Strudelify

Buddy Holly

Weezer

KeyA majorTempo115 bpm
0:00/0:00
// Buddy Holly — Weezer
// 115 bpm, 4/4, key A major. Source: midi.
// Generated by strudelify. One cycle = one bar.
// note: pitch bends are ignored
// note: ch 12 "Guitar 1" named as a guitar, played on electric guitar clean (its tubular bells patch is not one)
// note: Full arrangement: all 81 bars on a 16-step grid, each part at one level; ghost notes are separate "_soft" parts. Source detail keeps the original performance.
// note: Guitar parts that double another keep only their own notes (fills, solos): Guitar 1.
setcpm(115/4)

// Notation: c3@3 lasts 3 steps · ~ is a rest · [c3,e3] is a chord · "a, b" plays two voices at once · [...]/2 spreads a riff over 2 bars.
// A part's distinct bars are riffs (A, B, C...) played in order: edit a riff to change every repeat.

// other · electric guitar clean · "Guitar 1"
const electric_guitar_clean = note("<~@20 A B@2 ~@23 C ~ D ~ E ~@13 F@2 ~@15>".pickRestart({
  A: "~ f#3@4 ~@11", B: "[~@4 g#3@3 a3@9]/2", C: "f#2 ~@3", D: "~@6 a2 ~@9", E: "~@6 a2 ~@7 a2 ~", F: "e6/2",
})).s("gm_electric_guitar_clean").gain(0.4)

// chords · overdriven guitar · "Guitar 1"
const overdriven_guitar = note(`<
  ~ A B C@2 A B C@2 D E D E D F C G C G A H I J A B C@2 A B C@2 A B C@2 D E D E D F C G C G A H I J I K L M L N L N L N
  D E D E D F O ~ C G C G A H I P I P I P I L
>`.pickRestart({
  A: "[f#2,c#3,f#3] ~ [f#2,c#3,f#3] ~ [f#2,c#3,f#3] ~ [f#2,c#3,f#3] ~ [f#2,c#3,f#3] ~ [f#2,c#3,f#3] ~ [f#2,c#3,f#3] ~ [f#2,c#3,f#3] ~", // F#5
  B: "[f#2,c#3,f#3] ~ [f#2,c#3,f#3] ~ [f#2,c#3,f#3] ~ [f#2,c#3,f#3] ~ [f#2,c#3,f#3] ~ [f#2,c#3,f#3] ~ [g#2,e3] ~ [g#2,e3] ~", // F#5 C#m
  C: "[a2,e3,a3] ~ [a2,e3,a3] ~ [a2,e3,a3] ~ [a2,e3,a3] ~ [a2,e3,a3] ~ [a2,e3,a3] ~ [a2,e3,a3] ~ [a2,e3,a3] ~", // A5
  D: "[d3,a3,d4] ~ [d3,a3,d4] ~ [d3,a3,d4] ~ [d3,a3,d4] ~ [d3,a3,d4] ~ [d3,a3,d4] ~ [d3,a3,d4] ~ [d3,a3,d4] ~", // D5
  E: "[c#3,g#3,c#4,e4] ~ [c#3,g#3,c#4,e4] ~ [c#3,g#3,c#4,e4] ~ [f#2,c#3,f#3]@3 ~ [f#2,c#3,f#3] ~ [f#2,c#3,f#3] ~ [f#2,c#3,f#3] ~", // C#m F#5
  F: "[d3,a3,d4,f4] ~ [d3,a3,d4,f4] ~ [d3,a3,d4,f4] ~ [d3,a3,d4,f4] ~ [d3,a3,d4,f4] ~ [d3,a3,d4,f4] ~ [d3,a3,d4,f4] ~ [d3,a3,d4,f4] ~", // Dm
  G: "[a2,d3,a3,d4] ~ [a2,d3,a3,d4] ~ [a2,d3,a3,d4] ~ [a2,d3,a3,d4] ~ [b2,e3,b3,e4] ~ [b2,e3,b3,e4] ~ [b2,e3,b3,e4] ~ [b2,e3,b3,e4] ~", // D5 E5
  H: "[a2,d3,a3,d4] ~ [a2,d3,a3,d4] ~ [b2,e3,b3,e4] ~ [b2,e3,b3,e4] ~ [a2,e3,a3] ~ [a2,e3,a3] ~ [a2,e3,a3] ~ [a2,e3,a3] ~", // D5 E5 A5
  I: "[a2,e3,a3] ~ [a2,e3,a3] ~ [a2,d3,a3,d4] ~ [a2,d3,a3,d4] ~ [b2,e3,b3,e4] ~ [b2,e3,b3,e4] ~ [b2,e3,b3,e4] ~ [b2,e3,b3,e4] ~", // A5 D5 E5
  J: "[a2,e3,a3] ~ [a2,e3,a3] ~ [a2,e3,a3] ~ [e2,e3]!2 [a2,e3,a3]!3 ~ [a2,e3,a3] ~ [a2,e3,a3] ~", // A5 E A5
  K: "[a2,e3,a3] ~ [a2,e3,a3] ~ [a2,e3,a3] ~ [e2,e3]!2 [a2,e3,a3]!3 ~ [a2,e3,a3] ~@3", // A5 E A5
  L: "[a2,e3,a3] ~ [a2,e3,a3] ~ [a2,e3,a3] ~ e2 ~ [f#2,c#3,f#3] ~ e2 ~ [f#2,c#3,f#3] ~@3", // A5 F#5
  M: "~@2 [f#2,c#3] ~ [a2,f#3] ~ [b2,f#3] ~ [c#3,g#3] ~ [b2,f#3] ~ a2 ~ f#2 ~", // F#5 D B5 C#5 B5
  N: "~@2 [f#2,c#3,f#3] ~ [a2,f#3] ~ [b2,f#3] ~ [c#3,g#3] ~ [b2,f#3] ~ a2 ~ f#2 ~", // F#5 D B5 C#5 B5
  O: "[a2,d3,a3,d4] ~ [a2,d3,a3,d4] ~ [a2,d3,a3,d4] ~ [a2,d3,a3,d4] ~ [a2,d3,a3,d4] ~ [a2,d3,a3,d4] ~ [a2,d3,a3,d4] ~ [a2,d3,a3,d4] ~", // D5
  P: "[a2,e3,a3] ~ [a2,e3,a3] ~ [a2,e3,a3] ~ [e2,e3] [e2,e3,a3] [a2,e3,a3]!3 ~ [a2,e3,a3] ~ [a2,e3,a3] ~", // A5 E A5
})).s("gm_overdriven_guitar").gain(0.32)

