0:00/0:00
// Someday — Sugar Ray
// 110 bpm, 4/4, key E major. Source: midi.
// Generated by strudelify. One cycle = one bar.
// note: pitch bends are ignored
// note: duplicate parts dropped: ch 9 electric guitar clean (copy of ch 2 acoustic guitar steel); ch 8 "Bass" fretless bass (copy of ch 5 fretless bass)
// note: Full arrangement: all 111 bars on a 16-step grid, each part at one level; ghost notes are separate "_soft" parts. Source detail keeps the original performance.
setcpm(110/4)
// Notation: c3@3 lasts 3 steps · ~ is a rest · [c3,e3] is a chord · "a, b" plays two voices at once · [...]/2 spreads a riff over 2 bars.
// A part's distinct bars are riffs (A, B, C...) played in order: edit a riff to change every repeat.
// chords · acoustic guitar steel
const acoustic_guitar_steel = note(`<
~@2 A B A B A B A B C D@2 E F G H@2 C D@2 E F G H@2 ~@8 C D@2 E F G H@2 C D@2 E F G I G J@2 ~@8 B ~@12 A K A B A K A K
A B A B A K A B A K A B A B A B A B A B A K A B A K A B L@2
>`.pickRestart({
A: "~ g#3 ~@3 g#3 e3 b3, b3@2 e3@3 ~@3, ~@3 b3@3 ~@2",
B: "f#3@2 a3@2 c#4@2 f#4@2 e4@2 f#4 ~ d#4@2 c#4 ~, ~@11 e4@2 ~@3", C: "[e3,g#3]",
D: "[[e3,a3]@11 ~ b3@4 g#3@15 ~, ~@12 e3@19 ~]/2", E: "[e3,a3]@3 [e3,b3]", F: "[e3,g#3]@11 ~ [e3,g#3]@3 ~",
G: "f#3@11 ~ g#3@3 ~, e3",
H: "[~@2 g#3@2 ~@2 g#3@4 ~@4 b3@2 f#3@2 a3@2 c#4@2 f#4@2 e4@2 f#4 ~ d#4@2 c#4 ~, a3@6 b3@6 ~@15 e4@2 ~@3, [e3,b3]@2 e3@4 e3@9 ~, ~@5 g#3@10 ~]/2", // E5
I: "~ g#3 ~ g#3@2 ~@2 b3, a3@3 b3@3 ~@2, [e3,b3] e3@2 e3, ~@5 g#3@3", // E5
J: "[~@2 g#3@2 ~@2 g#3@4 ~@4 b3@2 f#3@2 a3@2 c#4@2 f#4@2 e4@2 f#4 ~ d#4@2 c#4@2, a3@6 b3@6 ~@15 e4@2 ~@3, [e3,b3]@2 e3@4 e3@9 ~, ~@5 g#3@10 ~]/2", // E5
K: "f#3@2 a3@2 c#4@2 f#4@2 e4@2 f#4 ~ d#4@2 c#4@2, ~@11 e4@2 ~@3", L: "[e2,e3,g#3,b3]/2",
})).s("gm_acoustic_guitar_steel").gain(0.41)
// chords · acoustic guitar steel
const acoustic_guitar_steel_2 = note(`<
~@2 A B C B C B C B ~@8 D E F G H ~ I J ~@16 D E F G H ~ I ~ I J ~@21 C B C B C B C B C B C B C B C B C B C B C B C B
C B C B C B C B C B C B ~@2
>`.pickRestart({
A: "~@3 b2@3 g#2@2", B: "f#2 ~@2 c#3@3 b2 c#3", C: "e2 ~@2 b2@3 g#2@2",
D: "~@2 [e3,g#3] g#3!4 [e3,g#3] ~@2 [e3,g#3]!5 ~, ~@3 e3@3 ~@10", E: "[e3,a3]",
F: "~@2 g#3!4 [e3,g#3]!2 ~@2 [e3,g#3]!5 ~, ~ e3@2 ~@5", G: "f#3",
H: "~@2 [e3,g#3]!3 ~ g#3 [e3,g#3] ~@3 g#3 [e3,g#3]!3 ~, ~@5 [e3,g#3]@2 ~@3 [e3,g#3]@2 ~@4", // E
I: "~@2 [e3,g#3] g#3!3 [e3,g#3]!2 ~@2 [e3,g#3]!3 ~ g#3 ~, ~@3 e3@3 ~@7 [e3,g#3]@2 ~", J: "f#3@15 ~",
})).s("gm_acoustic_guitar_steel").gain(0.31)
// chords · electric guitar jazz
const electric_guitar_jazz = note(`<
~@6 A B A C ~@13 D ~@23 D ~ D ~@11 A B A C ~@8 A B A C A B A C A B A C A B A C A B A C A B A C A B A C A B A C A B A C
~@2
>`.pickRestart({
A: "~@4 g#3@11 ~, d#4@5 ~@11, ~@2 b3@13 ~", B: "~@4 c#4@2 b3@9 ~, f#3, ~ a3@7", C: "~@2 a3@2 e4@7 ~@5, f#3 ~@3",
D: "[e3,a3]", // A5
})).s("gm_electric_guitar_jazz").gain(0.31)
// chords · electric guitar jazz · soft notes
const electric_guitar_jazz_2 = note(`<
~@9 A ~@54 A ~@11 A ~@3 A ~@3 A ~@3 A ~@3 A ~@3 A ~@3 A ~@3 A ~@3 A ~@2
>`.pickRestart({
A: "~@4 d#4 ~@11",
