0:00/0:00
// Jennifer Eccles — The Hollies
// 124 bpm, 4/4, key D minor. Source: midi.
// Generated by strudelify. One cycle = one bar.
// note: pitch bends are ignored
// note: Full arrangement: all 97 bars on a 16-step grid, each part at one level. Source detail keeps the original performance.
// note: Guitar parts that double another keep only their own notes (fills, solos): CLEAN GTR.
setcpm(124/4)
// Notation: c3@3 lasts 3 steps · ~ is a rest · [c3,e3] is a chord · "a, b" plays two voices at once · [...]/2 spreads a riff over 2 bars.
// A part's distinct bars are riffs (A, B, C...) played in order: edit a riff to change every repeat.
// chords · acoustic guitar steel · "STEEL GTR"
const acoustic_guitar_steel = note(`<
A B C D E F E F E G H I J K L K L K L K J K L K L K L K J K L K L K L K M N O P Q P N R@2 S T U V W V W V W V X Y Z AA
AB AA Y AC@2 AD AE AD AE AD AF AG AH U V W V W V W V U V W V W V W V U V W V W V W AI@2
>`.pickRestart({
A: "~@2 [e4,a4,db5] ~ [d4,gb4,a4]@2 ~ [d4,gb4,b4]", // A D Bm
B: "~@2 [d4,gb4,b4]@2 ~@2 [d4,gb4,b4]@2 [e4,ab4,b4] ~@3 [e4,ab4,b4]@2 ~@2", // Bm E
C: "~@4 [e4,a4,db5]@2 ~@2 [d4,gb4,a4]@4 ~@2 [d4,gb4,b4] ~", // A D Bm
D: "~@2 [d4,gb4,b4]@2 ~@2 [d4,gb4,b4] ~ [e4,ab4,b4] ~@3 [e4,ab4,b4]@2 ~@2", // Bm E
E: "~ d4 gb4 d4 ~ db4 ~ db4, a3@3 ~ a3@3 ~, ~@3 e4", F: "~ b3 ~ b3 ~ db4 ~ db4, ab3@3 ~ a3@3 ~, ~@2 e4@3 ~ e4@2",
G: "~ b3 ~ b3 ~ db4 ~ db4, ab3@3 ~ a3@3 ~, ~ e4 ~ e4", H: "~ d4 gb4 d4 ~ db4 ~ db4, a3@3 ~ a3@2 e4@2",
I: "~ b3 ~ b3 ~ db4 ~ db4, ab3@2 e4@2 a3@3 ~, ~@3 e4",
J: "[d3,a3] ~ [d3,a3,d4]@2 [d3,a3,d4,gb4]@2 [d3,a3,d4,gb4]@2 [e3,a3,db4,e4]@2 [e3,a3,db4,e4]@2 [e3,a3,db4,e4]@2 [e3,a3,db4,e4]@2, gb4 ~@3, d4 ~@7", // D5 D A
K: "[e3,ab3,b3,e4]!4 [e3,a3,db4,e4]!4", L: "[d3,a3,d4,gb4]!4 [e3,a3,db4,e4]!4",
M: "d4!2 [a3,d4] [d3,a3,d4,gb4]!5, [d3,gb4]@3 ~@5, a3 ~@3", N: "[d3,a3,d4,gb4]!8",
O: "[e3,ab3,b3,e4] [e3,ab3,b3] [e3,ab3,b3,e4]!2 [d3,ab3,b3,e4]!4", P: "[e3,a3,db4,e4]!8", Q: "[d3,a3,d4,f4]!8",
R: "[e3,ab3,b3,e4]!4 [d3,ab3,b3,e4]!4", S: "[f3,a3,c4,f4] [a3,c4,f4] [f3,a3,c4,f4]!2 [eb3,bb3,eb4,g4]!4",
T: "[f3,a3,c4,f4]!4 [eb3,bb3,eb4,g4]!4", // F Eb