// other · overdriven guitar · "Guitar 2"
const overdriven_guitar_2 = note(`<
  ~@8 A B C B C B D ~@8 E F G H ~@7 A B C B C B D ~@17 I J K L M N O P Q R@2 ~@5 S T S T S T U
>`.pickRestart({
  A: "~ [f#4,f#5]", B: "f#5 a5 f#5 a5 f#5 a5 f#5 a5", C: "e5 g#5 e5 g#5 c#5 f#5 c#5 f#5", D: "f5 a5 f5 a5 f5 a5 f5 a5",
  E: "c#5 ~ d5 ~ c#5 f#5 g#5@4 ~@2 f#5@3 ~", F: "c#5 ~ b4 ~ a4 ~ c#5@4 ~@2 c#5@3 ~",
  G: "c#5 ~ d5 ~ c#5 ~ f#5 g#5@4 ~ f#5@3 ~", H: "c#5@2 ~ b4 a4@8 ~@4", I: "~@12 e5 ~ f#5 ~",
  J: "f#5@4 ~@2 f#5@3 ~ e5@3 ~ d5 ~", K: "c#5@3 ~ d5 ~ a4@8 ~@2",
  L: "[f#4,f#5] ~ f#5 ~ [g#4,g#5] ~ [g#4,g#5] ~ [a4,a5] ~ [a4,a5] ~ [b4,b5] ~ [b4,b5] ~", // F# G# A B
  M: "[b4,b5] ~ [b4,b5] ~ [a4,a5]!2 [a4,a5]@3 ~ e5 f#5 [a5,c#6]!2 f#5 e5", // B A
  N: "b5@3 ~ b5 ~ a5@3 ~ e5 f#5 [e5,a5]!2 f#5 e5", O: "c#6@3 ~ c#6 ~ a5@3 ~ b4 c#5 e5 f#5 a5 b5",
  P: "c#6 [c#6,d6] d6 [c#6,d6] c#6 [c#6,d6] d6 [c#6,d6] c#6 [c#6,d6] d6 [c#6,d6] c#6 [c#6,d6] d6 [c#6,d6]", // Dmaj7
  Q: "a6 ~ f6 ~ a6 ~ b6 ~ b6@3 ~ a6 ~ f6 ~", R: "[e6@27 ~@5]/2",
  S: "[a4,a5] ~ [a4,a5] ~ [a4,a5] ~ [a4,a5]!5 ~ [a4,a5] ~ [a4,a5] ~", // A
  T: "[a4,a5] ~ [a4,a5] ~ [a4,a5] ~ [a4,a5] ~ [a4,a5] ~ [a4,a5] ~ [g#4,g#5] ~ [g#4,g#5] ~", // A G#
  U: "[a4,a5] ~ [a4,a5] ~ [a4,a5] ~ [e4,e5] ~ [f#4,f#5] ~ [e4,e5] ~ [f#4,f#5] ~@3", // A E F# E F#
})).s("gm_overdriven_guitar").gain(0.25)