})).s("gm_electric_guitar_jazz").gain(0.15)
// bass · fretless bass
const bass = note(`<
~@6 A B A B C D C E C D C D C D C F C D C D G H I J K L M N C D C E C D C D C D C F C D C D C D G H I J K L M N O P
~@2 Q R S T U R S T U V B A B V B A B V B A B V B A B V B A B V B A B V B A B V B A B V B A B W@2
>`.pickRestart({
A: "e1@3 b1@3 g#1@2", B: "f#1@3 c#2@3 b1@2", C: "e1@2 ~@4 e1 ~ e1@2 ~@2 e1@2 ~@2",
D: "f#1@2 ~@4 f#1 ~ f#1@2 ~@2 a1@4", E: "f#1@2 ~@4 f#1 ~ f#1@2 ~@2 b1@4", F: "f#1@2 ~@4 f#1 ~ f#1@2 ~@2 b1@3 ~",
G: "c#2@3 c#2 c#2@3 c#2", H: "d#2 b1 g#1@5 g#1", I: "f#1@5 ~ f#1@2 f#1@5 ~ f#1@2", J: "g#1@6 g#1@2 g#1@5 ~ g#1@2",
K: "c#2@5 ~ c#2@2 c#2@5 ~ c#2@2", L: "d#2@2 b1@2 g#1@9 ~ g#1@2", M: "f#1@6 f#1 ~ f#1@5 ~ f#1@2",
N: "b1 ~ b1@2 a1 ~ a1@2 g#1@2 g#1@2 f#1@2 f#1@2", O: "[e1,b1] ~ b1@2 a1 ~ a1@2 g#1@2 g#1@2 f#1@2 f#1@2", P: "e1 ~@15",
Q: "~@3 b1", R: "e1 ~@6 c#1 e1 ~@6 c#1", S: "e1 ~@6 c#1 e1 ~ f#1 ~ e1 ~@3", T: "a1 ~@6 e1 a1 ~@6 e1",
U: "a1 ~@6 e1 a1 ~ c#2 ~ b1 ~@3", V: "~@3 b1@3 g#1@2", W: "[e1@31 ~]/2",
})).s("gm_fretless_bass").gain(0.41)
// chords · electric guitar clean
const electric_guitar_clean = note(`<
~@18 A B C D E B F G H I J K H L H I ~@8 A B C D E B F B F G H I J K H L H I M N@4 ~@16 N@28 ~@2
>`.pickRestart({
A: "~@2 [e3,g#3] g#3!4 [e3,g#3] ~@2 [e3,g#3]!5 ~, ~@3 e3@3 ~@10", B: "[e3,a3]",
C: "~@2 g#3!4 [e3,g#3]!2 ~@2 [e3,g#3]!5 ~, ~ e3@2 ~@5", D: "f#3",
E: "~@2 [e3,g#3]!3 ~ g#3 [e3,g#3] ~@3 g#3 [e3,g#3]!3 ~, ~@5 [e3,g#3]@2 ~@3 [e3,g#3]@2 ~@4", // E
F: "~@2 [e3,g#3] g#3!3 [e3,g#3]!2 ~@2 [e3,g#3]!3 ~ g#3 ~, ~@3 e3@3 ~@7 [e3,g#3]@2 ~", G: "f#3@15 ~", H: "[c#4,e4]",
I: "[b3,f#4]", J: "[c#4,e4]@15 ~", K: "[b3,d#4]@15 ~", L: "[b3,f#4]@15 ~", M: "f#4", N: "[e4,g#4]!16",
})).s("gm_electric_guitar_clean").gain(0.31)
// chords · church organ
const church_organ = note("<~@26 A B C D C B E@2 ~@18 A B C D C B E@2 ~@51>".pickRestart({
A: "[c#4,e4]", B: "[b3,d#4]@15 ~", C: "[c#4,e4]@15 ~", D: "[b3,d#4]@7 ~", E: "[c#4,e4]/2",
})).s("gm_church_organ").gain(0.31)
// drums · kick
const kick = s("bd").struct(`<
[x ~@2 x!2 ~@3]!33
[x!2 ~@2 x!2 ~@2]
[x ~@2 x!2 ~@3]!27
~@4
[x ~@2 x!2 ~@3]!16
~@4
[x ~@2 x!2 ~@3]!24
~@2
>`).gain(0.46)
// drums · clap
const clap = s("cp").struct("<~@33 [~@3 x] ~@27 [~ x ~ x]!4 ~@16 [~ x ~ x]!4 ~@26>").gain(0.41)
// drums · snare
const snare = s("sd").struct("<A@17 B A@7 C A@7 D A@7 B A@9 C A@9 ~@4 A@7 B A@8 ~@4 A@24 ~@2>".pickRestart({
A: "~ x ~ x", B: "~@4 x ~@5 x ~ x ~ x!2", C: "~@2 x ~@3 x!2", D: "~@2 x ~@4 x",
})).gain(0.46)
// drums · hihat
const hihat = s("hh").struct("<A@17 B A@15 B A@7 B A@30 B A@36 ~@2>".pickRestart({
A: "x!8", B: "x!6 ~@2",
})).gain(0.46)
stack(
acoustic_guitar_steel, acoustic_guitar_steel_2, electric_guitar_jazz, electric_guitar_jazz_2, bass,
electric_guitar_clean, church_organ, kick, clap, snare, hihat
)
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- One bar, one cycleEvery layer follows the same bar timeline, keeping the code, playback and song structure aligned.
- Instrumental by designDetected vocal parts are removed. Guitar riffs, harmonica and other instrumental leads stay.