U: "[eb3,bb3] ~ [eb3,bb3,eb4]@2 [eb3,bb3,eb4,g4]@2 [eb3,bb3,eb4,g4]@2 [f3,bb3,d4,f4]@2 [f3,bb3,d4,f4]@2 [f3,bb3,d4,f4]@2 [f3,bb3,d4,f4]@2, g4 ~@3, eb4 ~@7", // Eb5 Eb Bb
V: "[f3,a3,c4,f4]!4 [f3,bb3,d4,f4]!4", W: "[eb3,bb3,eb4,g4]!4 [f3,bb3,d4,f4]!4",
X: "eb4!2 [bb3,eb4] [eb3,bb3,eb4,g4]!5, [eb3,g4]@3 ~@5, bb3 ~@3", Y: "[eb3,bb3,eb4,g4]!8",
Z: "[f3,a3,c4,f4] [f3,a3,c4] [f3,a3,c4,f4]!2 [eb3,a3,c4,f4]!4", AA: "[f3,bb3,d4,f4]!8", AB: "[eb3,bb3,eb4,gb4]!8",
AC: "[f3,a3,c4,f4]!4 [eb3,a3,c4,f4]!4", AD: "~ eb4 g4 eb4 ~ d4 ~ d4, bb3@3 ~ bb3@3 ~, ~@3 f4",
AE: "~ c4 ~ c4 ~ d4 ~ d4, a3@3 ~ bb3@3 ~, ~@2 f4@3 ~ f4@2", AF: "~ c4 ~ c4 ~ d4 ~ d4, a3@3 ~ bb3@3 ~, ~ f4 ~ f4",
AG: "~ eb4 g4 eb4 ~ d4 ~ d4, bb3@3 ~ bb3@2 f4@2", AH: "~ c4 ~ c4 ~ d4 ~ d4, a3@2 f4@2 bb3@3 ~, ~@3 f4",
AI: "[[f3,a3,c4,f4]!4 [f3,bb3,d4,f4]@8 ~@4]/2", // F Bb
})).s("gm_acoustic_guitar_steel").gain(0.27)
// bass · acoustic bass · "ACOU BASS"
const bass = note(`<
A B C B D E D E D E D E D E D E D E D E F G F H F I F J D E D E D E D E K@2 L M N O P Q R S T U V U W U X U Y Z@2 AA
AB AC AD AE T S AF AG AH AG AH AG AH AG U V U W U X U Y U V U W U X U Y AH AG AH AG AH AG AH AI@2
>`.pickRestart({
A: "~@4 a1 ~ a1@2 e2 ~ e2 ~ e2 ~ e2@2", B: "d2 ~ d2 ~ d2 ~ d2@2 e2 ~ e2 ~ e2 ~ e2@2",
C: "a1 ~ a1 ~ a1 ~ a1@2 e2 ~ e2 ~ e2 ~ e2@2", D: "d2 db2", E: "b1 a1", F: "d2@3 ~ d2@2 gb2@2 db2@3 ~ db2 ~ db2@2",
G: "e2 ~ e2@2 gb2@2 ab2@2 a2@4 a2@4", H: "e2@3 ~ e2@4 a1@3 ~ a1@4", I: "e2 ~ e2@2 gb2@2 ab2@2 a2@3 ~ a2@4",
J: "e2@3 ~ e2@4 a1@3 ~ a1@3 ~", K: "d2@2 d2 ~ d2 ~ d2 ~ d2 ~ d2 ~ d2 ~ d2 ~",
L: "e2 ~ e2 ~ e2 ~ e2 ~ e2@2 e2 ~ e2 ~ e2@2", M: "a1 ~ a1@2 db2@2 e2@2 a2@2 gb2@2 e2@2 db2@2",
N: "d2@2 d2 ~ d2@2 d2 ~ d2 ~ d2 ~ d2@2 d2@2", O: "a1 ~ a1 ~ a1 ~ a1 ~ a1 ~ a1 ~ a1 ~ a1@2",
P: "d2 ~ d2 ~ d2 ~ d2 ~ d2 ~ d2 ~ d2 ~ d2@2", Q: "e2 ~ e2 ~ e2 ~ e2 ~ d2 ~ d2 ~ d2 ~ d2@2",
R: "e2 ~ e2 ~ e2 ~ e2 ~ d2 ~ d2 ~ d2 ~ d2 ~", S: "f2 ~ f2 ~ f2 ~ f2 ~ eb2 ~ eb2 ~ eb2 ~ eb2 ~",
T: "f2 ~ f2 ~ f2 ~ f2 ~ eb2 ~ eb2 ~ eb2 ~ eb2@2", U: "eb2@3 ~ eb2@2 g2@2 d2@3 ~ d2 ~ d2@2",
V: "f2 ~ f2@2 g2@2 a2@2 bb2@4 bb2@4", W: "f2@3 ~ f2@4 bb1@3 ~ bb1@4", X: "f2 ~ f2@2 g2@2 a2@2 bb2@3 ~ bb2@4",
Y: "f2@3 ~ f2@4 bb1@3 ~ bb1@3 ~", Z: "eb2@2 eb2 ~ eb2 ~ eb2 ~ eb2 ~ eb2 ~ eb2 ~ eb2 ~",
