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// On a Carousel — The Hollies
// 120 bpm, 4/4, key C major. Source: midi.
// Generated by strudelify. One cycle = one bar.
// note: pitch bends are ignored
// note: duplicate parts dropped: ch 7 "NYLON GTR" acoustic guitar nylon (copy of ch 3 "STEEL GTR" acoustic guitar steel); ch 8 "NYLON GTR" acoustic guitar nylon (copy of ch 6 "STEEL GTR" acoustic guitar steel)
// note: Full arrangement: all 98 bars on a 16-step grid, each part at one level; ghost notes are separate "_soft" parts. Source detail keeps the original performance.
setcpm(120/4)
// Notation: c3@3 lasts 3 steps · ~ is a rest · [c3,e3] is a chord · "a, b" plays two voices at once · [...]/2 spreads a riff over 2 bars.
// A part's distinct bars are riffs (A, B, C...) played in order: edit a riff to change every repeat.
// chords · electric guitar jazz · "JAZZ GTR"
const electric_guitar_jazz = note(`<
A@8 B@4 C@3 D E F G F G H@4 I H@2 J K@3 D E F G F L ~@12 H@4 I H@2 J K@3 D E F G F L ~@8 H@4 I H@2 J K@3 D E F G F G F
G F G ~@2
>`.pickRestart({
A: "[~@3 c3 f3@2 f3@2 ~@3 c3 f3@2 f3@2 ~@3 c3 f3@2 f3@2 ~@3 c3 f3@2 f3@2 ~@3 c3 f3@2 f3@2 ~@3 c3 f3@2 f3@2 ~@3 c3 f3@2 f3@2 ~@3 c3 f3@2 [f3,g3,c4]@2, c3@3 ~@5 c3@3 ~@5 c3@3 ~@5 c3@3 ~@5 c3@3 ~@5 c3@3 ~@5 c3@3 ~@5 c3@3 ~@5, ~ [g3,c4]@2 [g3,c4]@2 [g3,c4]@2 [g3,c4]@2 [g3,c4]@2 [g3,c4]@2 [g3,c4]@2 [g3,c4]@2 [g3,c4]@2 [g3,c4]@2 [g3,c4]@2 [g3,c4]@2 [g3,c4]@2 [g3,c4]@2 [g3,c4]@2 ~, ~ e3 ~@3 e3 ~@3 e3 ~@3 e3 ~@3 e3 ~@3 e3 ~@3 e3 ~@3 e3 ~@2]/8", // Fsus2 C5
B: "[~@3 c3 f3@2 f3@2 ~@3 c3 f3@2 f3@2 ~@3 c3 f3@2 f3@2 ~@3 c3 f3@2 [f3,g3,c4]@2, c3@3 ~@5 c3@3 ~@5 c3@3 ~@5 c3@3 ~@5, ~ [g3,c4]@2 [g3,c4]@2 [g3,c4]@2 [g3,c4]@2 [g3,c4]@2 [g3,c4]@2 [g3,c4]@2 ~, ~ e3 ~@3 e3 ~@3 e3 ~@3 e3 ~@2]/4", // Fsus2 C5
C: "[~@11 [a3,c4,f#4], d3 a2 d3 a2 d3 a2, ~ [a3,c4,f#4]@2 [a3,c4,f#4]@2 [a3,c4,f#4]@2 [a3,c4,f#4]@2 [a3,c4,f#4]@2 ~]/3", // F#dim
D: "[g3,b3,d4,g4] b3 [c4,f4] [g3,c4,d4,f4], ~ g4@3, ~ [g3,d4]@2 ~", E: "[g3,b3,e4,g4]!2 [g3,b3,d4,g4]!2",
F: "~@8 e4@2 d4@2 c4@2 d4 c4", G: "d4@2 g3 g4", H: "[e3,g3]@2 [c3,e3]@2 ~ d3 ~ a3, ~@3 f3",
I: "[e3,g3]@4 [c3,e3]@5 ~ d3@2 ~@2 a3@2, ~@3 f3", J: "[e3,g3]@4 [c3,e3]@3 ~ [c3,e3]@2 b2@2 [c3,e3]@2 [c#3,f3]@2",
