~ c#4", F: "~ b3 g4 b3 ~ a3 c#4 a3, g2@7 ~ a2@6 ~@2",
  G: "~ b3 g4 b3 ~ b3 g4 b3, g2@7 ~ g2@6 ~@2", H: "~ a3 f#4 a3 ~ a3 f#4 a3, d3@7 ~ d3@6 ~@2",
  I: "~ b3 ~ b3 ~ b3 ~ b3, g2@3 ~ g2@3 ~, ~ g4 ~ g4", J: "[a2,f#3,d4]@13 ~@3",
})).s("gm_acoustic_guitar_nylon").gain(0.42).pan(0.7)

// chords · piano · "A.PIANO 1"
const piano = note(`<
  ~ A B@2 C A B@2 D@2 E F G H I J K L M F N O M F P O@2 E F G H I J K L M Q R S E F G H I J K L M F T O M F P O U
>`.pickRestart({
  A: "[d2,d3,f#4,a4,d5]@7 ~ [d2,d3,f#4,a4,d5]@8", B: "[g2,g3,g4,d5] [d2,d3,f#4,a4,d5], b4@3 ~@5",
  C: "[a2,a3,g4,a4,c#5] [a2,a3,g4,a4,d5]", D: "[a2,a3,e4,a4,c#5]!2 [a2,a3,e4,a4,d5]!2",
  E: "[a2,c#5,e5]@2 a4 ~ [a2,a4,c#5,e5]@2 a4 ~ [a2,c#5,e5]@2 a4@2 [c#5,e5]@2 a4 ~, a4 ~@7 a4 ~@3 a2@4, ~@12 a4 ~@3", // A C#m
  F: "[g2,b4,d5]@2 g4@2 [b4,d5]@2 g4 ~ a4 ~ a4 ~ [d5,f#5]@2 a4 ~, g4 ~@3 g2@4 [d3,d5,f#5]@4 d3@4, ~@4 g4 ~@7 a4 ~@3", // G Bm D
  G: "e5@2 a4 ~ a4 ~ a4@2 [a2,c#5,e5]@2 a4@2 [c#5,e5]@2 a4 ~, [a2,c#5] [a2,c#5,e5] ~ a2, a4 ~@7 a4 ~@3 a4 ~@3", // A C#m A
  H: "[g2,g4,b4,d5]@2 g4 ~ [b4,d5]@2 g4 ~ [d3,d5,f#5]@2 a4 ~ [d5,f#5]@2 a4 ~, ~ g2 ~ d3, ~@4 g4 ~@3 a4 ~@3 a4 ~@3", // G Bm D
  I: "[a4,c#5,e5]@2 a4 ~ a4 ~ a4@2 a4 ~ a4 ~ [c#5,e5]@2 a4 ~, a2 [a2,c#5,e5]!2 a2, ~@12 a4 ~@3", // A C#m A
  J: "[g2,b4,d5]@2 g4@2 [b4,d5]@2 g4 ~ [d3,d5,f#5]@2 a4 ~ d5@2 a4 ~, ~ g2 ~ [d3,f#5], ~@4 g4 ~@3 a4 ~@3 a4 ~@3", // G Bm D
  K: "[a2,c#5,e5]@2 a4 ~ [a2,c#5,e5]@2 a4 ~ a4@2 a4 ~ [c#5,e5]@2 a4 ~, a4 ~@3 a4 ~@3 [a2,c#5,e5]@4 a2@4, ~@12 a4 ~@3", // A C#m A
  L: "[g2,b4,d5]@2 g4 ~ [b4,d5]@2 g4 ~ a4 ~ a4@2 [c#5,e5]@2 a4 ~, g4 ~@3 g2@4 [a2,c#5,e5]@4 a2@4, ~@4 g4 ~@7 a4 ~@3", // G Bm C#m A
  M: "[d3,d5,f#5]@2 a4 ~ [d3,a4,d5,f#5]@2 a4 ~ [d3,d5,f#5]@2 a4@2 [d5,f#5]@2 a4 ~, a4 ~@7 a4 ~@3 d3@4, ~@12 a4 ~@3", // D
  N: "d4@2 d4@2 [g4,b4]@2 d4 ~ [d5,f#5]@2 a4 ~ [d3,d5,f#5]@2 a4 ~, [g2,g4,b4] g2 d3 ~, ~@4 d4 ~@3 a4 ~@3 a4 ~@3", // G D G
  O: "e5@2 a4 ~ a4 ~ a4@2 [a2,d5,e5]@2 a4@2 [d5,e5]@2 a4 ~, [a2,c#5] [a2,c#5,e5] ~ a2, a4 ~@7 a4 ~@3 a4 ~@3", // Asus4 Dsus2 A
  P: "[g2,g4,b4,d5]@2 g4 ~ [b4,d5]@2 g4 ~ [d3,d5,f#5]@2 a4 ~ [d3,d5,f#5]@2 a4 ~, ~ g2 ~@2, ~@4 g4 ~@3 a4 ~@3 a4 ~@3", // G Bm D
  Q: "[g2,b4,d5]@2 g4@2 [b4,d5]@2 g4 ~ [g4,b4]@2 d4 ~ [g4,b4]@2 d4 ~, g4 ~@3 g2@4 [g2,d4] ~@3 g2@4, ~@4 g4 ~@7 d4 ~@3", // G Bm G G5
  R: "[d3,a4,d5,f#5]@2 a4 ~ [d5,f#5]@2 a4 ~ [d5,f#5]@2 a4 ~ [d3,d5,f#5]@2 a4 ~, ~@4 d3@4 [d3,a4] ~@7, ~@4 a4 ~@7 a4 ~@3", // D D5
  S: "d5@2 g4 ~ g4 ~ g4@2 [g2,b4,d5]@2 g4@2 [b4,d5]@2 g4 ~, [g2,b4] [g2,b4,d5] ~ g2, g4 ~@7 g4 ~@3 g4 ~@3", // G Bm G
  T: "[g2,d4,g4,b4]@2 d4 ~ [g4,b4]@2 d4 ~ [d5,f#5]@2 a4 ~ [d3,d5,f#5]@2 a4 ~, ~ g2 d3 ~, ~@4 d4 ~@3 a4 ~@3 a4 ~@3", // G D
  U: "[d2,a4,d5,f#5]@3 ~", // D
})).s("gm_piano").gain(0.36).pan(0.4)

