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// Sha-La-La-La-Lee — Small Faces
// 90 bpm, 4/4, key C minor. Source: midi.
// Generated by strudelify. One cycle = one bar.
// note: Tempo changes preserved in elapsed time; displayed bars use the dominant tempo.
// note: pitch bends are ignored
// note: Full arrangement: all 77 bars on a 16-step grid, each part at one level; ghost notes are separate "_soft" parts. Source detail keeps the original performance.
setcpm(90/4)
// Notation: c3@3 lasts 3 steps · ~ is a rest · [c3,e3] is a chord · [...]/2 spreads a riff over 2 bars.
// A part's distinct bars are riffs (A, B, C...) played in order: edit a riff to change every repeat.
// chords · string ensemble 1
const string_ensemble_1 = note("<~@11 A B C D ~@9 A B C D ~@9 A B C D ~@14 E F G H ~@9 E F G H E F I@3>".pickRestart({
A: "~@2 [g5,b5]!2 [g5,d6]@3 [g5,b5]", B: "[g5,b5] [gb5,a5] [gb5,a5]@6", C: "~@2 [c6,e6]!2 [c6,e6]@3 [c6,e6]",
D: "[b5,d6] [g5,b5]@3", E: "~@2 [ab5,c6]!2 [ab5,eb6]@3 [ab5,c6]", F: "[ab5,c6] [g5,bb5] [g5,bb5]@6",
G: "~@2 [db6,f6]!2 [db6,f6]@3 [db6,f6]", H: "[c6,eb6] [ab5,c6]@3",
I: "[~@4 [db6,f6]@2 [db6,f6]@2 [db6,f6]@7 [db6,f6]@2 ~ [c6,eb6]@5 [ab5,c6]@15 ~@10]/3", // Db Cm Ab
})).s("gm_string_ensemble_1").gain(0.16)
// chords · synth strings 1
const synth_strings_1 = note(`<
~ A@2 B C D B@2 C D B@2 C D B E B C D B@2 C D B@2 C D B E B C D B@2 C D B@2 C D B F@2 G H I G@2 H I G@2 H I G@2 H I G
J G H I G@2 H I G@2 H I G@2 H K@3
>`.pickRestart({
A: "[g3,b3,d4]/2", B: "[b3,d4,g4]", C: "[a3,d4,gb4]", D: "[g3,c4,e4]", E: "[g3,b3,d4]", F: "[ab3,c4,eb4]/2",
G: "[c4,eb4,ab4]", H: "[bb3,eb4,g4]", I: "[ab3,db4,f4]", J: "[ab3,c4,eb4]",
K: "[[ab3,db4,f4]@6 [c4,eb4,ab4]@7 ~@3]/3", // Db Ab
})).s("gm_synth_strings_1").gain(0.09)
// other · pad new age
const pad_new_age = note(`<
~ A@2 ~@12 A B C D B@2 C D B ~ E F ~ A B C D B@2 C D B ~ E F ~ G@2 H I J H@2 I J H ~ K L ~@2 K L ~ G H I J H@2 I J H ~
K L ~@2 K L ~@2
>`.pickRestart({
A: "d6 ~@2 g6 d6 c6 b5 ~", B: "b4 ~ d5 ~ g5 ~ d5 ~ b5 ~ g5 ~ d5 ~ g5 ~",
C: "a4 ~ d5 ~ gb5 ~ d5 ~ a5 ~ gb5 ~ d5 ~ a4 ~", D: "g4 ~ c5 ~ e5 ~ c5 ~ g5 ~ e5 ~ c5 ~ g4 ~",
E: "~@10 d6 ~ a5 ~ gb5 ~", F: "c6 ~@15", G: "eb6 ~@2 ab6 eb6 db6 c6 ~",
H: "c5 ~ eb5 ~ ab5 ~ eb5 ~ c6 ~ ab5 ~ eb5 ~ ab5 ~", I: "bb4 ~ eb5 ~ g5 ~ eb5 ~ bb5 ~ g5 ~ eb5 ~ bb4 ~",
