Strudelify
KeyA minorTempo135 bpm
0:00/0:00
// Venus — Shocking Blue
// 135 bpm, 4/4, key A minor. Source: midi.
// Generated by strudelify. One cycle = one bar.
// note: pitch bends are ignored
// note: Full arrangement: all 105 bars on a 16-step grid, each part at one level. Source detail keeps the original performance.
setcpm(135/4)

// Notation: c3@3 lasts 3 steps · ~ is a rest · [c3,e3] is a chord · "a, b" plays two voices at once · [...]/2 spreads a riff over 2 bars.
// A part's distinct bars are riffs (A, B, C...) played in order: edit a riff to change every repeat.

// chords · acoustic guitar steel
const acoustic_guitar_steel = note(`<
  ~@8 A@7 ~@3 A@2 ~@2 A@2 ~@2 A@9 ~@3 A@2 ~@2 A@2 ~@2 A ~@2 A@7 ~@3 A@2 ~@2 A@2 ~@2 A@9 ~@3 A@2 ~@2 A@2 ~@2 A ~@2 A@15
>`.pickRestart({
  A: "[e4,a4,c5]@2 [e4,a4,c5]@2 [e4,a4,c5] ~ [e4,a4,c5]@2 [d4,f#4,a4]@2 [d4,f#4,a4]@2 [d4,f#4,a4] ~ [d4,f#4,a4]@2", // Am D
})).s("gm_acoustic_guitar_steel").gain(0.25)

// chords · electric guitar clean · E Am D E Am D
const electric_guitar_clean = note(`<
  [[e3,g#3,b3]!4 [e3,g#3,b3]@2 [e3,g#3,b3]!4 [e3,g#3,b3]@6]!2
  [[e3,a3,c4]@2 [e3,a3,c4]@2 [e3,a3,c4] ~ [e3,a3,c4]@2 [d3,f#3,a3]@2 [d3,f#3,a3]@2 [d3,f#3,a3] ~ [d3,f#3,a3]@2]!2
  [[e3,g#3,b3] [e3,g#3,b3]@2 [e3,g#3,b3] [e3,g#3,b3]@2 [e3,g#3,b3] [e3,g#3,b3]@2 [e3,g#3,b3] [e3,g#3,b3]@2 [e3,g#3,b3]@2 [e3,g#3,b3]@2]!2
  [[e3,a3,c4]@2 [e3,a3,c4]@2 [e3,a3,c4] ~ [e3,a3,c4]@2 [d3,f#3,a3]@2 [d3,f#3,a3]@2 [d3,f#3,a3] ~ [d3,f#3,a3]@2]!2
  ~@97
>`).s("gm_electric_guitar_clean").gain(0.28)

// chords · distortion guitar
const distortion_guitar = note(`<
  ~@15 A@2 B ~@2 C D ~@2 C D ~@9 A@2 B ~@2 E F ~@2 E F ~ G H ~@7 I B@2 ~@2 E F ~@2 C D ~@9 A@2 B ~@2 E F ~@2 E F ~ G H
  ~@15
>`.pickRestart({
  A: "[~@2 a3@2 c4@2 d4@2 e4@2 e4@2 d4@2 ~@2 [d4,f4,a4]!2 [d4,f4,a4]@6 [d4,g4]!2 [d4,g4]@6, ~@7 c4@3 ~@6]/2", // Dm G5
  B: "[d4,f4,a4]!2 [d4,f4,a4]@6 [d4,g4]!2 [d4,g4]@6", C: "[c4,f4]", D: "[e4,g#4]", E: "[c4,f4]!2 [c4,f4]@14",
  F: "[e4,g#4]!2 [e4,g#4]@14", G: "[e3,g#3,b3]!2", H: "[e3,g#3,b3]!4", I: "~ a3 c4 d4 e4!2 d4 c4",
})).s("gm_distortion_guitar").gain(0.28).pan(0.1)

// bass · electric bass finger
const bass = note(`<
  ~@8 A@3 B@2 A@2 ~ C@2 A@2 D E A@2 D E A@5 B@2 A@2 ~ C@2 A@2 D E A@2 D E A F G A@3 B A@3 ~ C@2 A@2 D E A@2 D E A@2 ~@4
  B A@2 ~ C@2 A@2 D E A@2 D E A F G A@2 B A@5 B A@5 B
>`.pickRestart({
  A: "a1!3 c2 d2!3 c2", B: "a1@2 a1 c2 d2!3 c2", C: "d2!4 g1!4", D: "f2!8", E: "e2!8", F: "e2!2", G: "e2!4",
})).s("gm_electric_bass_finger").gain(0.4)

