Strudelify
Live Is Life cover art

Live Is Life

Opus

KeyA minorTempo93 bpm
0:00/0:00
// Live Is Life — Opus
// 93 bpm, 4/4, key A minor. Source: midi.
// Generated by strudelify. One cycle = one bar.
// note: pitch bends are ignored
// note: Full arrangement: all 96 bars on a 16-step grid, each part at one level; ghost notes are separate "_soft" parts. Source detail keeps the original performance.
setcpm(93/4)

// Notation: c3@3 lasts 3 steps · ~ is a rest · [c3,e3] is a chord · "a, b" plays two voices at once · [...]/2 spreads a riff over 2 bars.
// A part's distinct bars are riffs (A, B, C...) played in order: edit a riff to change every repeat.

// bass · electric bass finger · "FINGERDBAS"
const bass = note(`<
  ~@18 A B C D C E C F C G H G H G H I J K L M N M O P L C Q R S T U R Q V G H G W G H X J K ~@11 A B C D C E C F C B C
  D C G H G Y G H X J Z AA ~
>`.pickRestart({
  A: "~@5 e1 g1 e1", B: "a1@2 ~@2 a1@2 e1 ~ d1@2 ~@2 d1 ~ a1@2", C: "g1@2 ~@2 g1@2 ~@2 g1@2 ~@2 g1@2 e1 ~",
  D: "a1@2 ~@2 a1@2 e1 ~ d1@3 ~ d1@2 a1@2", E: "a1@2 ~@2 a1@2 e1@2 d1@3 ~ d1 ~ a1@2",
  F: "a1@2 ~@2 a1@2 e1 ~ d1@2 ~@2 d1 ~ a1 ~", G: "a1 ~ a1 e1 f1 ~ f1 e1", H: "d1@2 ~@2 d1@2 d1 ~ g1@2 ~@2 g1@2 e1@2",
  I: "a1 ~ a1 c1 d1 ~ d1 e1", J: "f1@2 ~@2 f1@2 ~@2 f1@2 e1@2 d1@2 f1 ~", K: "g1@2 ~@2 g1@2 d1@2 g1@2 ~@2 g1@2 e1 ~",
  L: "a1 ~ a1 e1 d1 ~ d1 a1", M: "g1 ~ g1 ~ g1 ~ g1 e1", N: "a1@2 ~@2 a1@2 e1@2 d1@2 ~@2 d1 ~ a1@2",
  O: "a1@2 ~@2 a1 ~ e1@2 d1@2 ~@2 d1@2 a1@2", P: "g1@2 ~@2 g1@3 ~ g1@2 ~@2 g1@2 e1@2", Q: "c2 ~ c2 a1 d2 ~ d2 a1",
  R: "g1 ~ g1 ~ g1 ~ g1 a1", S: "c2@2 ~@2 c2@2 a1@2 d2@2 ~@2 d2 ~ a1@2", T: "g1@2 ~@2 g1@2 ~@2 g1@3 ~ c2@2 a1 ~",
  U: "c2@2 ~@2 c2 ~ c2!2 d2@2 ~@2 d2@2 a1@2", V: "g1@3 ~ g1@3 ~ g1@3 ~ g1@2 e1@2",
  W: "d1@2 ~@2 d1@2 d1 ~ g1@2 ~@2 c2@2 a1@2", X: "a1 ~ a1 e1 d1 ~ d1 e1", Y: "d1@2 ~@2 d1@2 d1 ~ g1@2 ~@2 g1@2 g1@2",
  Z: "g1@2 ~@2 g1@2 d1@2 g1@2 ~@2 g1@2 d1 ~", AA: "g1 ~ g1 d1 g1 ~@3",
})).s("gm_electric_bass_finger").gain(0.37)

// chords · percussive organ · "ORGAN 2"
const percussive_organ = note("<~@19 A@8 B@8 C A@4 ~@4 D E F E F E F E B@8 C ~@24 B@8 G@2 ~>".pickRestart({
  A: "[c5 ~ a4 b4, [a4,e5] g4, ~ d5@3]/2", // A5
  B: "[~@3 g4 ~@3 g4 ~@3 g4 [c5,e5] d5 c5@2, a4, c5@5 ~@3 [c5,e5]@4 ~@4 [c5,e5]@4 ~@12, e5@2 d5@2 ~@2 d5@2 ~@2 d5@2 ~ f5@3, ~@4 f4@8 ~@8 f4@8 ~@8 f4@7 ~@21]/8", // C
  C: "[g4,d5,g5]", D: "g4 f4, [c5,e5]", E: "a4 b4, [g4,d5]", F: "[g4,c5] [f4,a4,c5], e5", G: "[[g4,d5,g5]@3 ~]/2",
})).s("gm_percussive_organ").gain(0.03).pan(0.8)

