0:00/0:00
// Dreaming in Metaphors — Seal
// 180 bpm, 7/4, key A major. Source: midi.
// Generated by strudelify. One cycle = one bar.
// note: sustain pedal (CC 64) lengthens the held notes
// note: Full arrangement: all 88 bars on a 32-step grid, each part at one level; ghost notes are separate "_soft" parts. Source detail keeps the original performance.
setcpm(180/7)
// Notation: c3@3 lasts 3 steps · ~ is a rest · [c3,e3] is a chord · "a, b" plays two voices at once · [...]/2 spreads a riff over 2 bars.
// A part's distinct bars are riffs (A, B, C...) played in order: edit a riff to change every repeat.
// bass · fretless bass · "bass"
const bass = note(`<
A@3 B A@3 B C@3 D A@3 B C@3 D A@3 B E F G H I J G K L M N O P Q R S T U V W P Q X Y A@3 B C@3 D A@3 B C@3 D A@3 B I J
G K L M N O P Q R S T U V W P Q X Y
>`.pickRestart({
A: "f#1@9 ~@12 e1@2 ~@2 e1@4 ~ e1 ~", B: "f#1@9 ~@12 e1@2 ~@2 e1@3 ~ e1@2 ~", C: "f1@9 ~@12 e1@2 ~@2 e1@3 ~@2 e1 ~",
D: "f1@9 ~@12 e1@3 ~ e1@5 ~ e1", E: "f1@10 ~@11 e1@3 ~ e1@3 ~@2 e1@2", F: "f1@10 ~@11 f1@3 ~ f1@3 ~@2 f1@2",
G: "g1@9 ~@12 d1@3 ~ d1@3 ~@2 d1@2", H: "g1@10 ~@12 g1@3 g1@5 e1@2", I: "f1@9 ~@12 e1@3 ~ e1@5 e1@2",
J: "f1@9 ~@12 f1@3 ~ f1@3 ~@2 f1@2", K: "g1@9 ~@12 e1@4 g1@3 ~@2 g1@2", L: "a1@9 ~@12 a1@2 ~@2 a1@5 a1 ~",
M: "a1@9 ~@12 a1@2 ~@2 a1@3 ~@2 a1 ~", N: "b1@9 ~@12 b1@3 ~ b1@6 ~", O: "b1@9 ~@12 e1@2 ~@2 e1@3 ~@2 e1@2",
P: "f1@9 ~@12 e1@2 ~@2 e1@3 ~@2 e1@2", Q: "f1@9 ~@12 f1@2 ~@2 f1@2 ~@3 f1@2", R: "g1@9 ~@12 e1@3 ~ e1@3 ~@2 e1@2",
S: "g1@9 ~@12 e1@3 ~ g1@5 g1@2", T: "~ a1@9 ~@11 a1@2 ~@2 a1@3 ~@2 a1 ~", U: "a1@9 ~@12 a1@3 ~ a1@5 ~ a1",
V: "b1@9 ~@12 b1@2 ~@2 b1@5 b1 ~", W: "b1@9 ~@12 e1@2 ~@2 e1@3 ~@2 e1 ~", X: "g1@9 ~@12 g1@2 ~@2 g1@3 ~@2 g1 ~",
Y: "g1@23 ~@9",
})).s("gm_fretless_bass").gain(0.8)
// chords · acoustic guitar steel · "12 string"
const acoustic_guitar_steel = note(`<
~@3 A B@4 C@2 D@2 B@4 C@2 D@2 B@4 E ~@22 F B@4 C@2 D@2 B@4 C@2 D@2 B@4 E ~@18 F
>`.pickRestart({
A: "~@21 e2@4 e2@5 e2@2",
B: "[f#2@5 ~@2 g#3@5 ~@9 e2@4 e2@5 e2@2 ~@21 e2@4 e2@5 e2@2 f#2@5 ~@2 g#3@4 ~@10 e2@4 e2@5 e2@2 f#2@5 ~@16 e2@4 e2@5 e2@2, ~@5 c#3@29 ~@2 c#3@30 ~@3 c#3@10 ~ c#3@19 ~@2 c#3@26 ~, ~@12 a3@20 f#2@6 ~@2 [a3,c#4]@25 ~@10 a3@23 ~@6 [a3,c#4]@21 ~@3, ~@14 g#3@20 ~@5 g#3@26 ~@13 g#3@21 ~@4 g#3@23 ~@2, ~@42 e4@25 ~@39 e4@20 ~@2]/4", // A
