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// Bollicine — Rossi Vasco
// 113 bpm, 4/4, key A major. Source: midi.
// Generated by strudelify. One cycle = one bar.
// note: pitch bends are ignored
// note: sustain pedal (CC 64) lengthens the held notes
// note: Full arrangement: all 150 bars on a 16-step grid, each part at one level; ghost notes are separate "_soft" parts. Source detail keeps the original performance.
// note: Guitar parts that double another keep only their own notes (fills, solos): guitar program 28, guitar program 26, guitar program 29.
setcpm(113/4)
// Notation: c3@3 lasts 3 steps · ~ is a rest · [c3,e3] is a chord · "a, b" plays two voices at once · [...]/2 spreads a riff over 2 bars.
// A part's distinct bars are riffs (A, B, C...) played in order: edit a riff to change every repeat.
// bass · slap bass 2
const bass = note(`<
~@2 A B C@2 A D C@2 A D C@2 A D C@2 ~@2 E F G F H F I F H F I F H F I F J K@2 L M K@2 L N O P L Q K@2 L M K@2 L N R S
T L U A B C@2 A D C@2 A D C@2 A D C@2 ~@2 V F G F H F I F H F I F H F I F J K@2 L M K@2 L N O P L Q K@2 L M K@2 L N R
S T L K@2 L M K@2 L N O P L Q K@2 L M K@2 L N R S T L R S W@2 ~
>`.pickRestart({
A: "~@7 g2", B: "a1@6 ~@2 g2@2 f#2 ~@3 a1 ~", C: "[g2@2 f#2 ~@3 a1@14 ~@12]/2", D: "a1@6 ~@2 g2@2 f#2 ~@5",
E: "~@2 a1 ~ a1 ~ a1@2 ~ a2 a1@2 d2@2 g2@2", F: "a1@4 ~@2 g1@7 ~ e1@2", G: "g1 ~ b1 ~@3 a1@4 g2 ~ g2@3 ~",
H: "g1 ~ b1 ~@3 a1@3 ~ a1!2 d2@2 g2@2", I: "g1 ~ b1 ~@3 a1@2 ~ a1 g2 ~ g2@3 ~", J: "g1 ~ b1 ~@3 a1@4 a1 ~ a1@2 a#1@2",
K: "b1@5 ~ f#1@2 ~@2 b1@3 ~ f#1 ~", L: "a1@5 ~ e1@2 ~@2 a1@3 ~ e1 ~", M: "a1@5 ~ e1@2 ~@2 a1@3 ~ a#1 ~",
N: "a1@5 ~ e1@2 ~@2 a1@3 ~ a1@2", O: "g1@4 ~@2 g1@4 g1 ~ g1@4", P: "d2@4 ~@2 d2@2 ~@2 d2@2 ~ d2 ~@2",
Q: "a1@5 ~ e1@2 a1 ~ a1 ~ a1@2 a#1 ~", R: "g1@4 ~@2 g1@4 g2 ~ g1@4", S: "d2@4 ~@2 d2@2 ~@2 d3@2 ~ d3 ~@2",
T: "[a1,c#3]@5 ~ e1@2 ~@2 a1@3 ~ e1 ~", U: "a1@7 ~@9", V: "~@2 a1 ~ a1 ~ a1@2 ~@2 a2@2 ~@2 g3@2", W: "[a1,c#3]/2",
})).s("gm_slap_bass_2").gain(0.8)
// bass · slap bass 2 · soft notes
const bass_soft = note(`<
~@37 A@2 B@2 A@2 B@2 ~@2 B ~ A@2 B@2 A@2 B@2 ~@2 B@2 ~@36 A@2 B@2 A@2 B@2 ~@2 B ~ A@2 B@2 A@2 B@2 ~@2 B@2 A@2 B@2 A@2