// chords · reed organ
const reed_organ = note(`<
  ~@19 A@2 B@2 A@2 B@2 C@8 D A@2 B@2 A@2 B@2 E F G F G F G F C@8 D A@2 B@2 A@2 B@2 A@2 B@2 A@2 H@2 A@2 B@2 A@2 B@2 C@8
  I@2 ~
>`.pickRestart({
  A: "[c5 ~ a4 b4, [a4,e5] g4, ~ d5@3]/2", B: "[c5 ~@2 b4, a4@3 ~, e5 g4, ~ d5@3]/2",
  C: "[~@3 g4 ~@3 g4 ~@3 g4 [c5,e5] d5 c5@2, a4, c5@5 ~@3 [c5,e5]@4 ~@4 [c5,e5]@4 ~@12, e5@2 d5@2 ~@2 d5@2 ~@2 d5@2 ~ f5@3, ~@4 f4@8 ~@8 f4@8 ~@8 f4@7 ~@21]/8", // C
  D: "[g4,d5,g5]", E: "g4 f4, [c5,e5]", F: "a4 b4, [g4,d5]", G: "[g4,c5] [f4,a4,c5], e5",
  H: "[c4 ~@2 b3, a3@3 ~, e4 g3, ~ d4@3]/2", I: "[[g4,d5,g5]@3 ~]/2",
})).s("gm_reed_organ").gain(0.05).pan(0.4)