K: "[~@23 c4, f#4 g4 f#4 g4 f#4 g4, ~ c4@2 c4@2 c4@2 c4@2 c4@2 c4@2 c4@2 c4@2 c4@2 c4@2 c4@2 ~, ~ a3@2 a3@2 a3@2 a3@2 a3@2 a3]/3",
L: "d4@2 g3 f#3",
})).s("gm_electric_guitar_jazz").gain(0.27).pan(0.4)
// bass · acoustic bass · "ACOU BASS"
const bass = note(`<
~@15 A B C D E F G H G@2 I@2 J K L@3 M N C D E O P Q G R S T U V W@2 I@2 G H G@2 I@2 J K L@3 M N C D E O P Q G R S T U
V J X G@2 I@2 J K L@3 M N C D E Y C D C Y Z ~
>`.pickRestart({
A: "g1@3 ~ g1@4 g1@2 g1 ~ g1 ~ g1 ~", B: "g1 ~ g1 ~ g1 ~ g2@2 g2 ~ g2@2 g2 ~ g2 ~", C: "c2@2 e1@5 ~ f1@3 ~ f#1@3 ~",
D: "g1 ~ g1 ~ g1 ~ g1 ~ g1 ~ g1@2 g1 ~ g1@2", E: "c2@2 e1@6 f1@3 ~ f#1@3 ~",
F: "g1 ~ g1 ~ g1 ~ g1 ~ g1 ~ g1 ~ g1 ~ g1@2", G: "c2@3 ~ c2@2 ~ c2 f2@2 f2@2 g2@2 g2 ~",
H: "c2@3 ~ c2@2 ~ c2 f2@2 f2 ~ g2@2 g2 ~", I: "c2@3 ~ c2@2 ~ c2 f2@2 f2@2 g2@2 g2@2",
J: "c2@3 ~ c2@3 c2 f2@2 f2@2 g2@2 g2 ~", K: "c2@3 ~ c2@3 ~ c2@2 b1@2 c2@2 c#2@2", L: "d2@3 ~ d2@3 ~ d2@3 ~ d2@2 a2@2",
M: "g2@2 g2 ~ g2 ~ g2@2 g2@2 g2@2 g2@2 g2@2", N: "g2!8", O: "g1 ~ g1 ~ g1 ~ g1 ~ g2@4 f#2@4",
P: "f2@4 ~@2 c2@3 ~ c2@2 d2 ~ e2 ~", Q: "f2@3 ~ f2@3 ~ c2 ~ c2@2 d2@2 c#2@2", R: "c2@3 ~ c2@3 ~ c2@3 ~ c2@2 g2 ~",
S: "f2@5 ~ c2@4 ~@2 f2@4", T: "~@2 e2@5 ~ d2@3 ~ c2@3 ~", U: "a#1@2 a#1 ~ a#1@2 a#1@2 a#1@2 a#1 ~ a#1@2 a#1 ~",
V: "g1 ~ g1@2 g1@2 g1@2 g1@2 g1@2 g1 ~ g1 ~", W: "[c2@20 ~@6 g3@3 g3@2 ~, ~@26 f3 ~@2 f3 ~@2]/2",
X: "c2@4 c2@2 ~ c2 f2@2 f2 ~ g2@2 g2 ~", Y: "g1 ~ g1 ~ g1 ~ g1 ~ g1 ~ g1 ~ g1 ~ g1 ~", Z: "c2",
})).s("gm_acoustic_bass").gain(0.38)
// chords · acoustic guitar steel · "STEEL GTR"
const acoustic_guitar_steel = note(`<
~@15 A B C D C D ~@11 A B C D C E F G H I J@2 K L M@4 ~@11 A B C D C E G@2 H I J@2 K L ~@11 A B C D C D C D C D N ~
>`.pickRestart({
A: "[g3,b3,d4]!2 [c4,d4,f4]!2", B: "[b3,e4,g4]!2 [b3,d4,g4]!2", C: "[c4,e4,g4]!2 [f3,a3,c4] [f#3,a#3,c#4]",
D: "[g3,b3,d4]!4", E: "[g3,b3,d4]!3 [f#3,a#3,c#4]", F: "[a3,c4,f4] [f3,a3,c4]!3", G: "[f3,a3,c4]!4",
H: "[g3,c4,e4]!2 [a3,c4,f4]!2", I: "[g3,c4,e4]!4", J: "[a3,c4,f4]!4", K: "[a#3,d4,f4]!4", L: "[b3,d4,f4]!4",
M: "[c4,e4,g4]!2 [c4,f4,g4]!2", N: "[c4,e4,g4]",
})).s("gm_acoustic_guitar_steel").gain(0.22).pan(0.8)
// other · pan flute
const pan_flute = note(`<
~@12 A@2 B C D E F E ~ G H I@2 J@2 K@2 A@2 B C D E F E ~ L M N ~ O@2 P Q R ~@3 S@2 T ~ U@2 V@2 W@2 B C D E F E ~ L M N
~ O@2 P X Y@2 Z ~ Y@2 Z ~ A@2 B C D E F E F E F E ~@3