C: "[f2@5 ~@2 g3@4 ~@10 e2@4 e2@5 e2@2 f2@5 ~@16 e2@4 e2@5 e2@2, ~@5 c3@30 ~@2 c3@27, ~@11 a3@24 ~@5 [a3,b3]@22 ~@2, ~@14 g3@21 ~@4 g3@23 ~@2, ~@21 e4@10 ~]/2", // Asus2
D: "[f2@5 ~@2 g3@4 ~@10 e2@4 ~@7 g3@3 ~@18 e2@4 e2@5 e2@2, ~@5 c3@9 g3@18 ~@5 g3@9 g3@16 ~@2, ~@11 a3@23 ~ a3@6 a3@21 ~@2, ~@16 c3@14 c3@9 c3@9 c3@14 ~@2, ~@25 e2@27 ~@12]/2",
E: "f2@3 ~@13", F: "~@21 e2@4 e2@3 ~@2 e2@2",
})).s("gm_acoustic_guitar_steel").gain(0.4).pan(0.9)
// chords · pad warm · "pad"
const pad_warm = note(`<
~@11 A@5 B@4 C@4 D@2 E@2 F@2 G@2 H@2 I@2 J@2 K@2 L@2 M@2 N@2 O@2 ~@7 A@5 B@4 C@4 P@2 G@2 H@2 I@2 J@2 K@2 L@2 M@2 N@2
Q@2
>`.pickRestart({
A: "[~@31 a4@32 ~@2 g#4@30 a4@32 ~ g#4@31 ~, ~@31 [f#4,c#5]@128 ~]/5", // F#5
B: "[a4@31 ~ g4@30 ~@2 a4@31 ~ g4@29 ~@3, [f4,c5]@63 ~]/4", // F5
C: "[a4@30 ~@2 g#4@32 a4@31 ~ g#4@30 ~@2, [f#4,c#5]@63 ~]/4", D: "[[f3,a3,c4,e4]@63 ~]/2", E: "[g3,b3,d4,e4,g4]/2",
F: "[[f3,a3,c4,e4]@31 ~]/2", G: "[[g3,b3,d4,e4,g4]@63 ~]/2", H: "[~@4 c#4@59 ~, [e4,a4]@63 ~]/2",
I: "[[d4,e4,a4]@61 ~@3]/2", J: "[~ [a3,c4,e4]@62 ~]/2", K: "[[a3,b3,d4]@29 ~@3]/2",
L: "[[e4,a4]@63 ~, c#4@61 ~@3, g#4 ~@63]/2", M: "[[d4,e4,a4]@61 ~@3, g4 ~@63]/2", N: "[[a3,c4,e4]@31 ~]/2",
O: "[~@2 b3@15 ~@15, [a3,d4]@33 ~@31]/2", P: "[[f3,a3,c4,e4]@61 ~@3]/2", Q: "[~@4 b3@55 ~@5, [a3,d4]@29 ~@3]/2",
})).s("gm_pad_warm").gain(0.31)
// other · piano
const piano = note("<~@32 A@2 B@2 C D E D A@2 B@2 C F G H ~@24 A@2 B@2 C D E D A@2 B@2 C F G H>".pickRestart({
A: "[[c#4,e4,a4]@13 ~@3]/2", B: "[[d4,e4,a4]@23 ~@9]/2", C: "a4@9 e5@22 ~", D: "d5@13 ~ c5@4 b4@5 a4@4 g4@5",
E: "a4@8 ~ e5@22 ~", F: "d5@14 c5@5 b4@4 a4@5 g4@4", G: "~ a4@8 e5@21 ~@2", H: "d5@25 ~@7",
})).s("gm_piano").gain(0.51)
// other · string ensemble 1
const string_ensemble_1 = note("<~@43 A B C D E ~@35 A B C D E>".pickRestart({
A: "~@27 b5@5", B: "c6", C: "d6", D: "e6", E: "a6",
})).s("gm_string_ensemble_1").gain(0.12)
// other · string ensemble 1
const string_ensemble_1_2 = note("<~@56 A ~ B ~ C D@2 E F ~@23>".pickRestart({
A: "~@9 f#4@13 ~@10", B: "f#4@5 ~@4 f#4@15 ~@8", C: "~@9 g5@2 a5@2 ~ g5@2 a5@2 g5@2 ~ a5@2 g5@2 a5@2 g5@2 ~ a5@2",
D: "g5@2 a5@2 ~ g5@2 a5@2 g5@2 a5@2 ~ g5@2 a5@2 g5@2 ~ a5@2 g5@2 a5@2 g5@2 ~ a5@2",
E: "g5@2 a5@2 ~ g5@2 a5@2 g5@2 a5@2 ~ g5@2 a5@2 g5@2 ~ a5@2 b5@2 a5@2 b5@2 ~ c6@2", F: "c#6@5 ~@11",
})).s("gm_string_ensemble_1").gain(0.19)
// drums · kick