// chords · acoustic guitar steel · "STEEL GTR"
const acoustic_guitar_steel = note(`<
  ~@11 A B C D A B C D A B C E A B C D F G H I J K L M N A B C D A O C D P Q R S T U V W X G H I J K L M N ~@8 Y Z AA AB
  AC AD Y Z AA AB AC AD AE AF C D AG G H I J K L M N AH ~
>`.pickRestart({
  A: "[a2,e3]@2 [a3,c4] ~@3 [e3,a3,c4,e4] ~ a3@2 [a3,c4] ~@3 [a3,c4,f4] d3, ~@2 d3 ~", // A5 Am F
  B: "~@2 [g3,b3,g4] ~@3 [d3,g3,b3,g4] ~ d3@2 [d3,g3,b3,g4] ~@2 [g3,b3,g4]!2 [d3,g3,b3], d3@5 ~@3 g2@4 ~@4", // G
  C: "[a2,e3]@2 [a3,c4,e4] ~@3 [a3,c4,e4] ~@3 [d3,a3,c4,f4] [a3,c4] ~@2 [d3,a3,c4,f4] ~", // A5 Am Dm7 Am Dm7
  D: "d3@2 [d3,g3,b3,g4] b3 ~@2 [g3,b3,g4] ~ [g2,d3]@2 [b2,d3,g3,b3] ~@2 [d3,g3,b3,g4] [g3,b3,g4] [d3,g3,b3]", // G G5 G
  E: "d3@2 [d3,g3,b3,g4] b3 ~@2 [g3,b3,g4] ~ [g2,d3]@2 [b2,g3,b3] ~@2 [d3,g3,b3,g4] [g3,b3,g4] [d3,g3,b3]", // G G5 Em G
  F: "[a2,e3] [e3,a3,c4,e4,a4] ~ [e3,a3,c4,e4,a4] ~ [c3,f3,a3,c4,f4,a4] ~ [c3,f3,a3,c4,f4,a4]", // A5 Am F
  G: "~ [d3,a3,c4,f4] ~ [d3,a3,c4,f4] ~ [d3,g3,d4,g4] ~ [d3,g3,d4,g4]", // Dm7 G5
  H: "~ [e3,a3,c4,e4,a4] ~ [e3,a3,c4,e4,a4] ~ [c3,f3,a3,c4,f4] ~ [c3,f3,a3,c4,f4]", // Am F
  I: "~ [d3,a3,c4,f4,a4] ~ [d3,a3,c4,f4,a4] ~ [d3,g3,d4,g4] ~ [d3,g3,d4,g4]", // Dm7 G5
  J: "~ [e3,a3,c4,e4,a4] ~ [e3,a3,c4,e4,a4] ~ [f3,a3,c4,f4,a4] ~ [f3,a3,c4,f4,a4]", // Am F
  K: "~ [d3,a3,c4,f4,a4] ~ [d3,a3,c4,f4,a4] ~ [d3,g3,d4,g4] ~ [d3,g3,d4]", // Dm7 G5
  L: "~ [a2,e3,a3,c4,e4,a4] ~ [e3,a3,c4,e4,a4] ~ [d3,a3,c4,f4,a4] ~ [d3,a3,c4,f4,a4]", // Am Dm7
  M: "~ [c3,f3,a3,c4,f4,a4] ~ [f3,a3,c4,f4,a4] ~ [c3,f3,a3,c4,f4,a4] ~ [c3,f3,a3,c4,f4,a4]", // F
  N: "~ [d3,d4,g4] ~ [d3,g3,d4,g4] ~ [d3,g3,d4] ~ [d3,g3,d4,g4]", // G5
  O: "d3@2 [g3,b3,g4] ~@3 [d3,g3,b3,g4] ~ d3@2 [d3,g3,b3,g4] ~@2 [g3,b3,g4]!2 [d3,g3,b3], ~@2 g2 ~", // G
  P: "~ [c3,e3,g3,c4,e4,c5] ~ [e3,g3,c4,e4,c5] ~ [c3,f3,a3,c4,e4] ~ [f3,a3,c4,e4]", // C Fmaj7
  Q: "~@2 [d4,g4,c5]@2 ~@2 [g3,d4,g4,c5]@2 ~@2 [d3,g3,d4,b4]@2 ~ [d3,g3,d4,g4]@2 [d3,g3,d4]", // Csus2 Gsus4 G G5
  R: "~ [e3,g3,c4,e4] ~ [c3,e3,g3,c4,e4,c5] ~ [a3,c4,e4] ~ [c3,f3,a3,c4,e4,a4]", // C Am Fmaj7
  S: "~@2 [d3,g3,d4,g4,c5]@2 ~@2 [g3,d4,g4,c5]@2 ~@2 [g3,d4,g4,b4] [g3,d4,g4]@2 [d3,g3,d4,g4] [d3,g3,d4]!2", // Csus2 Gsus4 G G5
  T: "e3 [c3,e3,g3,c4,e4,c5] ~ [c3,e3,g3,c4,e4,c5] ~ [f3,a3,c4,e4,a4] ~ [f3,a3,c4,e4,a4]", // C Fmaj7
  U: "~@2 [d3,g3,d4,g4,c5]@2 ~@2 [d3,g3,d4,g4,c5]@2 ~@2 [d3,g3,d4,g4,b4] [d3,g3,d4,g4]@2 [d3,g3,d4,g4] [d3,g3,d4,g4,b4]@2", // Csus2 G G5 G
  V: "c4@2 [g3,c4,e4] g3@2 ~ [e3,g3,c4,e4]@2 ~@2 [c3,f3,a3,c4,e4]@2 ~@2 [c3,f3,a3,c4,e4,a4]@2", // C Fmaj7
  W: "~@2 [d3,g3,d4,g4,c5]@2 ~@2 [d3,g3,d4,g4,c5]@2 [g3,d4]@2 [g3,d4,g4,b4] [d3,g3,d4,g4]@2 g3 [d3,g3,d4,b4]@2", // Csus2 G5 G G5 G
  X: "~ [e3,a3,c4,e4,a4] ~ [e3,a3,c4,e4,a4] ~ [c3,f3,a3,c4,f4,a4] ~ [c3,f3,a3,c4,f4,a4]", // Am F
  Y: "[a2,e3]@2 [a3,c4] ~@3 [a3,c4,e4] ~ [a2,d3]@2 [a3,d4,f4] ~@3 [a3,d4,f4] ~", // A5 Am D5 Dm
  Z: "[g2,d3]@2 [g3,b3,g4] ~@3 [d3,g3,b3,g4] ~ [g2,d3]@2 [d3,g3,b3,g4] ~ [g2,d3] [d3,g3,b3,g4]!3", // G5 G G5 G G5 G
  AA: "[a2,e3,a3,c4]@2 [a3,c4,e4] ~@3 [e3,a3,c4,e4] ~ [a2,d3]@2 [d3,a3,d4,f4] ~@3 [d3,a3,d4,f4] ~", // Am D5 Dm
  AB: "[g2,d3]@2 [d3,g3,b3,g4] ~@3 [d3,g3,b3,g4] [g2,d3] [g2,d3]@2 [d3,g3,b3,g4] [g2,d3] ~ [d3,g3,b3,g4] [g3,b3,g4] [d3,g3,b3,g4]", // G5 G G5 G G5 G
  AC: "a2@2 [c4,e4] ~@3 [e3,a3,c4] ~ [a2,d3]@2 [a3,d4,f4] ~@3 [a3,d4,f4] ~", // C Am D5 Dm
  AD: "[g2,d3]@2 [g3,b3,g4] ~@3 [g3,b3,g4] ~ [g2,d3]@2 [d3,g3,b3,g4] [g2,d3]@2 [d3,g3,b3,g4] [g3,b3,g4] [d3,g3,b3,g4]", // G5 G G5 G G5 G
  AE: "[a2,e3]@2 [a3,c4] ~@3 [e3,a3,c4,e4] ~ d3@2 [a3,c4] ~@3 [a3,c4,f4] d3, ~@8 a3 ~@7", // A5 Am F
  AF: "~@2 [g3,b3,g4] ~@3 [d3,g3,b3,g4] ~ d3 ~ [d3,g3,b3,g4] ~@2 [g3,b3,g4]!2 [d3,g3,b3], d3 ~ g2 ~", // G
  AG: "a2 [e3,a3,c4,e4,a4] ~ [e3,a3,c4,e4,a4] ~ [c3,f3,a3,c4,f4,a4] ~ [c3,f3,a3,c4,f4,a4]", // Am F
  AH: "~@2 [d3,d4,g4]@2 ~@2 [d3,g3,d4,g4]@2 [d3,g3,d4] ~@7", // G5
})).s("gm_acoustic_guitar_steel").gain(0.08).pan(0.2)