B@2 ~@2 B ~ A@2 B@2 A@2 B@2 ~@2 B@2 ~@5
>`.pickRestart({
A: "~@8 b1 ~@7", B: "~@8 a1 ~@7",
})).s("gm_slap_bass_2").gain(0.48)
// bass · synth bass 2
const bass_2 = note("<~@16 A B C D ~@56 A B E D ~@70>".pickRestart({
A: "~@13 [e1,e2] [g1,g2] [e1,e2]", B: "[a1,a2]@3 ~",
C: "~@5 [g1,g2] [e1,e2] [g1,g2] [e1,e2] ~@4 [e1,e2] [g1,g2] [e1,e2]", D: "[a1,a2] ~ [a1,a2]@14",
E: "~@4 [g1,g2] [e1,e2] [g1,g2] [e1,e2] ~@5 [e1,e2] [g1,g2] [e1,e2]", // G E G E G E
})).s("gm_synth_bass_2").gain(0.59)
// chords · electric guitar muted
const electric_guitar_muted = note(`<
~@2 A@2 ~@2 A@2 ~@2 A@2 ~@2 B@2 ~@46 A@2 ~@2 A@2 ~@2 A@2 ~@2 B@2 ~@74
>`.pickRestart({
A: "[~@7 e4@24 ~]/2", B: "[~@7 [e4,a4]@24 ~]/2",
})).s("gm_electric_guitar_muted").gain(0.22).pan(0.9)
// chords · electric guitar clean
const electric_guitar_clean = note(`<
~ A B@2 ~ A B@2 ~ A B@2 ~ A B@2 ~ C@2 D@2 E@8 F@2 G@2 H@4 I@2 J@2 I@2 K@6 I@2 J@2 I@2 K@6 A B@2 ~ A B@2 ~ A B@2 ~ A
B@2 ~ C@2 D@2 E@8 F@2 G@2 H@4 I@2 J@2 I@2 K@6 I@2 J@2 I@2 K@6 I@2 J@2 I@2 K@6 I@2 J@2 I@2 K@6 L@4 ~
>`.pickRestart({
A: "~@7 g3, e4@3 b3, ~ c#4@3, ~@3 a3@5, ~ d4", B: "[~@2 b3 [a3,c#4,e4]@12 ~, f#4@3 ~@13, ~ d4@2 ~@13]/2",
C: "[[g3,b3,d4]@6 [b3,d4,f#4] [a3,c#4,e4]@9]/2", D: "[[g3,b3,d4]@2 [g3,b3,d4]!3 [b3,d4,f#4]@2 [a3,c#4,e4]@9]/2",
E: "[[e3,a3]@3 [d3,g3]@6 [f#3,b3]@2 [e3,a3]@5]/2", F: "[[e3,a3,c#4]@3 [d3,g3,b3]@6 [g3,b3,d4]@2 [e3,a3,c#4]@5]/2",
G: "[[e3,a3,c#4]@3 [d3,g3,b3]@6 [f#3,b3,d4]@2 [e3,a3,c#4]@5]/2", // A G Bm A
H: "[[a3,c#4,e4]@3 [g3,b3,d4]@6 [b3,d4,f#4]@2 [a3,c#4,e4]@5]/2", // A G Bm A
I: "[a3,f#4]@2 [a3,e4] [a3,d4] [a3,f#4]!2 [a3,e4] [a3,d4]", J: "[a3,e4]/2",
K: "[[a3,e4]@31 a3 d4@15 ~ d4@15 ~ [b3,c#4]@23 ~@9, ~@31 g3@15 ~ [f#3,a3]@14 ~@2 [e3,a3]@23 ~@10]/6", // A5 Bsus2 F#m A5
L: "[d4@15 ~ d4@15 ~ [b3,c#4]@23 ~@9, ~@15 [f#3,a3]@14 ~@2 [e3,a3]@23 ~@10]/4", // Bsus2 F#m A5
})).s("gm_electric_guitar_clean").gain(0.2).pan(0.2)
// other · alto sax
const alto_sax = note(`<
~@11 A B ~@3 C ~@13 D E ~@2 D F ~@23 G@2 ~@7 H ~@2 I J ~@2 K L ~@13 D E ~@2 D F ~@9 M@2 N@2 ~@2 O P ~@6 Q R ~@7 S ~@10
T U V@2 ~@2 W@5
>`.pickRestart({
