Strudelify

Somebody to Shove

Soul Asylum

KeyG majorTempo160 bpm
0:00/0:00
// Somebody to Shove — Soul Asylum
// 160 bpm, 4/4, key G major. Source: midi.
// Generated by strudelify. One cycle = one bar.
// note: duplicate parts dropped: ch 4 "Guitar 3" electric guitar clean (copy of ch 3 "Guitar 2" overdriven guitar)
// note: Full arrangement: all 129 bars on a 16-step grid, each part at one level. Source detail keeps the original performance.
setcpm(160/4)

// Notation: c3@3 lasts 3 steps · ~ is a rest · [c3,e3] is a chord · [...]/2 spreads a riff over 2 bars.
// A part's distinct bars are riffs (A, B, C...) played in order: edit a riff to change every repeat.

// bass · electric bass finger · "Bass"
const bass = note(`<
  ~@2 A B C B D E F G H I F J@2 E F K H I F L M@2 N@2 O@2 P@2 Q@2 R@2 S@2 T U D E F G H I F J@2 E F K H I F L M@2 N@2
  O@2 P@2 V W X Y Z AA U AB AC AD AE AF AG AH AI AJ J E F K H I F L M@2 N@2 O@2 P@2 M@2 N@2 O@2 P@2 V W X Y Z AA U AB V
  W X Y Z AA U AB AK AD AE AF AG AL AM AB AN@3
>`.pickRestart({
  A: "e3@2 e3 e3@2 e3 e3@2", B: "e3!3 e3@2 d3!3", C: "d3 e3!2 ~ e3@2 e3@2", D: "b2@3 b2@2 b2 b2@2", E: "b2@3 g2@3 a2@2",
  F: "f#2@3 f#2@3 f#2@2", G: "f#2@3 f#2!3 g2@2", H: "c3@3 c3@3 c3@2", I: "c3@3 b2@3 g2@2", J: "f#2@3 f#2@3 g2@2",
  K: "f#2 f#2@2 f#2@2 f#2 f#2@2", L: "f#2!3 f#2@3 f#2@2", M: "[g2@2 g2 g2@2 g2!2 a2@2 a2 a2@2 a2!4]/2",
  N: "[b2!2 b2@2 b2!3 c3@2 c3!2 c3@2 c3!3]/2", O: "[g2@2 g2 g2@2 g2!2 a2@2 a2!2 a2@2 a2 a2@2]/2",
  P: "[b2@2 b2 b2@2 b2!2 c3@2 c3!7]/2", Q: "[g2@2 g2!5 a2@2 a2!2 a2@2 a2 a2@2]/2",
  R: "[b2@2 b2@2 b2!3 c3@2 c3!2 c3@2 c3!3]/2", S: "[g2!3 g2@2 g2!2 a2@2 a2 [a3,e4]@2 a2!2 a2@2]/2",
  T: "b2!3 b2@2 b2!2 c3", U: "c3!3 c3@2 c3 c3@2", V: "c3@2 c3 c3@2 c3!3", W: "b2@2 b2!6", X: "c3!2 c3@3 c3!3",
  Y: "b2@2 b2!2 a2@2 a2 c3", Z: "c3@2 c3@2 c3!4", AA: "b2@2 b2!2 a2@2 a2!2", AB: "c3!8", AC: "e2@2 e2 e2@2 e2 e3@2",
  AD: "e2 a2 b2 d3@2 d3 d3@2", AE: "e2!2 e2@4 e3!2", AF: "e2@2 b2 d3@2 d3 d3@2", AG: "e2!2 e2@3 e2 e3@2",
  AH: "e2 a2 b2 d3@2 d3!2 b2", AI: "b2!8", AJ: "b2!6 b2@2", AK: "e2@2 e2 e2@2 e2 e2@2", AL: "e2 a2 b2 d3@2 d3!2 c3",
  AM: "c3!2 c3@2 c3!4", AN: "g2/3",
})).s("gm_electric_bass_finger").gain(0.09)

// other · overdriven guitar · "Guitar 1"
const overdriven_guitar = note(`<
  A B A B A B C@8 ~@8 D E F G H E F G H E F G H E F G ~@16 H E F G H E F G ~@8 I@2 J@2 K L M N O@2 P Q R@2 S T H E F G H
  E F G H E F G H E F G ~@16 A B A B A B A U V@3
>`.pickRestart({
  A: "e5 b4 e4 d5 b4 e4 b4@2", B: "g5 b4 g4 f#5 b4 g4 d5@2", C: "e5/8", D: "~ g4 d4 g3", E: "a2 g4 d4 g3",
  F: "b2 g4 d4 g3", G: "c3 g4 d4 g3", H: "g2 g4 d4 g3", I: "[e3@4 g#3 a3@2 b3@9]/2",
  J: "[f#4 g4 f#4@3 e4 d4 b3@6 a3 b3 d4]/2", K: "b4 e5 f#5 e5 b4 f#5 g5 f#5", L: "b4 e5 g5 e5 b4 e5 g5 b3",
  M: "[e4,b4] [b3,e4] [e4,b4] [b3,e4] [e4,b4] [b3,e4] [e4,b4] [b3,e4]", // E5
  N: "[e4,c5] [b3,e4] [e4,b4] [b3,e4] [e4,a4] [b3,e4] [e4,g4] [b3,e4]", O: "[e4@10 ~ g3@3 a3@2]/2",
  P: "f#3@2 f#3 f#3@3 f#3@2", Q: "f#3@2 f#3 f#3@3 g3@2", R: "[c4@11 g3@3 a3@2]/2", S: "f#3@3 f#3 f#3@2 f#3!2",
  T: "[b2,f#3]@2 [b2,f#3]!2 [b2,f#3]@2 [g2,d3]@2", U: "g5 b4 g4 f#5@2 b4 d5@2", V: "g4/3",
})).s("gm_overdriven_guitar").gain(0.64)