// chords · acoustic guitar steel · "STEEL GTR" · soft notes
const acoustic_guitar_steel_2 = note(`<
  ~@11 A B C D A B C D A B C D A B C D ~@5 E ~ F G A B C D A B C D H G I J K L M N ~@5 E ~ F G ~@8 O ~ P ~ Q R O ~ P ~ Q
  R A B C D ~@5 E ~ F G S ~
>`.pickRestart({
  A: "~@2 e4 ~@7 f4 ~@3 d3 ~", B: "g2@4 ~@4 g3 ~@7, g3 ~@15", C: "~@2 e3 ~@3 e3 ~ [d3,a3]@2 ~ d3 ~ d3 ~@2",
  D: "g2@2 ~@3 [g3,b3] ~ [g2,d3] ~@2 g4 ~@5", E: "~@7 g4", F: "~@3 c3 ~@4", G: "~ g3 ~@3 g4 ~@2", H: "~@7 a4",
  I: "~@5 g3 ~@4 a4@2 ~@4", J: "~@14 [g4,b4] g4", K: "[c3,g3,c4]@2 ~@3 g3 ~@4 g3@2 ~ a3 ~@2", L: "~@15 [g3,g4]",
  M: "~@3 [c4,e4]@2 ~@5 a4@2 ~ a3 ~@2", N: "~@5 g3 ~@2 [d3,g4,b4]@2 ~@4 g4@2", O: "~@2 [e3,e4] ~@13", P: "~@6 a2 ~@9",
  Q: "e3@2 a3 ~@3 e4 ~@9", R: "~@12 g4 ~@3", S: "~@2 g3@2 ~@4 g4 ~@7",
})).s("gm_acoustic_guitar_steel").gain(0.04).pan(0.2)

// other · glockenspiel · "GLOCKENSPL"
const glockenspiel = note("<~@43 A B C D E F G H I ~@26 J ~ K L M ~ N ~@11>".pickRestart({
  A: "~@8 [b5,b6] ~@3 [c6,c7] ~ [d6,d7] ~", B: "[e6,e7] ~@15", C: "~@8 [b5,b6]@3 ~ c6@2 [d6,d7] ~, ~@12 c7 ~@3",
  D: "[g6,g7]@5 ~@11", E: "b6 ~@7 [b4,b5]@3 ~ [c5,c6] ~ [d5,d6] ~", F: "[e5,e6] ~@3",
  G: "~@8 [b4,b5]@2 ~@2 [c5,c6] ~ [d5,d6]@2", H: "[g5,g6]@3 ~@5", I: "[d5,d6]@7 ~", J: "[d4,d5,g6] ~@15",
  K: "[d5,d6]@3 ~@13, d4 ~@15", L: "~@2 [a5,a6] ~@5 [d5,d6] ~@7", M: "[d5,d6] ~@15",
  N: "[d5,d6] ~@7 g6@2 ~@6, ~@8 g5 ~@7", // D
})).s("gm_glockenspiel").gain(0.1)