>`.pickRestart({
A: "[f#5 e5@2 d5@2 c5@2 a5@2 g5@2 f#5@2 d5@3]/2", B: "d5 d5@2 d5@2 g5@2 g5", C: "[d5,g5]!2 [c5,f5]!2",
D: "[b4,e5]@2 [b4,e5]@2 g4 b4!2 g4", E: "c5@2 c5@3 a4 g4@4 ~@6", F: "~@4 g4 b4!2 g4", G: "g4@2 a4 c5@2 c5 d5@2",
H: "e5@2 g5 a5@2 g5@3", I: "[g4@3 ~ c5@2 a4@4 f4@2 g4@6 ~@14]/2", J: "[g4@2 a4 c5@2 d5@2 e5@2 g5@2 a5@2 g5@3]/2",
K: "[g4 ~ c5 a4@2 f4 g4@3 ~@7]/2", L: "~@4 a5 g5!2 f5",
M: "[f5,a5] [e5,g5]!2 [d5,f5] [d5,f5,a5] [c5,e5,g5]!2 [b4,d5,f5]", N: "c6@2 c6@3 a5 g5@8 ~@2",
O: "[~@6 a5@3 g5@3 a5@2 g5@2]/2", P: "g5", Q: "[g5,b5]", R: "[g5,c6]@7 ~",
S: "[g4@2 a4 c5@2 d5@2 e5@2 g5@2 a5@2 g5@2 ~]/2", T: "g4@2 c5 a4@2 f4 g4@2",
U: "[g4 a4@2 c5@2 d5@2 e5@2 g5@2 a5@2 g5@2 ~]/2", V: "[g4@2 c5 a4@2 f4@2 g4@3 ~@6]/2",
W: "[f#5 e5@2 d5@2 c5@2 a5@2 g5@2 f#5@2 d5@2 d5]/2", X: "[g5,b5]@7 ~",
Y: "[g4@2 g4@2 a4@2 c5@4 c5@2 d5@2 e5@4 g5@4 a5@4 a5@3 g5 e5@2]/2", Z: "g4!2 c5 a4@2 f4 g4@2",
})).s("gm_pan_flute").gain(0.29)
// chords · acoustic guitar steel · "STEEL GTR"
const acoustic_guitar_steel_2 = note(`<
~@15 A B C D C D ~@11 A B C D C E F@2 G H F@2 I J K@4 ~@11 A B C D C E F@2 G H F@2 I J ~@11 A B C D C D C D C D ~@2
>`.pickRestart({
A: "~ [g3,b3,d4] ~ [g3,b3,d4] ~ [c4,d4,f4] ~ [c4,d4,f4]", B: "~ [b3,e4,g4] ~ [b3,e4,g4] ~ [b3,d4,g4] ~ [b3,d4,g4]",
C: "~ [c4,e4,g4] ~ [c4,e4,g4] ~ [f3,a3,c4] ~ [f#3,a#3,c#4]", D: "~ [g3,b3,d4] ~ [g3,b3,d4] ~ [g3,b3,d4] ~ [g3,b3,d4]",
E: "~ [g3,b3,d4] ~ [g3,b3,d4] ~ [g3,b3,d4] ~ [f#3,a#3,c#4]", F: "~ [a3,c4,f4] ~ [a3,c4,f4] ~ [a3,c4,f4] ~ [a3,c4,f4]",
G: "~ [g3,c4,e4] ~ [g3,c4,e4] ~ [a3,c4,f4] ~ [a3,c4,f4]", H: "~ [g3,c4,e4] ~ [g3,c4,e4] ~ [g3,c4,e4] ~ [g3,c4,e4]",
I: "~ [a#3,d4,f4] ~ [a#3,d4,f4] ~ [a#3,d4,f4] ~ [a#3,d4,f4]", // A#
J: "~ [b3,d4,f4] ~ [b3,d4,f4] ~ [b3,d4,f4] ~ [b3,d4,f4]", K: "~ [c4,e4,g4] ~ [c4,e4,g4] ~ [c4,f4,g4] ~ [c4,f4,g4]",
})).s("gm_acoustic_guitar_steel").gain(0.09).pan(0.8)
// drums · kick
const kick = s("bd").struct(`<
~@17 A@4 B C@6 D E@3 F G A@4 H F H I J K E@3 ~ B@3 C@6 D E@3 F G A@4 H F H I J K E@2 B C@6 D E@3 F G A@8 E ~
>`.pickRestart({
A: "x!2", B: "x ~@3 x!2 ~ x", C: "~ x ~@3 x ~ x", D: "~@5 x ~ x", E: "x", F: "x!2 ~ x!3 ~ x", G: "x!2 ~ x ~@3 x",
H: "x!2 ~@2 x!2 ~@2", I: "x!3 ~", J: "x ~@2 x ~@2 x ~", K: "~ x ~@2 x ~@3",
})).gain(0.38)