// bass · electric bass finger · "Bass"
const bass = note(`<
  ~ A B C D A B C D E F E F E G H I H I J K L M A N C O A B C D A B C D E F E F E G H I H I J K L M L P Q R S R S R T R
  E F E F E@3 ~ H U H U J K L M L M L M L V
>`.pickRestart({
  A: "f#1 ~ f#1 ~ f#1 ~ c#2 ~ f#1 ~ f#1 ~ f#1 ~ c#2 ~", B: "f#1 ~ f#1 ~ f#1 ~ c#2 ~ f#1 ~ f#1 ~ g#1 ~ g#1 ~",
  C: "a1 ~ a1 ~ a1 ~ e2 ~ a1 ~ a1 ~ a1 ~ e2 ~", D: "a1 ~ a1 ~ a1 ~ e2 ~ a1 ~ a1 ~ a1 ~ a1 ~",
  E: "d2 ~ d2 ~ d2 ~ d2 ~ d2 ~ d2 ~ d2 ~ d2 ~", F: "c#2 ~ c#2 ~ c#2 ~ f#1 ~ f#1 ~ f#1 ~ f#1 ~ f#1 ~",
  G: "a2 ~ a2 ~ a2 ~ a2 ~ a2 ~ a2 ~ a2 ~ a2 ~", H: "a1 ~ a1 ~ a1 ~ a1 ~ a1 ~ a1 ~ a1 ~ a1 ~",
  I: "e1 ~ f#1 ~ f#1 ~ f#1 ~ e1 ~ e1 ~ e1 ~ e1 ~", J: "f#1 ~ f#1 ~ f#1 ~ f#1 ~ f#1 ~ f#1 ~ f#1 ~ f#1 ~",
  K: "d1 ~ d1 ~ e1 ~ e1 ~ a1 ~ a1 ~ a1 ~ a1 ~", L: "a1 ~ a1 ~ d1 ~ d1 ~ e1 ~ e1 ~ e1 ~ e1 ~",
  M: "a1 ~ a1 ~ a1 ~ e1!2 a1!3 ~ a1 ~ a1 ~", N: "f#2 ~ f#2 ~ f#2 ~ c#2 ~ f#2 ~ f#1 ~ g#1 ~ g#1 ~",
  O: "a1 ~ a1 ~ a1 ~ e2 ~ a1 ~ e2!2 a1 ~ a1 ~", P: "a1 ~ a1 ~ a1 ~ e1 ~ a1!3 ~ a1 ~@3",
  Q: "a1 ~ a1 ~ a1 ~ e1 ~ f#1 ~ e1 ~ f#1 ~@3", R: "~@2 f#1 ~ a1 ~ b1 ~ c#2 ~ b1 ~ a1 ~ f#1 ~",
  S: "a1!3 ~ a1 ~ e1 ~ f#1 ~ e1 ~ f#1 ~@3", T: "a1!3 ~ a1!2 e1 ~ f#1 ~ e1 ~ f#1 ~@3",
  U: "e1 f#1!2 ~ f#1 ~ f#1 ~ e1 ~ e1 ~ e1 ~ e1 ~", V: "a1 ~ a1 ~ a1!2 e1 ~ f#1 ~ e1 ~ f#1 ~@3",
})).s("gm_electric_bass_finger").gain(0.36)

// other · pad poly · "Synth"
const pad_poly = note("<~@4 A@2 ~@17 B C D E ~@3 F@2 ~@34 G H@2 ~@12>".pickRestart({
  A: "[~@8 [c#5,c#6]@19 ~@5]/2", B: "c#6 ~ d6 ~ c#6 f#6 g#6@4 ~@2 f#6@3 ~", C: "c#6 ~ b5 ~ a5 ~ c#6@4 ~@2 c#6@3 ~",
  D: "c#6 ~ d6 ~ c#6 ~ f#6 g#6@4 ~ f#6@3 ~", E: "c#6@2 ~ b5 a5@8 ~@4",
  F: "[~@8 [c#5,c#6] [g#5,g#6] [c#5,c#6] [g#5,g#6] [c#5,c#6]@15 ~@5]/2", G: "a6 ~ f6 ~ a6 ~ b6 ~ b6@3 ~ a6 ~ f6 ~",
  H: "[~@20 e7@5 ~@3 e7@3 ~, e6@27 ~@5]/2",
})).s("gm_pad_poly").gain(0.24)