// other · glockenspiel · "GLOCKENSPL" · soft notes · A F
const glockenspiel_soft = note("<~@79 [[a5,a6]@2 ~@6 [f4,f5,f6] ~@7, a4 ~@15] ~@16>").s("gm_glockenspiel").gain(0.05)

// drums · kick
const kick = s("bd").struct("<~@3 [x!4]!57 [x ~ x ~ x ~ x!2] [x!4]!33 [x!3 ~] ~>").gain(0.4)

// drums · snare
const snare = s("sd").struct("<~@26 A B@8 C D ~@6 A B@7 E B@8 F ~@23 A B@9 G ~>".pickRestart({
  A: "~@13 x!3", B: "~ x ~ x ~ x ~ x", C: "~@2 x ~@3 x ~@3 x ~@2 x!2 ~", D: "x", E: "~@2 x ~@3 x ~@3 x ~@2 x!3",
  F: "~ x ~ x ~ x ~@2", G: "x ~ x ~ x!5 ~@7",
})).gain(0.46)

// drums · clap
const clap = s("cp").struct("<[x!4]!95 [x!3 ~]>").gain(0.35)

// drums · low tom
const low_tom = s("lt").struct(`<
  ~@2 A B A B A B A B A B A B A B C B ~ B ~ B ~ B A B ~@12 B ~ B A B ~@25 A B A B ~ B A B A B ~@2 A B ~ B ~@12
>`.pickRestart({
  A: "~@15 x", B: "x", C: "~@7 x",
})).gain(0.35)

// drums · hihat
const hihat = s("hh").struct("<~@3 A@24 B@8 C A@8 D B@6 E D B@7 C ~@8 A@16 D B@8 ~@2>".pickRestart({
  A: "~ x ~ x ~ x ~ x", B: "x!8", C: "x!5 ~@3", D: "~ x!7", E: "x!6 ~@2",
})).gain(0.4)

// drums · mid tom
const mid_tom = s("mt").struct(`<
  ~@2 A ~ A ~ A ~ A ~ A ~ A ~ A ~ B ~ A ~ A ~ A ~ A ~@12 A ~ C ~ D ~@18 E ~@7 A ~ A ~ A ~ A ~ A ~@2 F D ~ G ~@13
>`.pickRestart({
  A: "~@7 x", B: "~@12 x!2 ~@2", C: "~@6 x!2", D: "~@12 x!4", E: "~@5 x ~@2", F: "x", G: "~@12 x!3 ~",
})).gain(0.35)

// drums · open hat
const open_hat = s("oh").struct("<~@35 [~@5 x!2 ~] ~@15 [~@3 x] ~@8 [~@5 x!2 ~] ~@35>").gain(0.35)

// drums · high tom
const high_tom = s("ht").struct(`<
  ~@2 A ~ A ~ A ~ A ~ A ~ A ~ A ~ B ~ A ~ A ~ B ~ A ~@12 A ~ B ~ C ~@26 A ~ A ~ A ~ D ~ A ~@3 C ~ E ~@13
>`.pickRestart({
  A: "~@13 x ~@2", B: "~@8 x!3 ~@5", C: "~@8 x!4 ~@4", D: "~@9 x!2 ~@2 x ~@2", E: "~@9 x!2 ~@5",
})).gain(0.35)

// drums · crash
const crash = s("cr").struct("<~@44 x ~@7 x ~@32 x ~@10>").gain(0.23)

// drums · tambourine
const tambourine = s("tb").struct("<~@3 [~ x ~ x ~ x ~ x]!41 [x!16]!17 ~@8 [~ x ~ x ~ x ~ x]!16 [x!16]!9 [x!9 ~@7] ~>")
  .gain(0.29)

// drums · woodblocks
const woodblocks = s("woodblock:4").struct("<~@3 [x!4]!91 [x!3 ~] ~>").gain(0.42)

stack(
  bass, percussive_organ, reed_organ, acoustic_guitar_steel, acoustic_guitar_steel_2, glockenspiel, glockenspiel_soft,
  kick, snare, clap, low_tom, hihat, mid_tom, open_hat, high_tom, crash, tambourine, woodblocks
)