0:00/0:00
// Hall of Heads — They Might Be Giants
// 220 bpm, 4/4, key A major. Source: midi.
// Generated by strudelify. One cycle = one bar.
// note: Tempo changes preserved in elapsed time; displayed bars use the dominant tempo.
// note: ch 8 "Orchestra Hit" named as a string part, played on string ensemble 1 (its synth brass 1 patch is not one)
// note: duplicate parts dropped: ch 4 "Harpsichord" harpsichord (copy of ch 3 "Violin" viola)
// note: Full arrangement: all 161 bars on a 16-step grid, each part at one level; ghost notes are separate "_soft" parts. Source detail keeps the original performance.
setcpm(220/4)
// Notation: c3@3 lasts 3 steps · ~ is a rest · [c3,e3] is a chord · [...]/2 spreads a riff over 2 bars.
// A part's distinct bars are riffs (A, B, C...) played in order: edit a riff to change every repeat.
// other · acoustic guitar steel · "Guitar"
const acoustic_guitar_steel = note(`<
~ A@2 B@3 C@2 D@2 E@5 F G@4 H@2 I@5 J@2 ~ K@2 L@2 M N O@3 ~@21 P Q R S P Q R S T U P V T U P V P Q R S P Q R S ~@16 P
Q R S T U P V T U P V ~@16 W X@2 ~ W Y@3 Z AA AB@2 Z AA AC AD AE AF@3 Z AA AC AD Z AA AB@2 Z AA AC AD AG
>`.pickRestart({
A: "[~@14 e3@17 ~]/2", B: "[~@6 g#3@4 f#3@5 e3@5 d3@17 ~@11]/3", C: "[f#3@8 ~@2 e3@17 ~@5]/2",
D: "[~@6 a3@8 ~ d3@17]/2", E: "[~@12 d3@8 ~ e3@17 ~@7 g#3@5 f#3@4 e3@5 d3@17 ~@4]/5", F: "~@7 f#3@8 ~",
G: "[~ e3@17 ~@11 d3@8 ~@2 e3@17 ~@8]/4", H: "[~@13 e3@17 ~@2]/2",
I: "[~@4 g#3@5 f#3@5 e3@5 d3@17 ~@11 f#3@8 ~ e3@17 ~@7]/5", J: "[~@5 a3@8 ~ d3@17 ~]/2", K: "[~@4 e3@17 ~@7 g#3@4]/2",
L: "[f#3@5 e3@5 d3@17 ~@5]/2", M: "~@3 f#3@4 ~", N: "e3", O: "[~@12 d3@8 ~@2 e3@17 ~@9]/3", P: "e2@3 e2",
Q: "g2@3 g2", R: "a2@3 a2", S: "g2@3 a2@3 g2@2", T: "b1@3 b1", U: "d2@3 d2", V: "d2@3 e2@3 d2@2", W: "b1 c#2",
X: "[d2 f#2@2 e2@4 ~]/2", Y: "[d2 f#2@2 f2@4 e2@2 a1!3]/3", Z: "b1@3 ~ b1@2 c#2@2 d2@3 ~ f#2@3 ~",
AA: "e2@3 ~ d2@3 ~ b1@3 ~ a1@2 ~@2", AB: "[c#2@7 ~ a1@15 ~@9]/2", AC: "c#2@7 ~ a1@7 ~", AD: "a1@3 ~ a1@3 ~ c#2@7 ~",
AE: "b1@2 c#2@2 d2@3 ~ f#2@3 ~ e2@3 ~", AF: "[d2@3 ~ b1@3 ~ a1@2 ~@2 c#2@7 ~ a1@15 ~@13]/3", AG: "d3@2 ~@6 d3@7 ~",