// chords · bandoneon
const bandoneon = note("<~@51 A B C D A B C D ~@22>".pickRestart({
  A: "a#2@4 [d2,a#2]@2 ~@2 a#2@2 c2 ~ [d2,a#2]@2 ~@2, c2@2 ~@6 c2 ~@7", // Gm
  B: "a#2@2 c2 ~ a#2@2 ~@2 a#2@2 c2 ~ a#2@2 ~@2, c2 ~@3 d2 ~@7 d2 ~@3",
  C: "[c2,a#2]@2 ~@2 a#2@2 ~@2 a#2@2 c2 ~ [d2,e2] ~@3, ~@4 d2 ~@3 c2 ~@3 a#2@2 ~@2", // C7 Dsus2
  D: "a#2@2 c2 ~ a#2@2 c2 ~ a#2@2 c2 ~ a#2@2 ~@2, c2 ~@3 d2 ~@7 d2 ~@3",
})).s("gm_bandoneon").gain(0.64)

// drums · kick
const kick = s("bd").struct(`<
  ~ A@3 B A@3 B A C D B A E A@3 B A@3 E A@3 B A@3 B A@3 B A C D B A E A@3 B A@3 E A E ~@8 F G H A@2 B E I A@3 B A@3 E A
  E A E A J
>`.pickRestart({
  A: "x!2 ~ x ~ x ~ x", B: "x!2 ~ x!3 ~ x", C: "x!2 ~ x ~ x ~@2", D: "x!2 ~@3 x ~ x", E: "x!8", F: "x ~@3 x!2 ~@2",
  G: "x ~@2 x!3 ~@2", H: "x!2 ~@2 x!2 ~@2", I: "x", J: "x!7 ~",
})).gain(0.56)

// drums · rim
const rim = s("rim").struct("<[x!4] ~@80>").gain(0.56)

// drums · snare
const snare = s("sd").struct("<~ A@9 B A@3 C A@7 C A@13 B A@3 C A@7 C A C ~@8 A@6 D E A@7 C A C A C A F>".pickRestart({
  A: "~ x ~ x", B: "~@2 x ~ x ~ x!2", C: "~ x!7", D: "x!8", E: "x ~@2 x", F: "x!7 ~",
})).gain(0.64)

// drums · snare · soft notes
const snare_soft = s("sd").struct("<~@14 A ~@7 A ~@17 A ~@7 A ~ A ~@23 A ~ A ~ A ~@2>".pickRestart({
  A: "x",
})).gain(0.32)

// drums · hihat
const hihat = s("hh").struct("<~ A@10 B@2 C D A@22 B@2 C D A@10 ~@8 A@6 E ~ A@13 ~>".pickRestart({
  A: "x!8", B: "x!2 ~ x!3 ~ x", C: "x!6 ~ x", D: "x!2 ~ x!5", E: "x",
})).gain(0.56)

// drums · low tom
const low_tom = s("lt").struct("<~@14 A ~@7 A ~@17 A ~@7 A ~ A ~@14 A ~@8 A ~ A ~ A ~@2>".pickRestart({
  A: "~@4 x!4",
})).gain(0.64)

// drums · mid tom
const mid_tom = s("mt").struct("<~@14 A ~@7 B ~@17 A ~@7 B ~ B ~@14 A ~@8 B ~ B ~ B ~ C>".pickRestart({
  A: "x!4 ~@4", B: "x!8", C: "x!7 ~",
})).gain(0.56)

// drums · crash
const crash = s("cr").struct(`<
  ~@15 A ~ A ~ A@3 ~ A ~@5 A ~ B ~ B ~@7 A ~ A ~ A@3 ~ A ~ A ~@8 C ~ D ~ A ~ A@2 ~ A ~ A@3 ~ A ~ A ~ A ~
>`.pickRestart({
  A: "x", B: "~ x ~@2", C: "x ~@5 x ~@2 x ~@6", D: "~@3 x ~@4",
})).gain(0.64)

// drums · ride
const ride = s("rd").struct(`<
  ~@11 A@3 B C D@7 C ~@3 A E F E F E F G ~@2 A@3 B C D@7 C D ~@8 D H D I D J ~@2 C D@7 C D C D C ~
>`.pickRestart({
  A: "~ x ~ x", B: "~ x ~@2", C: "~@2 x ~ x!4", D: "x!8", E: "~ x!3", F: "~@3 x", G: "x ~ x ~ x!4", H: "~ x!2 ~@2 x!3",
  I: "x!3 ~@2 x!3", J: "~ x ~ x!5",
})).gain(0.48)

stack(
  electric_guitar_clean, overdriven_guitar, overdriven_guitar_2, bass, pad_poly, bandoneon, kick, rim, snare,
  snare_soft, hihat, low_tom, mid_tom, crash, ride
)

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