Strudelify

Stick It Out

Rush

KeyD minorTempo120 bpm
0:00/0:00
// Stick It Out — Rush
// 120 bpm, 4/4, key D minor. Source: midi.
// Generated by strudelify. One cycle = one bar.
// note: pitch bends are ignored
// note: sustain pedal (CC 64) lengthens the held notes
// note: Full arrangement: all 135 bars on a 16-step grid, each part at one level; ghost notes are separate "_soft" parts. Source detail keeps the original performance.
setcpm(120/4)

// Notation: c3@3 lasts 3 steps · ~ is a rest · [c3,e3] is a chord · "a, b" plays two voices at once · [...]/2 spreads a riff over 2 bars.
// A part's distinct bars are riffs (A, B, C...) played in order: edit a riff to change every repeat.

// chords · guitar harmonics · "Gtr.2 (elec. w/fdbk.)"
const guitar_harmonics = note("<A@16 ~@76 B@5 ~@38>".pickRestart({
  A: "[~@27 f6@5, b3@31 ~ f3@31 ~ b3@31 ~ f3@31 ~, ~@6 gb5@13 ~@3 f6@13 ~@3 gb5@13 ~@13]/8",
  B: "[~@22 gb5@13 ~@5, f3@31 ~ b3@31 ~@17, ~@6 f6@13 ~@21]/5",
})).s("gm_guitar_harmonics").gain(0.19)

// other · electric guitar clean · "Gtr.2 (clean elec.)"
const electric_guitar_clean = note("<~@65 A@16 ~@46 A@6 B@2>".pickRestart({
  A: "[d2 a2 d3 d2 c3 d3@11]/2", B: "[d2 a2 d3 d2 c3 d3@4 [c3,g3,c4]!3 ~ [bb2,f3,bb3] [bb2,f3,bb3]@2]/2",
})).s("gm_electric_guitar_clean").gain(0.53)

// other · acoustic guitar steel · "Gtr.3 (acous.)"
const acoustic_guitar_steel = note("<~@72 A B@4 ~@50 B@6 C@2>".pickRestart({
  A: "~ [c3,g3,d4,g4]!3 ~ [bb2,f3,bb3,c4] [bb2,f3,bb3,c4]@2", B: "[d2 a2 d3 d2 c3 d3@11]/2",
  C: "[d2 a2 d3 d2 c3 d3@4 ~@7]/2",
})).s("gm_acoustic_guitar_steel").gain(0.52)

// other · distortion guitar · "Gtr.4 (elec. w/dist.)"
const distortion_guitar = note("<~@79 A B C D E@2 F G H I@2 ~@45>".pickRestart({
  A: "~@7 c6", B: "a5 [a5,c6] c6 [a5,c6] a5 [a5,c6] c6 [a5,c6] a5 [a5,c6] c6 [a5,c6] a5 [a5,c6]@2 g6",
  C: "a6@5 a6@2 a6", D: "g6@6 g4@2 d6 e5 d6 e5 c6 a5 [g4,b4] f5",
  E: "[ab5@6 [a5,d6]@4 a5!2 [a5,d6] a5 [a5,d6] a5@2 g5@3 d3@8 g4@2 a4 [d5,g5]]/2", // D5 G5
  F: "[d5,g5]@3 [d5,g5]@2 [d5,g5]@3 [d5,g5]@2 [d5,g5]@2 [d5,g5]!2 ~ [d5,g5]", // G5
  G: "[d5,g5]@2 [d5,g5]@2 [d5,g5]@2 [d5,g5]@2 [d5,g5]!2 ~ d5@2 a5 g5 a5", // G5
  H: "a5!2 ~ a5 b5!2 ~ ab5 a5 c6 d6@4 d6 [d6,f6]", I: "[c6 a5 g5 f5 g4@4 e4@2 d4@2 g4 [a4,e5] ~ c5@9 ~@8]/2",
})).s("gm_distortion_guitar").gain(0.25)