})).s("gm_acoustic_guitar_steel").gain(0.72)
// other · acoustic guitar steel · "Guitar" · soft notes
const acoustic_guitar_steel_2 = note("<~@39 A@3 B@6 C@6 D@4 E@2 ~@101>".pickRestart({
A: "[~@11 c#2@18 ~ c2@18]/3", B: "[~@2 c2@18 ~ a1@18 ~ c2@18 ~ c#2@8 ~ d2@8 ~@2 e2@8 ~ f#2@8 ~]/6",
C: "[~ c2@8 ~ a1@8 ~@2 c#2@18 ~ c2@18 ~ c2@18 ~ a1@18 ~]/6", D: "[c2@18 ~ c#2@8 ~ d2@8 ~@2 e2@8 ~ f#2@8 ~@2 c2@7]/4",
E: "[~@2 a1@8 ~@2 g#1@9 ~@11]/2",
})).s("gm_acoustic_guitar_steel").gain(0.4)
// other · piano · "Thing"
const piano = note("<~@2 A ~ B C D@2 ~ E@2 F G ~ H ~ I@2 J K ~ L ~ M N O@2 ~ P ~ Q R S@2 ~ T@2 F U ~@122>".pickRestart({
A: "~@3 [e4,e5]@5 ~@4 [e4,e5]@4", B: "~@8 [d4,d5]@5 ~@3", C: "~@2 [d4,d5]@5 ~@9",
D: "[~@14 [e4,e5]@5 ~@5 [e4,e5]@5 ~@3]/2", E: "[~@4 [d4,d5]@5 ~@5 [d4,d5]@5 ~@13]/2", F: "~@10 [e4,e5]@5 ~",
G: "~@3 [e4,e5]@5 ~@8", H: "[d4,d5]@5 ~@4 [d4,d5]@5 ~@2", I: "[~@6 [e4,e5]@5 ~@4 [e4,e5]@5 ~@12]/2", J: "~@3 [e4,e5]",
K: "~@5 [e4,e5]@5 ~@6", L: "~ [e4,e5]@5 ~@5 [e4,e5]@5", M: "~@7 [d4,d5]@5 ~@4", N: "~ [d4,d5]@5 ~@10",
O: "[~@13 [e4,e5]@5 ~@5 [e4,e5]@5 ~@4]/2", P: "~@3 [d4,d5]@5 ~@4 [d4,d5]@4", Q: "~@9 [e4,e5]@5 ~@2",
R: "~@2 [e4,e5]@5 ~@9", S: "[~@15 [d4,d5]@5 ~@4 [d4,d5]@5 ~@3]/2", T: "[~@4 [e4,e5]@5 ~@5 [e4,e5]@5 ~@13]/2",
U: "~@4 [e4,e5]@5 ~@7", // E
})).s("gm_piano").gain(0.16)
// other · piano · "Keyboard"
const piano_2 = note(`<
~@60 A@2 B@2 A@2 B@2 A@2 B@2 A@2 B@2 A@2 B@2 A@2 B@2 A@2 B@2 A@2 B@2 A@2 B@2 A@2 B@2 A@2 B@2 A@2 B@2 A@2 B@2 A@2 B@2
A@2 B@2 A@2 B@2 A@2 B@2 ~@33
>`.pickRestart({
A: "[b3,b4]@3 ~ [b3,b4]@3 ~ [b3,b4]@3 ~ [b3,b4]@3 ~", B: "[a3,a4]@3 ~ [a3,a4]@3 ~ [a3,a4]@3 ~ [a3,a4]@3 ~",
})).s("gm_piano").gain(0.32)
// other · alto sax · "Sax"
const alto_sax = note(`<
~@60 A B C@2 A B C@2 ~@24 D E F G D E F G A B C@2 ~@16 D E F G D E F G ~@24 D E F G D E F G H
>`.pickRestart({
A: "~@4 e4@3 ~ e4@3 ~ b3@3 ~", B: "e4@5 ~ e4@5 ~ b3@3 ~", C: "[e4@7 ~ d4@3 ~ a#3@15 ~@5]/2",
D: "e4@7 ~ e4@3 ~ e4@3 ~", E: "g4@5 ~ g4@5 ~ g4@3 ~", F: "a4@5 ~ a4@5 ~ a4@3 ~", G: "g4@5 ~ a4@5 ~ g4@3 ~",
H: "[a0,b1] ~@3 [a0,b1] ~@3", // Asus2
})).s("gm_alto_sax").gain(0.48)