AA: "f2 ~ f2 ~ f2 ~ f2 ~ f2@2 f2 ~ f2 ~ f2@2", AB: "bb1 ~ bb1@2 d2@2 f2@2 bb2@2 g2@2 f2@2 d2@2",
AC: "eb2@2 eb2 ~ eb2@2 eb2 ~ eb2 ~ eb2 ~ eb2@2 eb2@2", AD: "bb1 ~ bb1 ~ bb1 ~ bb1 ~ bb1 ~ bb1 ~ bb1 ~ bb1@2",
AE: "eb2 ~ eb2 ~ eb2 ~ eb2 ~ eb2 ~ eb2 ~ eb2 ~ eb2@2", AF: "eb2 d2, gb2 ~@15", AG: "c2 bb1", AH: "eb2 d2",
AI: "[c2 bb1@2 ~]/2",
})).s("gm_acoustic_bass").gain(0.38)
// other · electric guitar clean · "CLEAN GTR"
const electric_guitar_clean = note(`<
A B ~@2 C D E D E D E D ~@24 F ~@8 G H ~@8 I ~@8 J K L K L K L K ~@25
>`.pickRestart({
A: "~@7 a3", B: "~@2 a3 ~@3 a3 ~@9", C: "~ a3 d4 a3 e3 a3 db4 a3, gb3 ~@3", D: "e3 ab3 b3 ab3 e3 a3 db4 a3",
E: "gb3 a3 d4 a3 e3 a3 db4 a3", F: "~@4 gb5 ~@11", G: "~@4 bb4@4 [c5,f5,a5] ab4 f4@2 [ab4,c5,f5,a5] ~ a4 ~",
H: "eb5@8 [c5,f5,a5] ~@3 [c5,f5,a5] ~@3", I: "~@4 g5 ~@11", J: "~ bb3 eb4 bb3 f3 bb3 d4 bb3, g3 ~@3",
K: "f3 a3 c4 a3 f3 bb3 d4 bb3", L: "g3 bb3 eb4 bb3 f3 bb3 d4 bb3",
})).s("gm_electric_guitar_clean").gain(0.12)
// other · epiano1 · "E.PIANO 1"
const epiano1 = note(`<
~@20 A B@2 C A B@2 C D E F G D H@2 I ~@4 J@2 K L@2 ~@2 M N@2 O M N@2 O ~@4 P@2 Q R@2 S T Q U Q T S U S T V@2 S T W@2 M
N@2 O M N@2 O M N@2 O M N@2 O ~
>`.pickRestart({
A: "~ a4@3", B: "[d4 db4 d4 e4@2 a4@5 a4@6]/2", C: "e4 d4 gb4 e4@5", D: "~@2 a4@2 a4@3 db4", E: "d4 db4 d4 e4@2 a4@3",
F: "~@2 a4@2 a4@3 ab3", G: "b3 b3@2 d4@2 db4@3", H: "[d4 db4 d4 e4@2 a4@4 ~ a4@2 a4@2 ab3!2]/2",
I: "ab3@2 b3@2 d4@2 db4@9 ~", J: "[~@8 a4@2 ab4@2 a4@2 db5@8 a4@9 ~]/2", K: "~@2 a4@2 a4@3 a4",
L: "[db5@2 b4@2 a4@2 b4@23 ~@3]/2", M: "~ bb4@3", N: "[eb4 d4 eb4 f4@2 bb4@5 bb4@6]/2", O: "f4 eb4 g4 f4@5",
P: "[~@4 bb4 a4 bb4 d5@4 bb4@4 ~]/2", Q: "~@2 bb4@2 bb4@3 bb4", R: "[d5@2 c5@2 bb4@2 c5@23 ~@3]/2", S: "~ bb4 bb4@2",
T: "eb4 d4 eb4 f4@2 bb4@3", U: "a3@2 c4@2 eb4@2 d4@9 ~", V: "[~@4 bb4@4 bb4@5 ~ a3@4 c4@4 eb4@4 d4@6]/2",
W: "[~@2 bb4@2 bb4@3 a3@2 c4@2 eb4@2 d4@3]/2",
})).s("gm_epiano1").gain(0.32)
// drums · kick
const kick = s("bd").struct("<~@4 A@16 B@8 A@8 B@28 C ~ C ~ C ~ C ~ B@23 D ~>".pickRestart({
A: "x ~@3 x!2 ~@2", B: "x ~@3 x!2 ~ x", C: "x", D: "x!2",
})).gain(0.38)
// drums · rim
const rim = s("rim").struct("<~@64 [~ x ~ x]!8 ~@25>").gain(0.38)