// chords · pad bowed · "BOWEDGLASS"
const pad_bowed = note(`<
  ~@5 A B@2 C@2 D E D F D G D H A B@2 C A B@2 C@2 D E D F D G D H A I A I D E D F D G D H A B@2 C A B@2 C J
>`.pickRestart({
  A: "[d5,f#5,a5]@2 a4 ~ [d5,f#5,a5]@2 a4 ~ [d5,f#5,a5]@2 a4 ~ [d5,f#5,a5]@2 a4 ~", // D
  B: "[g4,b4,d5]@2 d4 ~ [g4,b4,d5]@2 d4 ~ [d5,f#5,a5]@2 a4 ~ [d5,f#5,a5]@2 a4 ~", // G D
  C: "[c#5,e5]@2 a4 ~ [c#5,e5]@2 a4 ~ [d5,e5]@2 a4 ~ [d5,e5]@2 a4 ~", // C#m Dsus2
  D: "[c#5,e5,a5] a4 [c#5,e5,a5] a4 [c#5,e5,a5] a4 [c#5,e5,a5] a4", // A
  E: "[b4,d5,g5,a5]@2 g4@2 [b4,d5,g5,a5]@2 g4@2 [f5,a5] ~ a4@2 [d5,f#5,a5]@2 a4 ~, ~@4 d5 ~@3", // G F D
  F: "[b4,d5,a5]@2 g4@2 [b4,d5,a5]@2 g4 ~ [d5,f#5,a5]@2 a4@2 [d5,f#5,a5]@2 a4@2", // Bm7 D
  G: "[b4,d5,a5] g4 [b4,d5,a5] g4 [d5,f#5,a5] a4 [d5,f#5,a5] a4", // Bm7 D
  H: "[b4,d5,a5]@2 g4@2 [b4,d5,a5]@2 g4 ~ [c#5,e5,a5]@2 a4@2 [c#5,e5,a5]@2 a4 ~", // Bm7 A
  I: "[g4,b4,d5]@2 d4 ~ [g4,b4,d5]@2 d4 ~ [g4,b4,d5]@2 d4 ~ [g4,b4,d5]@2 d4 ~", J: "[f#4,a4,d5]@5 ~@3",
})).s("gm_pad_bowed").gain(0.3).pan(0.6)