// other · alto sax · "Sax" · soft notes
const alto_sax_soft = note("<~@84 A B C D A B C D ~@20 A B C D A B C D ~@24 A B C D A B C D ~@9>".pickRestart({
A: "e4@7 ~ e4@3 ~ e4@3 ~", B: "g4@5 ~ g4@5 ~ g4@3 ~", C: "a4@5 ~ a4@5 ~ a4@3 ~", D: "g4@5 ~ a4@5 ~ g4@3 ~",
})).s("gm_alto_sax").gain(0.32)
// other · string ensemble 1 · "Orchestra Hit"
const string_ensemble_1 = note(`<
~@85 A ~@3 A ~@3 A ~@3 A ~@15 A ~@3 A ~@3 A ~@3 A ~@10 B C ~ D B C ~ D B C ~ D B C ~ D B C ~ D B C ~ D B
>`.pickRestart({
A: "~@12 [b3,b4,b5]@3 ~", B: "[b3,b4,b5]@3 ~@5 [b3,b4,b5]@3 ~@5", C: "~@4 [b3,b4,b5]@3 ~@5 [a3,a4,a5]@3 ~",
D: "~@4 [a3,a4,a5]@3 ~@9", // A
})).s("gm_string_ensemble_1").gain(0.4)
// drums · kick
const kick = s("bd").struct(`<
~ A ~ B C D E F G ~ H I J K A D L M D ~ N ~ O P Q J R S ~@2 C D E N T U V T ~ R A ~ H I J R A ~ L W X Y Z AA AB AC AD
AE AF AG ~@7 AH AI@15 AH AI@15 AH AI@3 AH AI@7 C AI@3 C AI@3 AH AI@6 C ~ AI C AI C AI C AI ~ AI C AI C AI C AI AH AI C
AI AH AI C AI AH AI C AI AH AI C@2 ~ AJ
>`.pickRestart({
A: "~@7 x", B: "~ x ~@8 x ~@5", C: "~ x ~@2", D: "~@7 x ~@8", E: "x ~@4 x ~@2", F: "~@3 x", G: "~@6 x ~@8 x",
H: "~ x ~@6", I: "~@5 x ~@10", J: "~ x", K: "~@2 x ~@8 x ~@4", L: "~ x ~@14", M: "~@4 x ~@8 x ~@2", N: "~@13 x ~@2",
O: "x ~@8 x ~@6", P: "~@3 x ~@12", Q: "~@5 x ~@9 x", R: "~@11 x ~@4", S: "~@5 x ~@8 x ~", T: "~@3 x ~@4", U: "x",
V: "~@3 x ~@8 x ~@3", W: "~@8 x ~@2 x ~@4", X: "~@2 x ~ x ~@6 x ~@2 x ~", Y: "x ~@2 x ~ x ~@8 x ~",
Z: "~ x ~@6 x ~ x ~@5", AA: "~@2 x ~ x ~ x ~@2 x ~ x ~@4", AB: "~@5 x ~ x ~@6 x ~",
AC: "x ~@2 x ~ x ~@2 x ~ x ~ x ~@2 x", AD: "~ x ~ x ~@7 x ~ x ~ x", AE: "~@4 x ~ x ~@2 x ~@4 x ~",
AF: "x ~ x ~@4 x ~@4 x!3 ~", AG: "x!4 ~ x!4 ~ x!4 ~ x", AH: "~ x!2 ~@2 x!2 ~", AI: "x!2 ~@2", AJ: "x!2",
})).gain(0.56)
// drums · snare
const snare = s("sd").struct(`<
~ A B C D E F G H I J K L M N O P Q R F G S T U V W X Y B ~ A Z AA G E I U AB AC AD AE AF AG AH ~ AI AJ X AK AC X AL L
AM Y AN AO AP AQ ~ AF@7 AR AF@15 AR AF@15 AR AF@3 AR AF@7 AS AF@3 AS AF@3 AR AF@6 AS AT AF@5 ~ AF AU AF@7 AR AF@3 AR
AF@3 AR AF@3 AR AF@2 AS AT AR
>`.pickRestart({
