Strudelify

Ice Ice Baby

Vanilla Ice

KeyD majorTempo116 bpm
0:00/0:00
// Ice Ice Baby — Vanilla Ice
// 116 bpm, 4/4, key D major. Source: midi.
// Generated by strudelify. One cycle = one bar.
// note: Tempo changes preserved in elapsed time; displayed bars use the dominant tempo.
// note: Full arrangement: all 111 bars on a 16-step grid, each part at one level. Source detail keeps the original performance.
setcpm(116/4)

// Notation: c3@3 lasts 3 steps · ~ is a rest · [c3,e3] is a chord.
// A part's distinct bars are riffs (A, B, C...) played in order: edit a riff to change every repeat.

// chords · piano
const piano = note("<~@29 A B A B A B A C ~@32 A B A B A B A C ~@16 A B A B A B A D ~@10>".pickRestart({
  A: "~@12 [g4,d5,g5]@3 ~", B: "[d4,a4,d5] ~", C: "[d4,a4,d5]@3 ~", D: "[d4,a4,d5] ~@7",
})).s("gm_piano").gain(0.35).pan(0.7)

// bass · acoustic bass
const bass = note(`<
  ~@8 A B C D E F E G H F E ~ E F E F I G I G A B C D J B C D E F E F I G I G E F E F I G I G E F E F I G I G E F E F I
  G I G A B C D J B C D E F E F I G I G E F E F I G I G A B C D J B C D K@2 E F E F I G I G L
>`.pickRestart({
  A: "g1@2 ~@4 d3 ~@3 a2 ~@3 d3 ~", B: "d3 ~@5 d3 ~@3 d3 ~@3 g1 ~", C: "d2 ~@5 d3 ~@3 a2 ~@3 d3 ~",
  D: "d3 ~@5 d3 ~@3 d3 ~@3 d2 ~", E: "d1 ~@7", F: "~@14 d1 ~", G: "~@14 d2 ~", H: "g1 ~@3", I: "d2 ~@7",
  J: "d1@2 ~@4 d3 ~@3 a2 ~@3 d3 ~", K: "g1 ~@7", L: "d2 ~@15",
})).s("gm_acoustic_bass").gain(0.4).pan(0.3)

// bass · acoustic bass
const bass_2 = note(`<
  ~@4 A B A B A B A B ~@16 A B A B A B A B ~@32 A B A B A B A B ~@16 A B A B A B A B ~@11
>`.pickRestart({
  A: "d3 ~ d3 ~ d3 ~ d3!2 d3@2 a2 ~@3 d3 ~", B: "d3 ~ d3 ~ d3 ~ d3!2 d3@2 a2 ~@5",
})).s("gm_acoustic_bass").gain(0.4)

// bass · synth bass 1
const bass_3 = note(`<
  ~@13 A ~@3 A ~@3 A ~@3 A ~@11 A ~@3 A ~@3 A ~@3 A ~@3 A ~@3 A ~@3 A ~@3 A ~@11 A ~@3 A ~@3 A ~@3 A ~@10 A B C D E F C
  D E F ~
>`.pickRestart({
  A: "~@10 e2 d2 f2 ~ f2 ~", B: "~@5 b1 c2 c#2", C: "d2@9 ~ d2@2 f2@2 d2@2", D: "g2@13 ~ f2@2", E: "d2@5 a#1 c2 a#1",
  F: "g1@7 ~",
})).s("gm_synth_bass_1").gain(0.4).pan(0.7)

// bass · lead 8 bass lead
const bass_4 = note(`<
  ~@20 A B C D A B C D ~@8 A B C D A B C D A B C D A B C D A B C D A B C D A B C D A B C D ~@8 A B C D A B C D A B C D A
  B C D ~@10 A B C D A B C D ~
>`.pickRestart({
  A: "d2@9 ~ d2@2 f2@2 d2@2", B: "g2@13 ~ f2@2", C: "d2@5 a#1 c2 a#1", D: "g1@7 ~",
})).s("gm_lead_8_bass_lead").gain(0.35)

// drums · kick
const kick = s("bd").struct("<~@8 A@10 B ~ A@22 B ~ A@6 B ~ A@6 B ~ A@6 B ~ A@22 B ~ A@8 B ~ A@8 B>".pickRestart({
  A: "x ~@2 x ~ x ~ x", B: "x",
})).gain(0.45)

// drums · rim
const rim = s("rim").struct("<~@4 A@14 ~@2 A@22 ~@2 A@6 ~@2 A@6 ~@2 A@6 ~@2 A@22 ~@2 A@8 ~@2 A@8 ~>".pickRestart({
  A: "~@3 x",
})).gain(0.35)

// drums · snare
const snare = s("sd").struct("<~@8 A@10 ~@2 A@22 ~@2 A@6 ~@2 A@6 ~@2 A@6 ~@2 A@22 ~@2 A@8 ~@2 A@8 ~>".pickRestart({
  A: "~ x ~ x",
})).gain(0.45)

// drums · clap
const clap = s("cp").struct("<~@4 A@14 ~@2 A@22 ~@2 A@6 ~@2 A@6 ~@2 A@6 ~@2 A@22 ~@2 A@8 ~@2 A@8 ~>".pickRestart({
  A: "~ x ~@2",
})).gain(0.45)

// drums · hihat
const hihat = s("hh").struct("<A@4 ~@4 A@10 B ~ A@22 B ~ A@6 B ~ A@6 B ~ A@6 B ~ A@22 B ~ A@8 B ~ C@8 B>".pickRestart({
  A: "x!8", B: "x", C: "~ x ~ x",
})).gain(0.2)

// drums · china
const china = s("cr").struct("<~ [~@3 x] ~ [~@3 x] ~@107>").gain(0.45)

// drums · tambourine
const tambourine = s("tb").struct("<~ [~@3 x] ~ [~@3 x] ~@107>").gain(0.5)

// drums · cabasa
const cabasa = s("cabasa:4").struct("<A@18 ~@2 A@22 ~@2 A@6 ~@2 A@6 ~@2 A@6 ~@2 A@22 ~@2 A@8 ~@2 A@8 ~>".pickRestart({
  A: "x!8",
})).gain(1.01)

stack(piano, bass, bass_2, bass_3, bass_4, kick, rim, snare, clap, hihat, china, tambourine, cabasa)