A: "~@12 f#5 e5 b4@2", B: "a4@4 f#4 e4 b3@2 a3@7 ~", C: "~@4 c#5@2 e5 ~", D: "~@8 e5@3 ~ b4@3 ~", E: "a4@4 c5@3 ~@9",
F: "a4@4 e4@3 ~@9", G: "[~@8 c5@4 a4@11 ~@9, ~@8 b4 ~@23]/2", H: "~@8 c#4@2 e4 ~@5", I: "f#4@2 a4 ~@5 c#5@2 e5 ~@5",
J: "e5@3 ~ b4@3 ~ a4@4 f#4 ~@3", K: "~@8 b5@6 a5 ~", L: "f#5 ~ e5 ~ b4@2 b4 ~ a4@4 f#4 e4 ~@2", M: "[~@4 d5@11 e5]/2",
N: "[b4@2 b4 a4@16 ~@13]/2", O: "~@4 e4@2 e4 ~ e4 ~ e4 ~ e4@2 f#4 ~", P: "a4@4 f#4 a4 ~@2 e4@3 b3@3 a3 ~",
Q: "~@4 c#5@2 e5 c#5@2 e5 c#5@2 e5 c#5@2 e5", R: "c5@3 ~ b4 a4 f#4 e4 c4@2 b3@2 a3@3 ~",
S: "~@4 b5@3 ~ a5@4 b4@2 a4@2", T: "~@4 e5@11 ~", U: "e5@10 f#5 ~@5", V: "[~@2 f#5@5 ~]/2",
W: "[~@8 d5@22 e5@30 b4@3 a4@9 ~@8]/5",
})).s("gm_alto_sax").gain(0.66).pan(0.4)
// chords · epiano1
const epiano1 = note("<~@17 A@2 B@2 C@8 D@6 E@2 ~@40 A@2 B@2 C@8 D@6 E@2 ~@53>".pickRestart({
A: "[[g3,b3,d4]@6 [b3,d4,f#4] [a3,c#4,e4]@9]/2", B: "[[g3,b3,d4]@2 [g3,b3,d4]!3 [b3,d4,f#4]@2 [a3,c#4,e4]@9]/2",
C: "[[e3,a3,c#4]@3 [d3,g3,b3]@6 [f#3,b3,d4]@2 [e3,a3,c#4]@5]/2", D: "[[a3,e4]@3 [g3,d4]@6 [b3,f#4]@2 [a3,e4]@5]/2",
E: "[[c#4,a4]@3 [b3,g4]@6 [d4,b4]@2 [c#4,a4]@5]/2", // F#m Em G F#m
})).s("gm_epiano1").gain(0.29).pan(0.8)
// other · lead 2 sawtooth
const lead_2_sawtooth = note(`<
~@29 A B C B D B C B ~@2 E F ~@2 E F G H ~@4 E F ~@2 E F G H ~@30 D B C B D B C B ~@2 E F ~@2 E F G H ~@4 E F ~@2 E F
G H ~@4 E F ~@2 E F G H ~@4 E F ~@2 E F G H ~@2 G H I@3
>`.pickRestart({
A: "~ c#5 a4 d5 b4 g4 ~@2", B: "~ f#5 d5 b4 e5 c#5 a4 ~", C: "~ e5 c#5 a4 d5 b4 g4 ~", D: "e5 c#5 a4 d5 b4 g4 ~@2",
E: "~@4 a6@3 ~ a6@3 ~ a6@3 ~", F: "a6@3 ~ a6@3 ~ a6@3 ~ a6@3 ~", G: "g4 d5 a4 g4 ~@4", H: "a4 d5 b4 a4 ~@4",
I: "[a4,e5]/3", // A5
})).s("gm_lead_2_sawtooth").gain(0.32)
// chords · overdriven guitar
const overdriven_guitar = note("<~@24 A ~@5 B ~@53 A ~@5 B ~@54 C@5>".pickRestart({
A: "~@10 [d3,g3] ~ [d3,g3]@4", B: "~ f#3 ~@6",
C: "[g3@9 ~ [g3,d4] ~ g2 ~ d3@9 d3 ~@2 [d3,a3]@4 ~@2 a2@48, ~@14 a3@11 ~@5 e3@50]/5", // G5 D5
})).s("gm_overdriven_guitar").gain(0.22)
// chords · pad warm
const pad_warm = note(`<
~@37 A@2 B@2 A@2 B@2 C D B@2 A@2 B@2 A@2 B@2 C D B@2 ~@36 A@2 B@2 A@2 B@2 C D B@2 A@2 B@2 A@2 B@2 C D B@2 A@2 B@2 A@2