// chords · overdriven guitar · "Guitar 2"
const overdriven_guitar_2 = note(`<
  ~@2 A B A B C D E F C D E F C D E F C D G H I J K L I J K M I J K L I J K M C D E F C D E F C D E F C D G H I J K L I
  J K M@2 N O N O N P Q A R A S A S G@2 C D E F C D G H I J K L I J K M I J K L I J K M@2 N O N O N P Q M N O N O N P Q
  A B A B A B M T@4
>`.pickRestart({
  A: "[e2,b2,e3,g3,b3,e4]@2 [e2,b2,e3,g3,b3,e4]@3 [e2,b2,e3,g3,b3,e4] [e2,b2,e3,g3,b3,e4]@2", // Em
  B: "[e2,b2,e3,g3,b3,e4]@3 [e2,b2,e3,g3,b3,e4]@2 [a2,d3,a3,d4,f#4] [a2,d3,a3,d4,f#4]@2", // Em D
  C: "[c3,g3,c4] c3!2 [c3,g3,c4] c3!2 [c3,g3,c4] c3", D: "[c3,g3,c4] c3!2 [c3,g3,c4] c3!2 [c3,g3,c4]@2",
  E: "[b2,f#3,b3] b2!2 [b2,f#3,b3] b2!2 [b2,f#3,b3] b2", F: "[b2,f#3,b3] b2!2 [b2,f#3,b3] b2!2 [b2,f#3,b3]@2",
  G: "[b2,f#3,b3]!8", H: "[b2,f#3,b3]!6 [b2,f#3,b3]@2", I: "[g2,d3,g3]@2 [g2,d3,g3]@3 [g2,d3,g3]!2 [a2,e3,a3]",
  J: "[a2,e3,a3]@2 [a2,e3,a3]@3 [a2,e3,a3]!2 [b2,d3,g3]", K: "[b2,d3,g3]@2 [b2,d3,g3]@3 [b2,d3,g3]!2 [c3,g3,c4]",
  L: "[c3,g3,c4]@2 [c3,g3,c4]@3 [c3,g3,c4]!2 [g2,d3,g3]", M: "[c3,g3,c4]@2 [c3,g3,c4]@3 [c3,g3,c4] [c3,g3,c4]@2",
  N: "[b2,f#3,b3]@2 [b2,f#3,b3]@2 [a2,e3,a3]!2 [a2,e3,a3]@2", O: "[g2,c3,g3,c4]@2 [c3,g3,c4]@3 [c3,g3,c4] [c3,g3,c4]@2",
  P: "[c3,g3,c4]@4 [c3,g3,c4]@6 [c3,g3,c4]@2 [c3,g3,c4]@2 [c3,g3,c4]!2", // C5
  Q: "[c3,g3,c4]@2 [c3,g3,c4]@2 [c3,g3,c4]!2 [c3,g3,c4]@2", // C5
  R: "[e2,b2,e3,g3,b3,e4]@3 [g2,d3,a3,d4,f#4]@2 [a2,d3,a3,d4,f#4] [a2,d3,a3,d4,f#4]@2", // Em D
  S: "[e2,b2,e3,g3,b3,e4]@3 [a2,d3,a3,d4,f#4]@2 [a2,d3,a3,d4,f#4] [a2,d3,a3,d4,f#4]@2", // Em D
  T: "[[c3,g3,c4]@3 [c3,g3,c4]@2 [c3,g3,c4] [c3,g3,c4]@26]/4", // C5
})).s("gm_overdriven_guitar").gain(0.37)

// drums · kick
const kick = s("bd").struct(`<
  ~@2 A@4 B@16 A@3 C A@3 C A@3 C A@3 C B@16 A@3 C A@3 C A C A C A C A C A C A C A C A C B@8 A@3 C A@3 C A@3 C A@3 C A C
  A C A C A C A C A C A C A C A C A C A C D E ~@3
>`.pickRestart({
  A: "x!2 ~ x ~ x ~@2", B: "x ~@2 x ~@2 x ~", C: "x!2 ~@2 x!2 ~@2", D: "x ~@2 x ~ x ~ x", E: "~ x ~ x ~ x ~@2",
})).gain(0.37)

// drums · snare
const snare = s("sd").struct(`<
  ~ A B C@3 D@7 E D@7 F C@16 D@7 E D@7 F C@7 G C@7 H C@8 D@7 F C@31 G C@6 I J ~@3
>`.pickRestart({
  A: "~@12 x ~ x!2", B: "x!2 ~ x", C: "~ x ~ x", D: "x ~@2 x ~@2 x ~", E: "x ~@2 x ~@2 x!2", F: "x ~@3 x ~@3 x ~ x!6",
  G: "~@4 x ~@5 x!6", H: "~@4 x ~@7 x ~ x!2", I: "~ x!3", J: "x!4",
})).gain(0.37)

// drums · open hat
const open_hat = s("oh").struct("<~@22 [x!4]!16 ~@16 [x!4]!24 ~@8 [x!4]!40 ~@3>").gain(0.37)

// drums · crash
const crash = s("cr").struct(`<
  ~@3 A ~@10 B ~@7 B ~@6 C ~@7 A ~@8 B ~@7 B ~@8 D ~ D ~@5 A ~ A ~ A ~@2 B ~@7 B ~@7 B ~@8 D ~ D ~@5 D ~ D ~@15
>`.pickRestart({
  A: "~@3 x", B: "x", C: "~ x ~ x", D: "~ x ~@2",
})).gain(0.47)

stack(bass, overdriven_guitar, overdriven_guitar_2, kick, snare, open_hat, crash)

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