// drums · snare
const snare = s("sd").struct("<~@4 A@15 B A@15 B A@10 C A@17 ~@8 A@23 D ~>".pickRestart({
A: "~ x ~ x", B: "~@2 x!3 ~ x!3 ~@7", C: "~@4 x ~@3 x ~@2 x ~@2 x ~", D: "~ x ~@2",
})).gain(0.49)
// drums · hihat
const hihat = s("hh").struct("<~@4 [x!8]!16 ~@8 [x!8]!8 ~@61>").gain(0.33)
// drums · low tom
const low_tom = s("lt").struct("<~@19 [~@5 x!3] ~@15 [~@5 x!3] ~@61>").gain(0.44)
// drums · crash
const crash = s("cr").struct("<~@4 A ~@15 A ~@15 A ~@10 A ~@7 A ~@16 A ~@7 A ~@7 A ~@8>".pickRestart({
A: "x",
})).gain(0.38)
// drums · ride
const ride = s("rd").struct("<~@20 A@8 ~@8 A@28 B ~@7 A@23 C ~>".pickRestart({
A: "x!8", B: "x", C: "x!5 ~@3",
})).gain(0.33)
// drums · cowbell
const cowbell = s("cb").struct("<[~ x!3] [x!4]!3 ~@93>").gain(0.38)
// drums · bongos
const bongos = s("bongo:4").struct(`<
A B C B ~@16 C B C B C B C B ~@19 C B C B C B C B ~@9 C B C B C B C B C B C B C B C B C B C B C B C B C B C B C B C D
~
>`.pickRestart({
A: "~@3 x ~@2 x ~", B: "~ x!2 ~", C: "x ~@2 x ~@2 x ~", D: "~ x ~@2",
})).gain(0.72)
// drums · congas
const congas = s("conga:13").struct(`<
A B A B ~@16 A B A B A B A B ~@19 A B A B A B A B ~@9 A B A B A B A B A B A B A B A B A B A B A B A B A B A B A B A C
~
>`.pickRestart({
A: "~ x!2 ~", B: "x ~@2 x ~@2 x ~", C: "x",
})).gain(1.22)
// drums · congas
const congas_2 = s("conga:18").struct("<A@4 ~@16 A@8 ~@19 A@8 ~@9 A@31 B ~>".pickRestart({
A: "~ x ~ x", B: "~ x ~@2",
})).gain(1.22)
// drums · congas
const congas_3 = s("conga:33").struct("<A B@3 ~@16 B@8 ~@19 B@8 ~@9 B@31 C ~>".pickRestart({
A: "~@6 x ~@3 x!2 ~@2 x ~", B: "x ~ x ~@3 x ~@3 x!2 ~@2 x ~", C: "x!2 ~@6",
})).gain(1.22)
stack(
acoustic_guitar_steel, bass, electric_guitar_clean, epiano1, kick, rim, snare, hihat, low_tom, crash, ride, cowbell,
bongos, congas, congas_2, congas_3
)
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Real transcriptions · Editable patterns · Instrumental
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- One bar, one cycleEvery layer follows the same bar timeline, keeping the code, playback and song structure aligned.
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