// bass · electric bass pick · "Bass"
const bass = note(`<
  A@16 B@8 C D@8 E@8 F@8 G@2 D@8 H@3 I@2 D J K L M N O P Q R O S O T O U Q V W V W X W Y Q Z AA@3 AB@8 AC@4 D@8 AA@8 H@3
  AD@2 AA AE AF AG AH AI AH AJ AK
>`.pickRestart({
  A: "[~@3 d2 e2 f2 a2 b2@12 d2 e2 f2 a2 f2@12 d2 e2 f2 a2 b2@12 d2 e2 f2 a2 f2@9]/8",
  B: "[~@3 d2 e2 f2 a2 b2@2 b2 ~ b2@2 b2 ~ b2@2 b2 ~ d2 e2 f2 a2 f2@2 f2 ~ f2@2 f2 ~ f2@2 f2 ~ d2 e2 f2 a2 b2@2 b2 ~ b2@2 b2 ~ b2@2 b2 ~ d2 e2 f2 a2 f2@2 f2!2 ~@5]/8",
  C: "~@3 d2 e2 f2 a2 f2", D: "d3@2 d2@2 e2@2 f2@4 b2 a2 b2 a2 b2 g2",
  E: "[f2@21 ~ d2@2 e2@2 f2@2 a2@2 b2@23 ~ d2@2 e2@2 f2@2 a2@2 f2@23 ~ d2@2 e2@2 f2@2 a2@2 b2@23 ~ d2@2 e2@2 f2@2 a2@2 f2@2]/8",
  F: "[~ f2 ~ f2@2 f2 ~ f2@2 f2 ~ d2 e2 f2 a2 b2@2 b2 ~ b2@2 b2 ~ b2@2 b2 ~ d2 e2 f2 a2 f2@2 f2 ~ f2@2 f2 ~ f2@2 f2 ~ d2 e2 f2 a2 b2@2 b2 ~ b2@2 b2 ~ b2@2 b2 ~ d2 e2 f2 a2 f2]/8",
  G: "[~ f2 ~ f2@2 f2 ~ f2@2 f2 ~ d2 e2 f2 a2 f2]/2", H: "g3 g2 a2 c3@2 d3@2 f3",
  I: "[g3@2 g2@2 a2@2 c3@4 g3@4 gb3@4 d2@2 e2@2 f2@4 b2 a2 b2 a2 b2 g2]/2", J: "~@2 d4@2 ~ a3 a3@2, d3!2, ~ a3@3 ~@4",
  K: "~@2 f4@3 [c4,f4]@3, f3 ~, ~ c4@3 ~@4", L: "d3 a3 d4 ~ a3 a3@3, ~@3 d3@5",
  M: "f3 ~@2 c4@2 [c4,f4]@2 [c4,f4], ~ f3@4 ~@3, ~@2 f4@3 ~@3", N: "d3!2 ~@5 d3, ~ a3@3, ~@2 d3@5 ~, ~@5 d4@3",
  O: "f3!2 [c4,f4]@3 [c4,f4]@2 [c4,f4]", P: "d3 ~ a3@2 ~ a3@2 [a3,d4], ~ d3@3 d3@4", Q: "~ c3!3 ~ bb2!3",
  R: "d3 ~ a3@3 [d3,a3]@2 [a3,d4], ~ d3@4 ~@3", S: "d3 ~ a3@3 [d3,a3]@2 d3, ~ d3@4 ~@3",
  T: "d3 ~ a3 a3@2 [d3,a3]@2 [a3,d4], ~ d3@4 ~@3", U: "d3 ~ a3@3 [a3,d4]@3, ~ d3@4 ~@3", V: "d3@2 d3!6",
  W: "f3@2 f3!2 ~@2 g3!2 f3!2 g3!2 f3@2 g3@2", X: "d3@2 ~@2 d3@2 d3@2 c3@2 d3@2 c3!2 d3@2",
  Y: "d3@4 d3@2 a2@2 c3@2 d3@2 c3 d3 d3@2", Z: "d2@2 e2@2 f2@2 a2@4 b2 a2 b2 a2 b2 a2",
  AA: "d3@2 d2@2 e2@2 f2@4 b2 a2 b2 a2 b2 a2",
  AB: "[f2@11 d2 e2 f2 a2 b2@12 d2 e2 f2 a2 f2@2 f2 ~ f2@2 f2 ~ f2@2 f2 ~ d2 e2 f2 a2 b2@2 b2 ~ b2@2 b2 ~ b2@2 b2 ~ d2 e2 f2 a2 f2]/8",
  AC: "[~ f2 ~ f2@2 f2 ~ f2@2 f2 ~ d2 e2 f2 a2 b2@2 b2 ~ b2@2 b2 ~ b2@2 b2!2 d2 e2 f2 a2 f2]/4",
  AD: "[g3@2 g2@2 a2@2 c3@4 g3@4 gb3@4 d2@2 e2@2 f2@4 b2 a2 b2 a2 b2 a2]/2", AE: "d3 a3 [a3,d4] d3@2 [a3,d4]@2 [a3,d4]",
  AF: "f3@2 f3@2 [c4,f4]@2 f3 [c4,f4] ~ [c4,f4] f3@2 [c4,f4]@2 f3!2", AG: "d3!2 [a3,d4] d3!2 [a3,d4]@2 [a3,d4]",
  AH: "f3@2 f3@2 [c4,f4]@2 f3 [c4,f4] ~ [c4,f4] f3@2 [c4,f4]@2 f3@2", AI: "d3!2 [a3,d4]@3 [d3,a3,d4]@2 [d3,a3,d4]",
  AJ: "d3 a3 [a3,d4] a3@2 [a3,d4]@2 [a3,d4]", AK: "~@2 e3@2 e3@2 e3@2 ~@2 bb2@2 bb2 ~@3",
})).s("gm_electric_bass_pick").gain(0.3)