B@2 C D B@2 A@2 B@2 A@2 B@2 C D B@2 C D E@3
>`.pickRestart({
A: "[f#3,b3,d4]/2", B: "[e3,a3,c#4]/2", C: "[g3,b3,d4]", D: "[f#3,a3,d4]", E: "[e3,a3,c#4]/3",
})).s("gm_pad_warm").gain(0.12)
// drums · kick
const kick = s("bd").struct(`<
~ A@16 B@4 A C A C A C A C A C A C A C A D E@11 F E@11 F A@16 B@4 A C A C A C A C A C A C A C A D E@11 F E@11 F E@11 F
E@11 F E G H@2 I
>`.pickRestart({
A: "x ~@2 x!2 ~@3", B: "x ~@3 x!2 ~@2", C: "x!2 ~ x!2 ~@3", D: "x!2 ~ x!2 ~@2 x", E: "x!2", F: "x ~@3 x ~@2 x",
G: "~@15 x", H: "x ~@2 x!2 ~@2 x!2 ~@2 x!2 ~@2 x", I: "x",
})).gain(0.8)
// drums · rim
const rim = s("rim").struct("<~ [~ x ~ x]!15 [~ x ~@2] ~@44 [~ x ~ x]!15 [~ x ~@2] ~@73>").gain(0.8)
// drums · snare
const snare = s("sd").struct(`<
~@16 A B@3 C B@7 C B@7 D B@7 C B@3 E B@7 C B@3 E ~@15 F B@3 C B@7 C B@7 D B@7 C B@3 E B@7 C B@3 E B@7 C B@3 E B@7 C
B@3 E B ~@4
>`.pickRestart({
A: "~@12 x!4", B: "~ x ~ x", C: "~@4 x ~@7 x ~ x!2", D: "~@4 x ~@5 x ~ x!2 ~@2", E: "~@4 x ~@6 x!2 ~@3",
F: "~@10 x ~ x!4",
})).gain(0.8)
// drums · low tom
const low_tom = s("lt").struct("<~@146 [~@12 x!3 ~] ~@3>").gain(0.56)
// drums · hihat
const hihat = s("hh").struct(`<
A B C@2 D E C F@2 C@3 G C@3 H I@2 B I@2 B I B I@3 B I B I B I@3 J E K L D M N O J A P A Q E K L D M N O J A P A Q B
C@2 D E C F@2 C@3 G C@3 H I@2 B I@2 B I B I@3 B I B I B I@3 J E K L D M N O J A P A Q E K L D M N O J A P A Q E K L D
M N O J A P A Q E K L D M N O J A P A Q A ~@4
>`.pickRestart({
A: "x!4", B: "x!5 ~ x!2", C: "x!8", D: "x ~ x!3 ~ x!2", E: "x ~ x ~ x ~ x!2", F: "x!7 ~", G: "x!3 ~ x!4",
H: "x!6 ~@2", I: "x!5 ~ x ~", J: "x!5 ~@3", K: "x!3 ~ x!3 ~", L: "x ~@3 x ~ x ~ x ~ x ~ x ~ x!2", M: "x!3 ~ x ~ x ~",
N: "x ~@3 x ~ x ~ x ~@3 x ~ x!2", O: "x ~ x ~ x!4", P: "x ~@3 x ~@3 x ~@3 x ~ x!2", Q: "x!3 ~",
})).gain(0.32)
// drums · hihat · soft notes
const hihat_soft = s("hh").struct(`<
~ A ~@2 B C ~ D ~@4 E ~@4 A@19 ~ C E F G H B I ~ C@2 J C@2 E F G H B I ~ C@2 J C A ~@2 B C ~ D ~@4 E ~@4 A@19 ~ C E F
G H B I ~ C@2 J C@2 E F G H B I ~ C@2 J C@2 E F G H B I ~ C@2 J C@2 E F G H B I ~ C@2 J C@2 ~@4
>`.pickRestart({