// drums · snare
const snare = s("sd").struct(`<
~@16 A B C B@2 D B@6 E B@4 F B C B G B@3 H I J B K ~ L D@3 B@6 E B@4 M B C B G B@3 H I J B K D B@6 E B@4 N B C B O B C
B G ~@2
>`.pickRestart({
A: "~@8 x ~ x ~ x ~@2 x", B: "~ x ~ x", C: "~@4 x ~@7 x ~@2 x", D: "~@4 x ~@2 x ~@4 x ~@3", E: "~ x!3",
F: "~@2 x ~ x!3 ~", G: "~@4 x ~@6 x!5", H: "~@4 x ~ x ~ x ~@2 x!5", I: "~@3 x!2 ~@5 x ~@5",
J: "x ~@5 x ~@4 x!2 ~ x ~", K: "~ x!7", L: "~@15 x", M: "~@4 x ~@3 x ~@2 x!2 ~@2 x", N: "~@2 x ~ x!4",
O: "~@4 x ~@6 x!2 ~ x ~",
})).gain(0.44)
// drums · snare · soft notes
const snare_soft = s("sd").struct("<~@22 A@6 ~@23 A@6 ~@19 A@6 ~@5 B ~@10>".pickRestart({
A: "~@7 x ~@8", B: "~@3 x ~@4",
})).gain(0.27)
// drums · hihat
const hihat = s("hh").struct("<~@2 [~ x ~ x]!14 [~ x ~@2] ~@81>").gain(0.44)
// drums · open hat
const open_hat = s("oh").struct("<~@11 [~@5 x ~@2] ~@86>").gain(0.38)
// drums · crash
const crash = s("cr").struct(`<
~@17 A ~ A ~@9 A ~@4 A ~ A ~@5 B C A ~ A ~ A ~@9 A ~@4 A ~ A ~@5 B C A ~ D E@6 F A ~@4 A ~ A ~ A ~ A ~ A ~
>`.pickRestart({
A: "x", B: "x ~@2 x ~@2 x ~", C: "~ x ~@2 x ~ x ~", D: "x!2 ~ x", E: "~ x ~ x", F: "~ x!3",
})).gain(0.27)
// drums · ride
const ride = s("rd").struct(`<
~@17 A B C B@9 A B@4 C B C D B@3 D E F A B ~ G C B@9 A B@4 A B A D B@3 D E F A B H I@6 J A B@4 A B A D A B A D ~@2
>`.pickRestart({
A: "~ x!7", B: "x!8", C: "~@2 x!6", D: "x!6 ~@2", E: "~ x!2 ~ x!2 ~ x", F: "x ~ x!2 ~ x ~ x", G: "~@3 x",
H: "~@3 x!3 ~ x", I: "x!2 ~ x!3 ~ x", J: "x!2 ~@6",
})).gain(0.27)
// drums · tambourine
const tambourine = s("tb").struct("<~@17 A@11 B C@9 ~@12 A@7 B C@9 ~@8 C@21 ~@2>".pickRestart({
A: "~ x ~ x", B: "~ x!3", C: "x!4",
})).gain(0.44)
// drums · cowbell
const cowbell = s("cb").struct("<~@38 A@4 ~@2 A@2 ~@21 A@4 ~@2 A@2 ~@23>".pickRestart({
A: "x!4",
})).gain(0.44)
stack(
electric_guitar_jazz, bass, acoustic_guitar_steel, pan_flute, acoustic_guitar_steel_2, kick, snare, snare_soft, hihat,
open_hat, crash, ride, tambourine, cowbell
)
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- One bar, one cycleEvery layer follows the same bar timeline, keeping the code, playback and song structure aligned.
- Instrumental by designDetected vocal parts are removed. Guitar riffs, harmonica and other instrumental leads stay.