// drums · kick
const kick = s("bd").struct(`<
  ~@16 A B C B C B C D E F@8 G ~@6 A B H B C B C B@3 I F@7 J K@3 L F@2 M N M N M N M O M N M N@4 P Q R Q R Q R M S F@3 T
  U V W X B C B C B C B@2 F@7 Y F@7 Z F@2 K L F AA M N M N M N M O
>`.pickRestart({
  A: "~@7 x", B: "~ x ~ x ~ x ~ x", C: "~ x ~ x!3 ~ x", D: "~ x!2 ~@5", E: "~@6 x!2", F: "x ~ x ~@3 x ~@3 x!2 ~ x!3",
  G: "x", H: "~ x ~ x!5", I: "~ x ~ x ~ x!3", J: "x ~ x ~@3 x!2 ~ x ~ x ~ x ~@2", K: "x ~ x ~@3 x ~@3 x ~@2 x!3",
  L: "x!2 ~ x ~ x ~ x", M: "x ~@4 x ~@2", N: "~ x ~@3 x ~ x", O: "~ x!3 ~ x!2 ~", P: "~ x!3 ~ x!3", Q: "x ~@4 x ~ x",
  R: "x ~@2 x ~@3 x ~@2 x ~@3 x ~", S: "x ~@2 x ~@2 x ~", T: "x ~ x ~@3 x ~@3 x!2 ~ x ~@2", U: "x ~@6 x",
  V: "x ~@2 x ~@10 x ~", W: "~@7 x ~@3 x ~@3 x", X: "~@3 x ~@6 x ~ x ~ x ~", Y: "x ~ x ~@2 x ~ x ~ x ~ x ~ x ~ x",
  Z: "x ~@2 x ~ x!11", AA: "x ~ x ~@3 x ~@3 x!2 ~@4",
})).gain(0.32)

// drums · rim
const rim = s("rim").struct("<~@65 [x!4]!7 [x!2] [x!4]!7 x ~@46 [x!4]!7 ~>").gain(0.32)

// drums · snare
const snare = s("sd").struct(`<
  ~@17 A@6 B C A@8 ~@8 A D A@7 E A@7 F A@6 ~@15 G A@7 H A@7 I A@7 J A@7 K A@7 L A@6 ~@7 M
>`.pickRestart({
  A: "~ x ~ x", B: "~ x ~@2", C: "~@3 x!2 ~@3", D: "~@2 x ~ x!3 ~", E: "x!3 ~", F: "~@4 x ~@3 x ~@3 x ~ x!2", G: "~ x",
  H: "~@4 x!2 ~@2 x!2 ~@2 x ~@3", I: "~@2 x!3 ~@3", J: "x!2 ~@2 x!2 ~@2 x!2 ~@2 x ~@3", K: "~ x!3", L: "~ x ~@2 x!4",
  M: "~ x!3 ~ x!2 ~",
})).gain(0.38)