A: "~@9 x ~ x ~@4", B: "~@3 x ~ x ~@6 x ~@3", C: "~@6 x ~@8 x", D: "~@8 x ~@2 x ~@4", E: "~@2 x ~@8 x ~@4",
F: "~@5 x ~@8 x ~", G: "~ x ~@6 x ~@7", H: "~ x ~@9 x ~@4", I: "~@4 x ~@2 x ~@6 x ~", J: "~@6 x!2",
K: "~ x ~@8 x ~ x ~@3", L: "~@3 x ~@9 x ~@2", M: "~@3 x ~@4", N: "x ~ x ~@6 x ~@6", O: "~@3 x ~@8 x ~@3",
P: "~@6 x ~ x ~@6 x", Q: "~@9 x ~@6", R: "~ x ~@4 x!2", S: "~ x ~@2 x ~@6 x ~@4", T: "~@2 x ~@4 x",
U: "~@7 x ~@2 x ~@5", V: "~ x ~@8 x ~@5", W: "~@4 x ~@8 x ~ x", X: "~@7 x ~@8", Y: "x ~@8 x ~@6", Z: "~ x ~@4 x ~",
AA: "~@5 x ~@9 x", AB: "~ x ~@8 x ~@2 x ~@2", AC: "~@4 x ~@8 x ~@2", AD: "x ~@6 x ~@8", AE: "~@5 x ~@10", AF: "~ x",
AG: "~@11 x ~@4", AH: "~@7 x", AI: "~ x ~@14", AJ: "~ x ~@2", AK: "~@5 x ~@2", AL: "x ~@2 x ~ x ~@4 x ~@5",
AM: "~@6 x ~@2 x ~ x ~@4", AN: "~@3 x ~ x ~@2 x ~ x ~ x ~@2 x", AO: "~ x ~ x ~@2 x ~@8 x", AP: "~@4 x ~ x ~@2 x ~@6",
AQ: "~@2 x ~@4 x ~@8", AR: "x!2", AS: "x ~@2 x!2 ~ x ~", AT: "x!8", AU: "~@2 x!6",
})).gain(0.56)
// drums · low tom
const low_tom = s("lt").struct("<A B ~@8 C ~@8 D E ~@17 F G ~@121>".pickRestart({
A: "~@11 x ~@4", B: "~ x ~@2", C: "~ x ~@4 x ~", D: "~@5 x ~@2", E: "~@3 x ~@12", F: "~@9 x ~@6", G: "~ x ~@6",
})).gain(0.48)
// drums · open hat
const open_hat = s("oh").struct("<~@60 A@8 ~@16 A@20 B ~@7 A@16 ~@8 A@24 ~>".pickRestart({
A: "x!4", B: "x",
})).gain(0.56)
// drums · splash
const splash = s("cr").struct("<~@49 A ~ B ~@2 C ~ D ~ E F C ~@100>".pickRestart({
A: "~ x ~@2", B: "~@5 x ~@2", C: "x", D: "~@3 x ~@4", E: "~@12 x!2 ~ x", F: "x!3 ~ x!3 ~ x!4 ~ x!2 ~",
})).gain(0.48)
stack(
acoustic_guitar_steel, acoustic_guitar_steel_2, piano, piano_2, alto_sax, alto_sax_soft, string_ensemble_1, kick,
snare, low_tom, open_hat, splash
)
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Real transcriptions · Editable patterns · Instrumental
Type a song.
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- One bar, one cycleEvery layer follows the same bar timeline, keeping the code, playback and song structure aligned.
- Instrumental by designDetected vocal parts are removed. Guitar riffs, harmonica and other instrumental leads stay.