A: "~@5 x ~@2", B: "~ x ~@3 x ~@2", C: "~ x ~ x ~ x ~@2", D: "~@7 x", E: "~@3 x ~@4", F: "~ x ~@6",
G: "~@2 x ~@7 x ~@4 x", H: "~@3 x ~ x ~@2", I: "~@2 x ~@3 x ~@8 x", J: "~ x ~ x ~ x ~ x",
})).gain(0.16)
// drums · mid tom
const mid_tom = s("mt").struct("<~@146 [~@7 x!5 ~@4] ~@3>").gain(0.56)
// drums · open hat
const open_hat = s("oh").struct(`<
~@8 A ~@8 A@2 ~@2 A ~ A ~ A@3 ~ A ~ A ~ A@3 ~@2 A ~@2 A ~@2 B A ~@4 A ~@2 A ~@2 B A ~@10 A ~@8 A@2 ~@2 A ~ A ~ A@3 ~ A
~ A ~ A@3 ~@2 A ~@2 A ~@2 B A ~@4 A ~@2 A ~@2 B A ~@4 A ~@2 A ~@2 B A ~@4 A ~@2 A ~@2 B A ~@3 A ~@4
>`.pickRestart({
A: "~@7 x", B: "~@5 x ~@2",
})).gain(0.4)
// drums · high tom
const high_tom = s("ht").struct("<~@146 [~@2 x!5 ~@9] ~@3>").gain(0.56)
// drums · crash
const crash = s("cr").struct(`<
~@17 A ~@3 A ~@3 A ~@3 A ~@3 A ~@3 A ~@3 A ~ A ~ A ~@2 B A ~@3 A ~ A ~ A ~@2 B ~@16 A ~@3 A ~@3 A ~@3 A ~@3 A ~@3 A
~@3 A ~ A ~ A ~@2 B A ~@3 A ~ A ~ A ~@2 B A ~@3 A ~ A ~ A ~@2 B A ~@3 A ~ A ~ A ~@2 B C@2 A D A
>`.pickRestart({
A: "x", B: "~@7 x", C: "x ~@14 x", D: "~@15 x",
})).gain(0.32)
// drums · ride
const ride = s("rd").struct("<~@147 [~@6 x!7 ~ x!2] [x!2 ~ x ~@3 x!2 ~ x!3 ~ x ~] ~>").gain(0.16)
// drums · ride · soft notes
const ride_soft = s("rd").struct("<~@147 [~@3 x!3 ~@7 x ~@2] [~@4 x!3 ~@9] ~>").gain(0.08)
// drums · bongos
const bongos = s("bongo:4").struct("<~@123 [~@4 x!3 ~ x ~@2 x ~@4] [~@3 x] ~@11 [x ~ x!2 ~ x!2 ~@9] ~@13>").gain(1.47)
// drums · bongos
const bongos_2 = s("bongo:18").struct("<~@123 [~@15 x] [x ~@2 x!6 ~ x!2 ~@3 x] ~@10 [~@11 x!5] [~@9 x!4 ~@3] ~@13>")
.gain(1.47)
// drums · congas
const congas = s("conga:13").struct("<~@123 [~@7 x ~@8] [~@9 x ~@6] ~@25>").gain(2.3)
// drums · congas
const congas_2 = s("conga:18").struct("<~@123 [~@13 x!2 ~]!2 ~@11 [~@13 x!3] ~@13>").gain(2.3)
stack(
bass, bass_soft, bass_2, electric_guitar_muted, electric_guitar_clean, alto_sax, epiano1, lead_2_sawtooth,
overdriven_guitar, pad_warm, kick, rim, snare, low_tom, hihat, hihat_soft, mid_tom, open_hat, high_tom, crash, ride,
ride_soft, bongos, bongos_2, congas, congas_2
)
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