// drums · snare · soft notes
const snare_soft = s("sd").struct("<~@13 [~ x ~ x]!4 ~@75 [~@14 x!2] ~@32 [~ x ~@14] ~@9>").gain(0.21)

// drums · hihat
const hihat = s("hh").struct("<~@9 A B@6 C ~@48 A B@7 A B@5 C ~@13 A@2 ~@32 A B@6 C>".pickRestart({
  A: "~ x!7", B: "x!8", C: "x!7 ~",
})).gain(0.16)

// drums · hihat · soft notes
const hihat_soft = s("hh").struct("<~@33 [~@2 x!2 ~@6 x!2 ~@4]!8 ~@38 [~@7 x] x ~@54>").gain(0.05)

// drums · open hat
const open_hat = s("oh").struct(`<
  ~@9 A@8 ~@8 B C@6 D E@7 F ~@10 B C@7 ~@21 G ~@8 C@3 D ~ H I J K ~@7 B C@15 ~@13 L
>`.pickRestart({
  A: "~ x ~ x ~ x ~ x", B: "~ x!7", C: "x!8", D: "x!6 ~@2", E: "~@2 x!2 ~@2 x!2", F: "~@2 x!2 ~@2 x ~", G: "~ x!3 ~@4",
  H: "x", I: "~ x!3", J: "x!2 ~@2", K: "~ x ~@2", L: "~ x!3 ~ x!2 ~",
})).gain(0.21)

// drums · mid tom
const mid_tom = s("mt").struct("<~@113 x ~@21>").gain(0.21)

// drums · crash
const crash = s("cr").struct(`<
  ~@16 A ~@7 B C ~@6 D C ~@6 A ~ A ~@3 A ~@3 B C ~@7 C ~@2 E F D C ~@14 B C ~@6 G C ~@2 D C A ~ B ~ A ~ A ~@3 G C ~@14 A
  C ~@2 E H D C ~@7
>`.pickRestart({
  A: "~@7 x", B: "~@5 x!3", C: "x", D: "~@3 x", E: "~@5 x ~ x", F: "~ x ~@6", G: "~ x ~ x ~ x ~ x", H: "~ x ~ x ~@4",
})).gain(0.27)

// drums · crash · soft notes
const crash_soft = s("cr").struct("<~@16 A ~@46 B ~@9 C ~@24 D ~@36>".pickRestart({
  A: "~@7 x", B: "~@3 x ~@4", C: "x", D: "~@5 x ~@2",
})).gain(0.16)

// drums · ride
const ride = s("rd").struct(`<
  ~@17 A B@5 C ~@17 A D A B@3 E F B G ~@8 H I@2 J K L ~@16 H I@7 ~@8 M B@6 ~@17 I@3 J K N ~@8
>`.pickRestart({
  A: "~ x!3", B: "x!4", C: "x", D: "x!2 ~@2", E: "~@3 x ~ x ~ x", F: "~ x ~@2 x ~ x ~", G: "~ x ~@6", H: "~ x!7",
  I: "x!8", J: "x!5 ~ x ~", K: "x ~ x ~ x!4", L: "x!6 ~ x", M: "~@2 x!2", N: "x!6 ~@2",
})).gain(0.21)

// drums · ride · soft notes
const ride_soft = s("rd").struct("<~@17 A@6 B ~@17 A C A@3 D E F A G ~@46 A@7 ~@31>".pickRestart({
  A: "~ x ~ x ~ x ~ x", B: "~ x ~@6", C: "~ x ~ x ~@4", D: "~ x ~ x ~ x ~@2", E: "x!4", F: "x ~@2 x ~ x ~ x",
  G: "~@3 x ~@4",
})).gain(0.05)

stack(
  guitar_harmonics, electric_guitar_clean, acoustic_guitar_steel, distortion_guitar, bass, kick, rim, snare, snare_soft,
  hihat, hihat_soft, open_hat, mid_tom, crash, crash_soft, ride, ride_soft
)

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