const kick = s("bd").struct("<[x ~@20 x ~@3 x ~@4 x ~]!47 x [x ~@20 x ~@3 x ~@4 x ~]!39 x>").gain(0.8)
// drums · clap
const clap = s("cp").struct("<[~@9 x ~@22]!47 ~ [~@9 x ~@22]!39 ~>").gain(0.56)
// drums · snare
const snare = s("sd").struct("<[~@9 x ~@22]!47 ~ [~@9 x ~@22]!39 ~>").gain(0.8)
// drums · hihat
const hihat = s("hh").struct(`<
A B A B A B A B A B A B A B A B A B A B A B A B A B A B A B A B A B A B A B A B A B A B A B A ~ A B A B A B A B A B A
B A B A B A B A B A B A B A B A B A B A B A B A B A B A ~
>`.pickRestart({
A: "x ~ x ~@2 x ~@3 x ~ x ~@2 x ~ x ~ x ~@2 x ~ x ~ x ~ x ~@2 x ~",
B: "x ~ x ~@6 x ~ x ~@2 x ~ x ~ x ~@2 x ~ x ~ x ~ x ~@2 x ~",
})).gain(0.4)
// drums · open hat
const open_hat = s("oh").struct(`<
A B A B A B A B A B A B A B A B A B A B A B A B A B A B A B A B A B A B A B A B A B A B A B A ~ A B A B A B A B A B A
B A B A B A B A B A B A B A B A B A B A B A B A B A B A ~
>`.pickRestart({
A: "~@7 x ~@24", B: "~@5 x ~@26",
})).gain(0.56)
// drums · crash
const crash = s("cr").struct("<A ~@3 B ~@7 B ~@7 C ~@27 B ~@7 B ~@7 C ~@23>".pickRestart({
A: "x", B: "~@7 x ~@24", C: "~@9 x ~@22",
})).gain(0.48)
// drums · bongos
const bongos = s("bongo:4").struct(`<
~@12 A B C D E ~ F ~ A B C D A B C D E ~ F ~ A B C D E ~ F ~ A B C D A B C ~@9 A B C D E ~ F ~ A B C D E ~ F ~ A B C D
E ~ F ~ A B C D A B C ~
>`.pickRestart({
A: "x ~@4 x ~@22 x ~@3", B: "x", C: "x ~@4 x ~@17 x ~@8", D: "~@25 x ~@6", E: "x ~@4 x ~@26", F: "x ~@4 x ~@21 x ~@4",
})).gain(0.84)
// drums · bongos
const bongos_2 = s("bongo:18").struct(`<
~@11 A B C D E F G H I B C D E B C D E F G H I B C D E F G H I B C D E B C D J ~@7 A B C D E F G H I B C D E F G H I B
C D E F G H I B C D E B C D J
>`.pickRestart({
A: "~@21 x ~ x ~@3 x ~@4", B: "~@6 x ~ x ~@3 x!2 ~@2", C: "~@5 x ~@3 x ~@2 x ~@3 x ~@4 x ~ x ~@4 x ~@3",
D: "~@9 x ~@2 x ~@3 x ~@4 x ~@3 x ~ x ~@4", E: "x ~@4 x ~@3 x ~@6 x ~@6 x ~@4 x ~ x ~",
F: "~@12 x ~@3 x ~@2 x ~ x ~ x ~@7 x", G: "x ~@4 x ~@6 x ~@3 x ~@4 x ~@2 x ~@6 x",
H: "~@9 x ~@2 x ~@3 x ~@4 x ~ x ~@7 x", I: "x ~@4 x ~@3 x ~@2 x ~@4 x ~@10 x ~@3", J: "x",
})).gain(0.84)
// drums · bongos · soft notes
const bongos_soft = s("bongo:18").struct(`<
~@11 A B C B D E F ~ G B C B D B C B D E F ~ G B C B D E F ~ G B C B D B C B ~@8 A B C B D E F ~ G B C B D E F ~ G B C
B D E F ~ G B C B D B C B ~
>`.pickRestart({
A: "~@25 x ~@6", B: "~@19 x ~@12", C: "~@31 x", D: "~@21 x ~@10", E: "~@5 x ~@10", F: "~@19 x ~@6 x ~ x ~@3",