// drums · kick
const kick = s("bd").struct(`<
  ~@8 A@7 ~ A@4 B@2 C A B@2 A@3 D@6 ~ C A@2 E B@2 A@2 B@2 A ~@2 C A E A@4 ~ A@3 E B@2 A F B@2 F@2 ~@4 C@2 D ~ A@4 ~ C
  A@2 B@2 A ~@2 F@9 E ~ G ~@3
>`.pickRestart({
  A: "x!2 ~@2 x ~@3", B: "x!8", C: "x!2 ~@2 x!2 ~@2", D: "x!2", E: "x!2 ~@6", F: "x ~@3 x!2 ~@2", G: "~@4 x!2 ~@2",
})).gain(0.48)

// drums · snare
const snare = s("sd").struct(`<
  ~@7 A B@7 C B@4 ~@2 B@2 ~@2 B D E@7 F B@3 D ~@2 B@2 ~@2 B ~ G B@2 H B@4 I B@3 D ~@2 B E ~@2 E@2 J@4 E@3 K B@4 L E@2 M
  ~@2 B N O E@9 P Q R J@2 S
>`.pickRestart({
  A: "~@14 x!2", B: "~@3 x ~@3 x", C: "x ~ x ~@3 x ~ x ~ x ~ x!4", D: "~@6 x ~ x ~ x ~ x!4", E: "~ x ~ x",
  F: "~@12 x!4", G: "~@8 x!8", H: "~@6 x ~ x!8", I: "~@6 x ~@3 x ~ x!4", J: "x!4", K: "x ~ x ~ x ~ x ~ x ~ x ~ x!4",
  L: "x ~ x!14", M: "~@2 x ~@3 x!2", N: "x!2", O: "x ~@3 x ~@3 x!8", P: "~@6 x ~ x ~ x!6", Q: "~ x!3",
  R: "x ~@3 x ~@7 x!4", S: "x!2 ~@2",
})).gain(0.48)

// drums · hihat
const hihat = s("hh").struct("<~@76 [~ x] ~@28>").gain(0.48)

// drums · low tom
const low_tom = s("lt").struct("<~@56 x ~@48>").gain(0.48)

// drums · mid tom
const mid_tom = s("mt").struct("<~@7 A ~@7 B ~@19 C ~@20 D ~@48>".pickRestart({
  A: "~@8 x ~ x ~ x!2 ~@2", B: "~ x ~@2", C: "~@4 x!2 ~@2", D: "~ x!2 ~ x ~@3",
})).gain(0.48)

// drums · open hat
const open_hat = s("oh").struct("<~@32 A@3 ~@32 A B@2 ~ C@2 B ~ D E ~@8 A@2 ~@3 F@9 ~@3 A G ~>".pickRestart({
  A: "x!2", B: "x", C: "x!4", D: "~ x ~@2", E: "x!3 ~", F: "~@3 x ~@4", G: "~ x ~ x",
})).gain(0.48)

// drums · crash
const crash = s("cr").struct(`<
  ~@8 A ~@7 A ~@3 B@2 ~@2 B@2 ~@2 A ~@6 C A ~@3 D B ~@2 B@2 ~ E F A ~@2 A ~@4 A ~@3 D B ~@2 B@2 ~@10 A ~@4 C ~@5 E F ~@9
  G ~@5
>`.pickRestart({
  A: "x", B: "~@3 x", C: "x!2 ~@2", D: "x ~@2 x", E: "x!2", F: "x!4", G: "~@2 x!2",
})).gain(0.48)

// drums · ride
const ride = s("rd").struct(`<
  ~@8 A@12 ~@2 A@2 ~@2 A@2 ~@8 A@4 ~@2 A@2 ~@2 A ~@2 A@2 B A@9 ~@2 A ~@12 A@6 C A@2 ~@2 A ~@11 B ~@5
>`.pickRestart({
  A: "~@2 x!2 ~@2 x!2", B: "~@2 x!2 ~@4", C: "~@6 x!2",
})).gain(0.42)

// drums · tambourine
const tambourine = s("tb").struct(`<
  ~@8 A@7 B A@4 ~@2 A@2 ~@2 A@2 ~@8 A@4 ~@2 A@2 ~@2 A ~@2 A@7 ~ A@4 ~@2 A ~@12 A@4 B ~@3 A ~@2 A ~@11 B ~@5
>`.pickRestart({
  A: "~ x ~ x", B: "~ x ~@2",
})).gain(0.54)

stack(
  acoustic_guitar_steel, electric_guitar_clean, distortion_guitar, bass, kick, snare, hihat, low_tom, mid_tom, open_hat,
  crash, ride, tambourine
)