J: "ab4 ~ db5 ~ f5 ~ db5 ~ ab5 ~ f5 ~ db5 ~ ab4 ~", K: "~@10 eb6 ~ bb5 ~ g5 ~", L: "db6 ~@15",
})).s("gm_pad_new_age").gain(0.11).pan(0.7)
// other · pad new age · soft notes
const pad_new_age_soft = note("<~ A@2 ~@12 A ~@12 A ~@12 B@2 ~@16 B ~@17>".pickRestart({
A: "d5 ~@2 g5 d5 c5 b4 ~", B: "eb5 ~@2 ab5 eb5 db5 c5 ~",
})).s("gm_pad_new_age").gain(0.07).pan(0.7)
// chords · synth bass 1
const synth_bass_1 = note(`<
~ A@3 B C A@2 B C A@2 B C A@3 B C A@2 B C A@2 B C A@3 B C A@2 B C A@2 B C A D@3 E F D@2 E F D@2 E F D@2 E F D@3 E F
D@2 E F D@2 E F D@2 E ~@3
>`.pickRestart({
A: "~@2 [b3,d4,g4]!3 ~@3 [b3,d4,g4]!2 ~@6", B: "~@2 [a3,d4,gb4]!3 ~@3 [a3,d4,gb4]!2 ~@6",
C: "~@2 [c4,e4,g4]!3 ~@3 [c4,e4,g4]!2 ~@6", D: "~@2 [c4,eb4,ab4]!3 ~@3 [c4,eb4,ab4]!2 ~@6",
E: "~@2 [bb3,eb4,g4]!3 ~@3 [bb3,eb4,g4]!2 ~@6", F: "~@2 [db4,f4,ab4]!3 ~@3 [db4,f4,ab4]!2 ~@6",
})).s("gm_synth_bass_1").gain(0.12).pan(0.9)
// chords · synth bass 2
const synth_bass_2 = note(`<
~@3 A B C A@2 B C A@2 B C A@3 B C A@2 B C A@2 B C A@3 B C A@2 B C A@2 B C A D@3 E F D@2 E F D@2 E F D@2 E F D@3 E F
D@2 E F D@2 E F D@2 E ~@3
>`.pickRestart({
A: "~@6 [b3,d4,g4] ~@3 [b3,d4,g4] ~@3 [b3,d4,g4]!2", B: "~@6 [a3,d4,gb4] ~@3 [a3,d4,gb4] ~@3 [a3,d4,gb4]!2",
C: "~@6 [c4,e4,g4] ~@3 [c4,e4,g4] ~@3 [c4,e4,g4]!2", D: "~@6 [c4,eb4,ab4] ~@3 [c4,eb4,ab4] ~@3 [c4,eb4,ab4]!2",
E: "~@6 [bb3,eb4,g4] ~@3 [bb3,eb4,g4] ~@3 [bb3,eb4,g4]!2", F: "~@6 [db4,f4,ab4] ~@3 [db4,f4,ab4] ~@3 [db4,f4,ab4]!2",
})).s("gm_synth_bass_2").gain(0.12).pan(0.1)
// bass · electric bass finger
const bass = note(`<
A B@3 C D E B C D E@2 F G H B@2 C D E B C D E@2 F G H B@2 C D E B C D E@2 F G H I@3 J K L I J K L M ~@2 N L O P Q I@2
J K L I J K L@2 O P Q L O R@3
>`.pickRestart({
A: "~@10 d2!2 ~ a2 gb2@2", B: "g1@3 b1 d2@2 b1 d2", C: "d2@3 gb2 a2@2 gb2 a2", D: "c2@3 e2 g2@2 e2 g2",
E: "g1@6 b1@2 d2@4 b1 d2 b1@2", F: "d2@6 gb2@2 a2@4 gb2 a2 gb2@2", G: "c2@6 e2@2 g2@4 e2 g2 e2@2",
H: "g1@6 b1@2 d2@4 e2 d2 b1@2", I: "ab1@3 c2 eb2@2 c2 eb2", J: "eb2@3 g2 bb2@2 g2 bb2", K: "db2@3 f2 ab2@2 f2 ab2",
L: "ab1@6 c2@2 eb2@4 c2 eb2 c2@2", M: "ab1@7 ~", N: "~@12 f2 eb2 c2@2", O: "eb2@6 g2@2 bb2@4 g2 bb2 g2@2",
P: "db2@6 f2@2 ab2@4 f2 ab2 f2@2", Q: "ab1@6 c2@2 eb2@4 f2 eb2 c2@2", R: "[db2@18 ab1@23 ~@7]/3",