G: "~@5 x ~@2",
})).gain(0.42)
// drums · congas
const congas = s("conga:18").struct("<[~@7 x ~@8]!47 ~ [~@7 x ~@8]!39 ~>").gain(0.77)
// drums · congas
const congas_2 = s("conga:33").struct("<[~ x]!47 ~ [~ x]!39 ~>").gain(0.77)
// drums · woodblocks
const woodblocks = s("woodblock:5").struct("<[~@7 x ~ x ~@22]!47 ~ [~@7 x ~ x ~@22]!39 ~>").gain(0.46)
// drums · woodblocks
const woodblocks_2 = s("woodblock:4").struct(`<
~@4 A ~@7 A ~@7 A ~@3 A ~@7 A ~@7 A ~@3 A ~@3 A ~@7 A ~@7 A ~@7 A ~@7 A ~@3 A ~@3
>`.pickRestart({
A: "~@9 x ~@22",
})).gain(0.46)
// drums · triangle
const triangle = s("triangles:30").struct(`<
A B C B A B C B A B C B A B C B A B C B A B C B A B C B A B C B A B C B A B C B A B C B A B C ~ A B C B A B C B A B C
B A B C B A B C B A B C B A B C B A B C B A B C B A B C ~
>`.pickRestart({
A: "x ~ x ~@6 x ~ x ~@6 x ~@2 x ~@5 x ~@2 x ~", B: "~@5 x ~ x ~@6 x ~ x ~@6 x ~ x ~@6",
C: "x ~ x ~@7 x!2 ~@6 x ~@2 x ~@5 x ~@2 x ~",
})).gain(2.09)
// drums · triangle
const triangle_2 = s("triangles:35").struct(`<
A B A B A B A B A B A B A B A B A B A B A B A B A B A B A B A B A B A B A B A B A B A B A B A C A B A B A B A B A B A
B A B A B A B A B A B A B A B A B A B A B A B A B A B A C
>`.pickRestart({
A: "~@5 x ~@8 x ~@8 x ~@8", B: "x ~@8 x ~@8 x ~@8 x ~@4", C: "x",
})).gain(2.09)
stack(
bass, acoustic_guitar_steel, pad_warm, piano, string_ensemble_1, string_ensemble_1_2, kick, clap, snare, hihat,
open_hat, crash, bongos, bongos_2, bongos_soft, congas, congas_2, woodblocks, woodblocks_2, triangle, triangle_2
)
More by Seal
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Real transcriptions · Editable patterns · Instrumental
Type a song.
Get Strudel code.
Chords, structure, melody, bass and drums compiled from open transcriptions into Strudel live-coding patterns. Play it here, scrub through the bars, then open it in strudel.cc and start hacking.
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- Real transcriptionsMcGill chord charts, Lakh MIDI and quality-filtered PDMX scores. The library includes alternate transcriptions of some songs.
- One bar, one cycleEvery layer follows the same bar timeline, keeping the code, playback and song structure aligned.
- Instrumental by designDetected vocal parts are removed. Guitar riffs, harmonica and other instrumental leads stay.