// chords · overdriven guitar · "OVERDRIVE"
const overdriven_guitar = note(`<
  ~@10 A B C B C B C D E F@2 A E F G H@2 A B C B C B C I J@2 K@2 L B C B C B C D E F@2 A E F G M N
>`.pickRestart({
  A: "a2", B: "g2@8 ~@4 g4 f#4 e4 d4, ~ d3", C: "[a2,a3]", D: "g2 a2", E: "d3", F: "g2 d3", G: "g2@2 b2 d3@5",
  H: "c#4@2 c#4 a3 d4@2 d4 a3, a2", I: "g2@8 ~@2 d4 e4 f#4 [f#4,g4] d4@2, ~ a2",
  J: "[[d4,a4]@18 [d4,g4]@2 d4@2 b3@2 b4@7 ~, ~@5 g3@3]/2", // D5 G5
  K: "[g4 [a3,f#4] e4 d4 [a3,d4]@8 g4 a4 c#5 e5, ~ a3 ~@4 d3!2]/2", L: "[a2,a4]", M: "c#4@2 c#4 a3 d4 c#4 f#3 d3, a2",
  N: "d4 ~@3, d3 ~@15",
})).s("gm_overdriven_guitar").gain(0.45)

// drums · kick
const kick = s("bd").struct(`<
  ~@9 A B@3 C B@3 D B@3 C B@3 D@2 B@3 C B@3 D B@3 C B@3 C B@3 D B@3 C B@3 D E
>`.pickRestart({
  A: "~ x!3", B: "x ~@2 x!2 ~@3", C: "x ~@2 x!2 ~@2 x", D: "x ~@2 x!2 ~ x ~", E: "x",
})).gain(0.53)

// drums · snare
const snare = s("sd").struct("<~@9 A B@7 C B@7 D E B@19 F B@7 G ~>".pickRestart({
  A: "~@2 x ~ x ~@7 x!2 ~@2", B: "~ x ~ x", C: "~@4 x ~@7 x ~ x!2", D: "~@4 x ~@7 x!2 ~@2",
  E: "~@4 x ~@4 x ~@2 x!2 ~ x", F: "~@4 x ~@4 x ~@2 x ~ x ~", G: "~@4 x ~@2 x ~@2 x ~ x ~@3",
})).gain(0.47)

// drums · hihat
const hihat = s("hh").struct("<~@8 A B C D@7 C D@8 C D@7 C D@3 C D@7 C D@7 ~>".pickRestart({
  A: "~ x!3", B: "x!2", C: "~ x!2 ~ x!3 ~", D: "x!3 ~ x!3 ~",
})).gain(0.27)

// drums · low tom
const low_tom = s("lt").struct("<~@9 A ~@24 B ~@5 C ~ D ~@3 B ~@7 E ~>".pickRestart({
  A: "~@3 x ~ x ~ x", B: "~@15 x", C: "~@7 x ~@8", D: "~@11 x ~@4", E: "~@7 x",
})).gain(0.47)

// drums · open hat
const open_hat = s("oh").struct("<~@10 [~@3 x ~@3 x]!45 ~>").gain(0.2)

// drums · mid tom
const mid_tom = s("mt").struct("<~@34 A ~@5 B ~ C ~@11 D ~>".pickRestart({
  A: "~@7 x", B: "~@3 x ~@4", C: "~@9 x ~@6", D: "~@13 x ~@2",
})).gain(0.47)

// drums · crash
const crash = s("cr").struct("<~@10 A ~@7 A ~@16 A ~@11 A ~@7 A>".pickRestart({
  A: "x",
})).gain(0.33)

// drums · high tom
const high_tom = s("ht").struct("<~@34 [~@13 x ~@2] ~@5 [~@5 x ~@10] ~@15>").gain(0.4)

// drums · tambourine
const tambourine = s("tb").struct("<~@10 [~@2 x!2 ~@2 x!2]!45 ~>").gain(0.27)

stack(
  bass, acoustic_guitar_steel, acoustic_guitar_nylon, piano, pad_bowed, overdriven_guitar, kick, snare, hihat, low_tom,
  open_hat, mid_tom, crash, high_tom, tambourine
)

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