})).s("gm_electric_bass_finger").gain(0.38)
// drums · kick
const kick = s("bd").struct("<~ [x ~@2 x!2 ~@3]!50 x ~@3 [x ~@2 x!2 ~@3]!19 x [~ x ~@6] ~>").gain(0.4)
// drums · snare
const snare = s("sd").struct("<~ A@13 B A@12 B A@12 B A@10 ~@3 C A@3 B A@12 B A@2 ~@3>".pickRestart({
A: "~ x ~ x", B: "~@4 x ~ x!3 ~ x!5 ~", C: "~@6 x!3 ~ x!4 ~@2",
})).gain(0.4)
// drums · hihat
const hihat = s("hh").struct(`<
~ A B A@7 B A@3 B@2 A@7 B A@3 B@2 A@7 B A@3 B A B A@7 B C ~@3 A@3 B@2 A@5 B A B A@3 B A B C D ~
>`.pickRestart({
A: "x!8", B: "x!7 ~", C: "x", D: "~ x ~@6",
})).gain(0.3)
// drums · low tom
const low_tom = s("lt").struct("<A ~@9 A ~@12 A ~@12 A ~@5 A ~@7 B ~@3 A ~@12 C ~@5 A ~@3>".pickRestart({
A: "~@7 x", B: "~@14 x!2", C: "~@13 x!2 ~",
})).gain(0.35)
// drums · open hat
const open_hat = s("oh").struct(`<
A ~ A ~@7 A ~@3 A@2 ~@7 A ~@3 A@2 ~@7 A ~@3 A ~ A ~@7 A ~@7 A@2 ~@5 A ~ A ~@3 A ~ A ~@3
>`.pickRestart({
A: "~@7 x",
})).gain(0.25)
// drums · mid tom
const mid_tom = s("mt").struct("<A ~@9 A ~@12 A ~@12 A ~@5 B ~@7 C ~@16 D ~@5 A ~@3>".pickRestart({
A: "~@12 x!2 ~@2", B: "~@3 x", C: "~@13 x ~@2", D: "~@9 x ~ x ~ x ~@2",
})).gain(0.35)
// drums · crash
const crash = s("cr").struct(`<
~ A ~@9 A ~@3 A ~@8 A ~@3 A ~@8 A ~@3 A ~ A ~@7 A ~@3 A ~@3 A ~@8 A ~@3 A ~ A B ~
>`.pickRestart({
A: "x", B: "~ x ~@6",
})).gain(0.3)
// drums · high tom
const high_tom = s("ht").struct("<A ~@9 A ~@12 A ~@12 B ~@5 A ~@7 C ~@16 D ~@5 A ~@3>".pickRestart({
A: "~@5 x ~@2", B: "~@10 x!2 ~@4", C: "~@8 x!2 ~@6", D: "~@3 x ~@4",
})).gain(0.35)
// drums · tambourine
const tambourine = s("tb").struct("<~@11 A@5 ~@8 A@5 ~@8 A@6 ~@8 A@9 ~@8 A@6 ~@3>".pickRestart({
A: "~ x ~ x",
})).gain(0.3)
// drums · cabasa
const cabasa = s("cabasa:4").struct("<~ [~@10 x!3 ~ x ~]!73 ~@3>").gain(0.75)
stack(
string_ensemble_1, synth_strings_1, pad_new_age, pad_new_age_soft, synth_bass_1, synth_bass_2, bass, kick, snare,
hihat, low_tom, open_hat, mid_tom, crash, high_tom, tambourine, cabasa
)
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- One bar, one cycleEvery layer follows the same bar timeline, keeping the code, playback and song structure aligned.
- Instrumental by designDetected vocal parts are removed. Guitar riffs, harmonica and other instrumental leads stay.